summaryrefslogtreecommitdiffhomepage
path: root/StarsEx/ShieldRep.h
diff options
context:
space:
mode:
authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/ShieldRep.h
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
downloadstarshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip
starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz
starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/ShieldRep.h')
-rw-r--r--StarsEx/ShieldRep.h47
1 files changed, 47 insertions, 0 deletions
diff --git a/StarsEx/ShieldRep.h b/StarsEx/ShieldRep.h
new file mode 100644
index 0000000..b034c0d
--- /dev/null
+++ b/StarsEx/ShieldRep.h
@@ -0,0 +1,47 @@
+/* Starshatter: The Open Source Project
+ Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
+ Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
+ Copyright (c) 1997-2006, Destroyer Studios LLC.
+
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ ShieldRep Solid class
+*/
+
+#ifndef ShieldRep_h
+#define ShieldRep_h
+
+#include "Types.h"
+#include "Solid.h"
+
+// +--------------------------------------------------------------------+
+
+struct ShieldHit;
+class Shot;
+
+class ShieldRep : public Solid
+{
+public:
+ ShieldRep();
+ virtual ~ShieldRep();
+
+ // operations
+ virtual void Render(Video* video, DWORD flags);
+ virtual void Energize(double seconds, bool bubble=false);
+ int ActiveHits() const { return nhits; }
+ virtual void Hit(Vec3 impact, Shot* shot, double damage=0);
+ virtual void TranslateBy(const Point& ref);
+ virtual void Illuminate();
+
+protected:
+ int nhits;
+ ShieldHit* hits;
+ Point true_eye_point;
+ bool bubble;
+};
+
+#endif // ShieldRep_h
+