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+/* Starshatter: The Open Source Project
+ Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
+ Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
+ Copyright (c) 1997-2006, Destroyer Studios LLC.
+
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Quantum Warp Out special effect class
+*/
+
+#ifndef QuantumFlash_h
+#define QuantumFlash_h
+
+#include "Types.h"
+#include "Geometry.h"
+#include "Graphic.h"
+#include "Polygon.h"
+#include "SimObject.h"
+
+// +--------------------------------------------------------------------+
+
+class QuantumFlash : public Graphic
+{
+public:
+ QuantumFlash();
+ virtual ~QuantumFlash();
+
+ // operations
+ virtual void Render(Video* video, DWORD flags);
+
+ // accessors / mutators
+ virtual void SetOrientation(const Matrix& o);
+ void SetDirection(const Point& v);
+ void SetEndPoints(const Point& from, const Point& to);
+
+ double Shade() const { return shade; }
+ void SetShade(double s);
+
+protected:
+ void UpdateVerts(const Point& cam_pos);
+
+ double length;
+ double width;
+ double shade;
+
+ int npolys, nverts;
+ Material* mtl;
+ VertexSet* verts;
+ Poly* polys;
+ Matrix* beams;
+ Bitmap* texture;
+
+ Matrix orientation;
+};
+
+#endif // QuantumFlash_h