diff options
author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
---|---|---|
committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/ShieldRep.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/ShieldRep.h')
-rw-r--r-- | StarsEx/ShieldRep.h | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/StarsEx/ShieldRep.h b/StarsEx/ShieldRep.h new file mode 100644 index 0000000..b034c0d --- /dev/null +++ b/StarsEx/ShieldRep.h @@ -0,0 +1,47 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + ShieldRep Solid class +*/ + +#ifndef ShieldRep_h +#define ShieldRep_h + +#include "Types.h" +#include "Solid.h" + +// +--------------------------------------------------------------------+ + +struct ShieldHit; +class Shot; + +class ShieldRep : public Solid +{ +public: + ShieldRep(); + virtual ~ShieldRep(); + + // operations + virtual void Render(Video* video, DWORD flags); + virtual void Energize(double seconds, bool bubble=false); + int ActiveHits() const { return nhits; } + virtual void Hit(Vec3 impact, Shot* shot, double damage=0); + virtual void TranslateBy(const Point& ref); + virtual void Illuminate(); + +protected: + int nhits; + ShieldHit* hits; + Point true_eye_point; + bool bubble; +}; + +#endif // ShieldRep_h + |