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authorAki <please@ignore.pl>2022-02-06 19:14:54 +0100
committerAki <please@ignore.pl>2022-02-06 19:16:34 +0100
commitd289918bfdf7635ec3bb2c94d8255da2b2572aea (patch)
tree6e9143cbfd63fd0e6a674d37a51a58ea85882929 /data/shatter/Campaigns/04/Scenes
parentba64478a1aa1740da47ff0016dff6cc633900b73 (diff)
downloadstarshatter-d289918bfdf7635ec3bb2c94d8255da2b2572aea.zip
starshatter-d289918bfdf7635ec3bb2c94d8255da2b2572aea.tar.gz
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Added datafiles to the repository
This includes only text files from the most common distribution of content.dat and shatter.dat.
Diffstat (limited to 'data/shatter/Campaigns/04/Scenes')
-rw-r--r--data/shatter/Campaigns/04/Scenes/01-Campaign-Start.def198
-rw-r--r--data/shatter/Campaigns/04/Scenes/02-Borovan-Archaelith.def174
-rw-r--r--data/shatter/Campaigns/04/Scenes/03-Technite-Found.def211
-rw-r--r--data/shatter/Campaigns/04/Scenes/04-Zolon-Ambassador.def154
-rw-r--r--data/shatter/Campaigns/04/Scenes/05-Operation-Firestorm.def239
-rw-r--r--data/shatter/Campaigns/04/Scenes/06-Strategy.def181
-rw-r--r--data/shatter/Campaigns/04/Scenes/07-Loris-Collapse.def146
-rw-r--r--data/shatter/Campaigns/04/Scenes/08-Masil-Gannet.def171
-rw-r--r--data/shatter/Campaigns/04/Scenes/09-Kolchev.def115
-rw-r--r--data/shatter/Campaigns/04/Scenes/10-Korius.def190
-rw-r--r--data/shatter/Campaigns/04/Scenes/Defeat1.def76
-rw-r--r--data/shatter/Campaigns/04/Scenes/Defeat2.def86
-rw-r--r--data/shatter/Campaigns/04/Scenes/M1-New-Job.def46
-rw-r--r--data/shatter/Campaigns/04/Scenes/M2-Need-to-Know.def46
-rw-r--r--data/shatter/Campaigns/04/Scenes/Victory1.def89
15 files changed, 2122 insertions, 0 deletions
diff --git a/data/shatter/Campaigns/04/Scenes/01-Campaign-Start.def b/data/shatter/Campaigns/04/Scenes/01-Campaign-Start.def
new file mode 100644
index 0000000..43ba90a
--- /dev/null
+++ b/data/shatter/Campaigns/04/Scenes/01-Campaign-Start.def
@@ -0,0 +1,198 @@
+MISSION
+
+name: "Cmpn04 News01 - Campaign Start"
+type: "Patrol"
+system: "Ostara"
+system: "Paragon"
+system: "Jarnell"
+region: "Jarnell"
+stardate: 1188000000.0
+
+degrees: true
+
+element: {
+ name: Camera
+ design: CameraPod
+ mission: Misc
+
+ intel: Secret
+ count: 1
+ iff: 1
+ player: 1
+ loc: (0, 0, 0)
+ rgn: Jarnell
+}
+
+element: {
+ name: "Aram Station"
+ design: Station4
+ intel: Secret
+ iff: 0
+ count: 1
+ region: Aram
+ loc: (0,0,0)
+}
+
+
+element: {
+ name: Atlas
+ design: "Orion"
+ mission: "Flight Ops"
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ region: "Aram"
+ loc: (100e3, 300e3, 0)
+ navpt: { cmd: Vector, loc: (100e3, -70e3, 0), rgn: "Aram", speed: 300 }
+}
+
+element: {
+ name: "Stalwart"
+ design: "Courageous"
+ commander: Atlas
+ mission: "Fleet"
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ region: Aram
+ loc: (98e3, 311e3, 0)
+ navpt: { cmd: Vector, loc: (90e3, -70e3, 0), rgn: "Aram", speed: 600 }
+}
+
+element: {
+ name: "Gerson"
+ design: "Asher"
+ commander: Atlas
+ mission: "Fleet"
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ region: Aram
+ loc: (112e3, 314e3, 0)
+ navpt: { cmd: Vector, loc: (122e3, -70e3, 0), rgn: "Aram", speed: 600 }
