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author | milo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2013-07-07 22:08:49 +0000 |
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committer | milo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2013-07-07 22:08:49 +0000 |
commit | d17521c8b9085a91d08fecfd0b51bbbf7b1dccac (patch) | |
tree | 4673104b47dc68a079cac9f94deefd48dfcb66fa /Stars45/CmdDlg.h | |
parent | 1de4b2bdbb019be6f1b7262c3eba5568d7682edd (diff) | |
download | starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.zip starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.gz starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.bz2 |
Updated open source license declaration and fixed some formatting issues.
Diffstat (limited to 'Stars45/CmdDlg.h')
-rw-r--r-- | Stars45/CmdDlg.h | 190 |
1 files changed, 107 insertions, 83 deletions
diff --git a/Stars45/CmdDlg.h b/Stars45/CmdDlg.h index 6db3661..5709d38 100644 --- a/Stars45/CmdDlg.h +++ b/Stars45/CmdDlg.h @@ -1,83 +1,107 @@ -/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: CmdDlg.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Operational Command Dialog Active Window class
-*/
-
-#ifndef CmdDlg_h
-#define CmdDlg_h
-
-#include "Types.h"
-#include "FormWindow.h"
-#include "Bitmap.h"
-#include "Button.h"
-#include "ComboBox.h"
-#include "ListBox.h"
-#include "Font.h"
-#include "Text.h"
-
-// +--------------------------------------------------------------------+
-
-class CmpnScreen;
-class Campaign;
-class Combatant;
-class CombatGroup;
-class CombatUnit;
-class Starshatter;
-
-// +--------------------------------------------------------------------+
-
-class CmdDlg
-{
-public:
- enum MODE {
- MODE_ORDERS,
- MODE_THEATER,
- MODE_FORCES,
- MODE_INTEL,
- MODE_MISSIONS,
- NUM_MODES
- };
-
- CmdDlg(CmpnScreen* mgr);
- virtual ~CmdDlg();
-
- virtual void RegisterCmdControls(FormWindow* win);
- virtual void ShowCmdDlg();
-
- virtual void ExecFrame();
-
- // Operations:
- virtual void OnMode(AWEvent* event);
- virtual void OnSave(AWEvent* event);
- virtual void OnExit(AWEvent* event);
-
-protected:
- virtual void ShowMode();
-
- CmpnScreen* cmpn_screen;
-
- ActiveWindow* txt_group;
- ActiveWindow* txt_score;
- ActiveWindow* txt_name;
- ActiveWindow* txt_time;
- Button* btn_mode[NUM_MODES];
- Button* btn_save;
- Button* btn_exit;
-
- Starshatter* stars;
- Campaign* campaign;
-
- int mode;
-};
-
-#endif CmdDlg_h
-
+/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: CmdDlg.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Operational Command Dialog Active Window class +*/ + +#ifndef CmdDlg_h +#define CmdDlg_h + +#include "Types.h" +#include "FormWindow.h" +#include "Bitmap.h" +#include "Button.h" +#include "ComboBox.h" +#include "ListBox.h" +#include "Font.h" +#include "Text.h" + +// +--------------------------------------------------------------------+ + +class CmpnScreen; +class Campaign; +class Combatant; +class CombatGroup; +class CombatUnit; +class Starshatter; + +// +--------------------------------------------------------------------+ + +class CmdDlg +{ +public: + enum MODE { + MODE_ORDERS, + MODE_THEATER, + MODE_FORCES, + MODE_INTEL, + MODE_MISSIONS, + NUM_MODES + }; + + CmdDlg(CmpnScreen* mgr); + virtual ~CmdDlg(); + + virtual void RegisterCmdControls(FormWindow* win); + virtual void ShowCmdDlg(); + + virtual void ExecFrame(); + + // Operations: + virtual void OnMode(AWEvent* event); + virtual void OnSave(AWEvent* event); + virtual void OnExit(AWEvent* event); + +protected: + virtual void ShowMode(); + + CmpnScreen* cmpn_screen; + + ActiveWindow* txt_group; + ActiveWindow* txt_score; + ActiveWindow* txt_name; + ActiveWindow* txt_time; + Button* btn_mode[NUM_MODES]; + Button* btn_save; + Button* btn_exit; + + Starshatter* stars; + Campaign* campaign; + + int mode; +}; + +#endif CmdDlg_h + |