summaryrefslogtreecommitdiffhomepage
path: root/Stars45/CmdDlg.h
diff options
context:
space:
mode:
Diffstat (limited to 'Stars45/CmdDlg.h')
-rw-r--r--Stars45/CmdDlg.h190
1 files changed, 107 insertions, 83 deletions
diff --git a/Stars45/CmdDlg.h b/Stars45/CmdDlg.h
index 6db3661..5709d38 100644
--- a/Stars45/CmdDlg.h
+++ b/Stars45/CmdDlg.h
@@ -1,83 +1,107 @@
-/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: CmdDlg.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Operational Command Dialog Active Window class
-*/
-
-#ifndef CmdDlg_h
-#define CmdDlg_h
-
-#include "Types.h"
-#include "FormWindow.h"
-#include "Bitmap.h"
-#include "Button.h"
-#include "ComboBox.h"
-#include "ListBox.h"
-#include "Font.h"
-#include "Text.h"
-
-// +--------------------------------------------------------------------+
-
-class CmpnScreen;
-class Campaign;
-class Combatant;
-class CombatGroup;
-class CombatUnit;
-class Starshatter;
-
-// +--------------------------------------------------------------------+
-
-class CmdDlg
-{
-public:
- enum MODE {
- MODE_ORDERS,
- MODE_THEATER,
- MODE_FORCES,
- MODE_INTEL,
- MODE_MISSIONS,
- NUM_MODES
- };
-
- CmdDlg(CmpnScreen* mgr);
- virtual ~CmdDlg();
-
- virtual void RegisterCmdControls(FormWindow* win);
- virtual void ShowCmdDlg();
-
- virtual void ExecFrame();
-
- // Operations:
- virtual void OnMode(AWEvent* event);
- virtual void OnSave(AWEvent* event);
- virtual void OnExit(AWEvent* event);
-
-protected:
- virtual void ShowMode();
-
- CmpnScreen* cmpn_screen;
-
- ActiveWindow* txt_group;
- ActiveWindow* txt_score;
- ActiveWindow* txt_name;
- ActiveWindow* txt_time;
- Button* btn_mode[NUM_MODES];
- Button* btn_save;
- Button* btn_exit;
-
- Starshatter* stars;
- Campaign* campaign;
-
- int mode;
-};
-
-#endif CmdDlg_h
-
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: CmdDlg.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Operational Command Dialog Active Window class
+*/
+
+#ifndef CmdDlg_h
+#define CmdDlg_h
+
+#include "Types.h"
+#include "FormWindow.h"
+#include "Bitmap.h"
+#include "Button.h"
+#include "ComboBox.h"
+#include "ListBox.h"
+#include "Font.h"
+#include "Text.h"
+
+// +--------------------------------------------------------------------+
+
+class CmpnScreen;
+class Campaign;
+class Combatant;
+class CombatGroup;
+class CombatUnit;
+class Starshatter;
+
+// +--------------------------------------------------------------------+
+
+class CmdDlg
+{
+public:
+ enum MODE {
+ MODE_ORDERS,
+ MODE_THEATER,
+ MODE_FORCES,
+ MODE_INTEL,
+ MODE_MISSIONS,
+ NUM_MODES
+ };
+
+ CmdDlg(CmpnScreen* mgr);
+ virtual ~CmdDlg();
+
+ virtual void RegisterCmdControls(FormWindow* win);
+ virtual void ShowCmdDlg();
+
+ virtual void ExecFrame();
+
+ // Operations:
+ virtual void OnMode(AWEvent* event);
+ virtual void OnSave(AWEvent* event);
+ virtual void OnExit(AWEvent* event);
+
+protected:
+ virtual void ShowMode();
+
+ CmpnScreen* cmpn_screen;
+
+ ActiveWindow* txt_group;
+ ActiveWindow* txt_score;
+ ActiveWindow* txt_name;
+ ActiveWindow* txt_time;
+ Button* btn_mode[NUM_MODES];
+ Button* btn_save;
+ Button* btn_exit;
+
+ Starshatter* stars;
+ Campaign* campaign;
+
+ int mode;
+};
+
+#endif CmdDlg_h
+