diff options
-rw-r--r-- | Magic2/ModelFile3DS.cpp | 2 | ||||
-rw-r--r-- | Magic2/ModelFileOBJ.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/Magic2/ModelFile3DS.cpp b/Magic2/ModelFile3DS.cpp index b6a5ef5..fb07a82 100644 --- a/Magic2/ModelFile3DS.cpp +++ b/Magic2/ModelFile3DS.cpp @@ -82,7 +82,7 @@ ModelFile3DS::Load(Model* model, double scale) } if (nverts > Model::MAX_VERTS || npolys > Model::MAX_POLYS) { - ::MessageBox(0, "3DS Import Failed: model was too large (max 16000 polys)", "ERROR", MB_OK); + ::MessageBox(0, "3DS Import Failed: model is too complicated (too many vertices/polys)!", "ERROR", MB_OK); delete [] mesh_verts; return FALSE; } diff --git a/Magic2/ModelFileOBJ.cpp b/Magic2/ModelFileOBJ.cpp index f29fc55..33591bd 100644 --- a/Magic2/ModelFileOBJ.cpp +++ b/Magic2/ModelFileOBJ.cpp @@ -334,7 +334,7 @@ ModelFileOBJ::Load(Model* m, double scale) if (vt > nverts) nverts = vt; if (nverts > Model::MAX_VERTS || npolys > Model::MAX_POLYS) { - ::MessageBox(0, "Wavefront/OBJ Import Failed: that model is just too darn complicated!", "ERROR", MB_OK); + ::MessageBox(0, "Wavefront/OBJ Import Failed: model is too complicated (too many vertices/polys)!", "ERROR", MB_OK); return false; } |