diff options
Diffstat (limited to 'StarsEx/CombatRoster.h')
-rw-r--r-- | StarsEx/CombatRoster.h | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/StarsEx/CombatRoster.h b/StarsEx/CombatRoster.h new file mode 100644 index 0000000..65b7bd2 --- /dev/null +++ b/StarsEx/CombatRoster.h @@ -0,0 +1,47 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + The complete roster of all known persistent entities + for all combatants in the game. +*/ + +#ifndef CombatRoster_h +#define CombatRoster_h + +#include "Types.h" +#include "Geometry.h" +#include "List.h" + +// +--------------------------------------------------------------------+ + +class CombatGroup; + +// +--------------------------------------------------------------------+ + +class CombatRoster +{ + CombatRoster(); + ~CombatRoster(); + +public: + static const char* TYPENAME() { return "CombatRoster"; } + + static void Initialize(); + static void Close(); + static CombatRoster* GetInstance(); + + CombatGroup* GetForce(const char* name); + +private: + List<CombatGroup> forces; +}; + + +#endif // CombatRoster_h |