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Diffstat (limited to 'StarsEx/ShieldRep.h')
-rw-r--r-- | StarsEx/ShieldRep.h | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/StarsEx/ShieldRep.h b/StarsEx/ShieldRep.h new file mode 100644 index 0000000..b034c0d --- /dev/null +++ b/StarsEx/ShieldRep.h @@ -0,0 +1,47 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + ShieldRep Solid class +*/ + +#ifndef ShieldRep_h +#define ShieldRep_h + +#include "Types.h" +#include "Solid.h" + +// +--------------------------------------------------------------------+ + +struct ShieldHit; +class Shot; + +class ShieldRep : public Solid +{ +public: + ShieldRep(); + virtual ~ShieldRep(); + + // operations + virtual void Render(Video* video, DWORD flags); + virtual void Energize(double seconds, bool bubble=false); + int ActiveHits() const { return nhits; } + virtual void Hit(Vec3 impact, Shot* shot, double damage=0); + virtual void TranslateBy(const Point& ref); + virtual void Illuminate(); + +protected: + int nhits; + ShieldHit* hits; + Point true_eye_point; + bool bubble; +}; + +#endif // ShieldRep_h + |