summaryrefslogtreecommitdiffhomepage
path: root/StarsEx/ShipCtrl.h
diff options
context:
space:
mode:
authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/ShipCtrl.h
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
downloadstarshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip
starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz
starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/ShipCtrl.h')
-rw-r--r--StarsEx/ShipCtrl.h58
1 files changed, 58 insertions, 0 deletions
diff --git a/StarsEx/ShipCtrl.h b/StarsEx/ShipCtrl.h
new file mode 100644
index 0000000..69391ae
--- /dev/null
+++ b/StarsEx/ShipCtrl.h
@@ -0,0 +1,58 @@
+/* Starshatter: The Open Source Project
+ Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
+ Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
+ Copyright (c) 1997-2006, Destroyer Studios LLC.
+
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Starship (or space/ground station) class
+*/
+
+#ifndef ShipCtrl_h
+#define ShipCtrl_h
+
+#include "Types.h"
+#include "SimObject.h"
+#include "MotionController.h"
+#include "Director.h"
+#include "Geometry.h"
+
+// +--------------------------------------------------------------------+
+
+class Ship;
+class ShipDesign;
+class KeyMap;
+
+// +--------------------------------------------------------------------+
+
+class ShipCtrl : public Director
+{
+public:
+ enum TYPE { DIR_TYPE = 1 };
+
+ ShipCtrl(Ship* s, MotionController* m);
+
+ virtual void ExecFrame(double seconds);
+ virtual int Subframe() const { return true; }
+ virtual void Launch();
+
+ static int KeyDown(int action);
+ static int Toggled(int action);
+
+ virtual int Type() const { return DIR_TYPE; }
+
+protected:
+ Ship* ship;
+ MotionController* controller;
+
+ bool throttle_active;
+ bool launch_latch;
+ bool pickle_latch;
+ bool target_latch;
+};
+
+#endif // ShipCtrl_h
+