diff options
Diffstat (limited to 'Stars45/NetClientConfig.h')
-rw-r--r-- | Stars45/NetClientConfig.h | 170 |
1 files changed, 97 insertions, 73 deletions
diff --git a/Stars45/NetClientConfig.h b/Stars45/NetClientConfig.h index dac0de9..9865d4f 100644 --- a/Stars45/NetClientConfig.h +++ b/Stars45/NetClientConfig.h @@ -1,73 +1,97 @@ -/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars
- FILE: NetClientConfig.h
- AUTHOR: John DiCamillo
-
-*/
-
-#ifndef NetClientConfig_h
-#define NetClientConfig_h
-
-#include "Types.h"
-#include "Game.h"
-#include "Text.h"
-#include "List.h"
-
-#include "NetAddr.h"
-
-// +--------------------------------------------------------------------+
-
-class NetLobbyClient;
-class NetServerInfo;
-
-// +--------------------------------------------------------------------+
-
-class NetClientConfig
-{
-public:
- NetClientConfig();
- ~NetClientConfig();
-
- void AddServer(const char* name,
- const char* addr,
- WORD port,
- const char* password,
- bool save=false);
- void DelServer(int index);
-
- List<NetServerInfo>& GetServerList() { return servers; }
- NetServerInfo* GetServerInfo(int n);
- void Download();
- void Load();
- void Save();
-
- void SetServerIndex(int n) { server_index = n; }
- int GetServerIndex() const { return server_index; }
- void SetHostRequest(bool n) { host_request = n; }
- bool GetHostRequest() const { return host_request; }
- NetServerInfo* GetSelectedServer();
-
- void CreateConnection();
- NetLobbyClient* GetConnection();
- bool Login();
- bool Logout();
- void DropConnection();
-
- static void Initialize();
- static void Close();
- static NetClientConfig* GetInstance() { return instance; }
-
-private:
- List<NetServerInfo> servers;
- int server_index;
- bool host_request;
-
- NetLobbyClient* conn;
-
- static NetClientConfig* instance;
-};
-
-#endif NetClientConfig_h
+/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars + FILE: NetClientConfig.h + AUTHOR: John DiCamillo + +*/ + +#ifndef NetClientConfig_h +#define NetClientConfig_h + +#include "Types.h" +#include "Game.h" +#include "Text.h" +#include "List.h" + +#include "NetAddr.h" + +// +--------------------------------------------------------------------+ + +class NetLobbyClient; +class NetServerInfo; + +// +--------------------------------------------------------------------+ + +class NetClientConfig +{ +public: + NetClientConfig(); + ~NetClientConfig(); + + void AddServer(const char* name, + const char* addr, + WORD port, + const char* password, + bool save=false); + void DelServer(int index); + + List<NetServerInfo>& GetServerList() { return servers; } + NetServerInfo* GetServerInfo(int n); + void Download(); + void Load(); + void Save(); + + void SetServerIndex(int n) { server_index = n; } + int GetServerIndex() const { return server_index; } + void SetHostRequest(bool n) { host_request = n; } + bool GetHostRequest() const { return host_request; } + NetServerInfo* GetSelectedServer(); + + void CreateConnection(); + NetLobbyClient* GetConnection(); + bool Login(); + bool Logout(); + void DropConnection(); + + static void Initialize(); + static void Close(); + static NetClientConfig* GetInstance() { return instance; } + +private: + List<NetServerInfo> servers; + int server_index; + bool host_request; + + NetLobbyClient* conn; + + static NetClientConfig* instance; +}; + +#endif NetClientConfig_h |