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diff --git a/Stars45/Sky.h b/Stars45/Sky.h
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-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Celestial sphere, stars, planets, space dust...
-*/
-
-#ifndef Sky_h
-#define Sky_h
-
-#include "Types.h"
-#include "Solid.h"
-#include "Bitmap.h"
-#include "Geometry.h"
-
-// +--------------------------------------------------------------------+
-
-class StarSystem;
-
-// +--------------------------------------------------------------------+
-
-class Stars : public Graphic
-{
-public:
- Stars(int nstars);
- virtual ~Stars();
-
- virtual void Illuminate(double scale);
- virtual void Render(Video* video, DWORD flags);
-
-protected:
- VertexSet* vset;
- Color* colors;
-};
-
-// +--------------------------------------------------------------------+
-
-class Dust : public Graphic
-{
-public:
- Dust(int ndust, bool bright=false);
- virtual ~Dust();
-
- virtual void Render(Video* video, DWORD flags);
- virtual void Reset(const Point& ref);
- virtual void ExecFrame(double factor, const Point& ref);
-
- virtual void Hide();
- virtual void Show();
-
-protected:
- bool really_hidden;
- bool bright;
- VertexSet* vset;
-};
-
-// +--------------------------------------------------------------------+
-
-class PlanetRep : public Solid
-{
-public:
- PlanetRep(const char* img_west, const char* img_glow,
- double rad, const Vec3& pos, double tscale = 1,
- const char* rngname=0, double minrad = 0, double maxrad = 0,
- Color atmos = Color::Black, const char* img_gloss=0);
- virtual ~PlanetRep();
-
- virtual Color Atmosphere() const { return atmosphere; }
- virtual void SetAtmosphere(Color a) { atmosphere = a; }
- virtual void SetDaytime(bool d);
- virtual void SetStarSystem(StarSystem* system);
-
- virtual void Render(Video* video, DWORD flags);
-
- virtual int CheckRayIntersection(Point pt, Point vpn, double len, Point& ipt,
- bool treat_translucent_polys_as_solid=true);
-
-protected:
- void CreateSphere(double radius, int nrings, int nsections,
- double minrad, double maxrad, int rsections,
- double tscale);
-
- Material* mtl_surf;
- Material* mtl_limb;
- Material* mtl_ring;
- int has_ring;
- int ring_verts;
- int ring_polys;
- double ring_rad;
- double body_rad;
- Color atmosphere;
- bool daytime;
-
- StarSystem* star_system;
-};
-
-#endif // Sky_h
-