diff options
Diffstat (limited to 'Stars45/Shot.cpp')
-rw-r--r-- | Stars45/Shot.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Stars45/Shot.cpp b/Stars45/Shot.cpp index 87abbb8..7878569 100644 --- a/Stars45/Shot.cpp +++ b/Stars45/Shot.cpp @@ -281,7 +281,7 @@ Shot::ExecFrame(double seconds) offset -= (float) (seconds * 10); } - if (Game::Paused()) + if (Game::GetInstance()->Paused()) return; if (beam) { @@ -504,7 +504,7 @@ Shot::Damage() const fade = (design->length - len) / (design->length - design->min_range); } - damage = base_damage * charge * fade * Game::FrameTime(); + damage = base_damage * charge * fade * Game::GetInstance()->FrameTime(); } // energy wep damage based on time: |