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/* Project Starshatter 4.5
Destroyer Studios LLC
Copyright © 1997-2004. All Rights Reserved.
SUBSYSTEM: Stars.exe
FILE: CombatRoster.h
AUTHOR: John DiCamillo
OVERVIEW
========
The complete roster of all known persistent entities
for all combatants in the game.
*/
#ifndef CombatRoster_h
#define CombatRoster_h
#include "Types.h"
#include "Geometry.h"
#include "List.h"
// +--------------------------------------------------------------------+
class CombatGroup;
// +--------------------------------------------------------------------+
class CombatRoster
{
CombatRoster();
~CombatRoster();
public:
static const char* TYPENAME() { return "CombatRoster"; }
static void Initialize();
static void Close();
static CombatRoster* GetInstance();
CombatGroup* GetForce(const char* name);
private:
List<CombatGroup> forces;
};
#endif CombatRoster_h
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