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-rw-r--r--Stars45/CombatRoster.h34
1 files changed, 17 insertions, 17 deletions
diff --git a/Stars45/CombatRoster.h b/Stars45/CombatRoster.h
index 2c1f4c8..4638481 100644
--- a/Stars45/CombatRoster.h
+++ b/Stars45/CombatRoster.h
@@ -1,16 +1,16 @@
/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
- SUBSYSTEM: Stars.exe
- FILE: CombatRoster.h
- AUTHOR: John DiCamillo
+ SUBSYSTEM: Stars.exe
+ FILE: CombatRoster.h
+ AUTHOR: John DiCamillo
- OVERVIEW
- ========
- The complete roster of all known persistent entities
- for all combatants in the game.
+ OVERVIEW
+ ========
+ The complete roster of all known persistent entities
+ for all combatants in the game.
*/
#ifndef CombatRoster_h
@@ -28,20 +28,20 @@ class CombatGroup;
class CombatRoster
{
- CombatRoster();
- ~CombatRoster();
+ CombatRoster();
+ ~CombatRoster();
public:
- static const char* TYPENAME() { return "CombatRoster"; }
+ static const char* TYPENAME() { return "CombatRoster"; }
- static void Initialize();
- static void Close();
- static CombatRoster* GetInstance();
+ static void Initialize();
+ static void Close();
+ static CombatRoster* GetInstance();
- CombatGroup* GetForce(const char* name);
+ CombatGroup* GetForce(const char* name);
private:
- List<CombatGroup> forces;
+ List<CombatGroup> forces;
};