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authorAki <please@ignore.pl>2024-03-12 22:07:03 +0100
committerAki <please@ignore.pl>2024-03-12 22:07:36 +0100
commit81bb6873f1c0291fecbf6e429ad15ac3db66a4c0 (patch)
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parentf43d32d6d2cc7ecd04f4f06f20d5a6fc2c87c9ae (diff)
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Legal notices updated
Rename contrib -> third-party intendes to express the origin and purpose of that part of the code better. I plan to readd contrib/ again but with more in-project things like bash-completions, dev workflow scripts etc.
Diffstat (limited to 'third-party/Opcode/Opcode.h')
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diff --git a/third-party/Opcode/Opcode.h b/third-party/Opcode/Opcode.h
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+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+/*
+ * OPCODE - Optimized Collision Detection
+ * Copyright (C) 2001 Pierre Terdiman
+ * Homepage: http://www.codercorner.com/Opcode.htm
+ */
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+/**
+ * Main file for Opcode.dll.
+ * \file Opcode.h
+ * \author Pierre Terdiman
+ * \date March, 20, 2001
+ */
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Include Guard
+#ifndef __OPCODE_H__
+#define __OPCODE_H__
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Preprocessor
+#ifdef WIN32
+ #ifdef OPCODE_EXPORTS
+ #define OPCODE_API __declspec(dllexport)
+ #else
+ #define OPCODE_API __declspec(dllimport)
+ #endif
+#else
+ #define OPCODE_API
+#endif
+
+ #include "OPC_IceHook.h"
+
+ namespace Opcode
+ {
+ // Bulk-of-the-work
+ #include "OPC_Settings.h"
+ #include "OPC_Common.h"
+ #include "OPC_MeshInterface.h"
+ // Builders
+ #include "OPC_TreeBuilders.h"
+ // Trees
+ #include "OPC_AABBTree.h"
+ #include "OPC_OptimizedTree.h"
+ // Models
+ #include "OPC_BaseModel.h"
+ #include "OPC_Model.h"
+ #include "OPC_HybridModel.h"
+ // Colliders
+ #include "OPC_Collider.h"
+ #include "OPC_VolumeCollider.h"
+ #include "OPC_TreeCollider.h"
+ #include "OPC_RayCollider.h"
+ #include "OPC_SphereCollider.h"
+ #include "OPC_OBBCollider.h"
+ #include "OPC_AABBCollider.h"
+ #include "OPC_LSSCollider.h"
+ #include "OPC_PlanesCollider.h"
+ // Usages
+ #include "OPC_Picking.h"
+ // Sweep-and-prune
+ #include "OPC_BoxPruning.h"
+ #include "OPC_SweepAndPrune.h"
+
+ FUNCTION OPCODE_API bool InitOpcode();
+ FUNCTION OPCODE_API bool CloseOpcode();
+ }
+
+#endif // __OPCODE_H__