+}
+
+element: {
+ name: "Simmons"
+ design: "Asher"
+ commander: Atlas
+ mission: "Fleet"
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ region: Aram
+ loc: (94e3, 292e3, 0)
+ navpt: { cmd: Vector, loc: (84e3, -70e3, 0), rgn: "Aram", speed: 600 }
+}
+
+
+
+
+
+element: {
+ name: "Heracles"
+ design: "Orion"
+ mission: "Flight Ops"
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ region: Paragon
+ loc: (100e3, 100e3, 0)
+ navpt: { cmd: Vector, loc: (100e3, -70e3, 0), rgn: "Paragon", speed: 300 }
+}
+
+element: {
+ name: "Forthright"
+ design: "Courageous"
+ commander: "Heracles"
+ mission: "Fleet"
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ region: Paragon
+ loc: (106e3, 101e3, 0)
+ navpt: { cmd: Vector, loc: (110e3, -70e3, 0), rgn: "Paragon", speed: 600 }
+}
+
+element: {
+ name: "Arthur",
+ design: "Asher"
+ commander: "Heracles"
+ mission: "Fleet"
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ region: Paragon
+ loc: (116e3, 94e3, 0)
+ navpt: { cmd: Vector, loc: (122e3, -70e3, 0), rgn: "Paragon", speed: 600 }
+}
+
+element: {
+ name: "Smith"
+ design: "Asher"
+ commander: "Heracles"
+ mission: "Fleet"
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ region: Paragon
+ loc: (97e3, 97e3, 0)
+ navpt: { cmd: Vector, loc: (94e3, -70e3, 0), rgn: "Paragon", speed: 600 }
+}
+
+
+
+
+
+
+event: { event: BeginScene, time: 0, message: "Scene 1" }
+
+event: { event: Display, image: "Campaigns/04/Scenes/Black.pcx", color: 0xffffffff, fade: (0,5,1), rect: (0,0,0,0) }
+event: { event: Display, image: "Campaigns/04/Scenes/News.pcx", color: 0xffffffff, fade: (1,4,1), rect: (0,0, -512,-128) }
+
+event: { event: Camera, param: 3, target: "body:Jarnell", vec: (1,0,1.8e7) }
+event: { event: Camera, param: 5, vec: (0.11, 0.015, 0.05) }
+
+event: { event: Display, time: 5, message: "Jarnell System", font: Limerick18, color: 0xffffff80, fade: (1,7,1), rect: (20,20, 300,100) }
+event: { event: Display, message: "Alliance Capitol", font: Limerick12, color: 0xffffff80, fade: (1,7,1), rect: (20,40, 300,100) }
+event: { event: Messasge, sound: "Vox/Scenes/04/News_01_Campaign_Start.ogg" }
+
+
+event: { event: Display, time: 15, image: "Campaigns/04/Scenes/Map.pcx", color: 0xffffffff, fade: (1,12,1), rect: (-280,-280,256,256) }
+
+
+event: { event: Camera, time: 30, param: 3, target: "Aram Station", vec: (0.7,0.1,38e3) }
+event: { event: Camera, param: 5, vec: (0.12, -0.01, -0.01) }
+
+
+event: { event: Camera, time: 45, param: (6, 30), target: "Atlas" }
+event: { event: Display, message: "Force:Space Sixth Fleet", font: Limerick18, color: 0xffffff80, fade: (1,7,1), rect: (20,20, 300,100) }
+event: { event: Display, message: "9th Carrier Group 'Atlas'", font: Limerick12, color: 0xffffff80, fade: (1,7,1), rect: (20,40, 300,100) }
+
+
+
+event: { event: Camera, time: 65, param: (6, 35), target: "Forthright" }
+event: { event: Display, message: "Force:Space Seventh Fleet", font: Limerick18, color: 0xffffff80, fade: (1,7,1), rect: (20,20, 300,100) }
+event: { event: Display, message: "11th Carrier Group 'Heracles'", font: Limerick12, color: 0xffffff80, fade: (1,7,1), rect: (20,40, 300,100) }
+
+
+event: { event: EndScene, time: 92, message: "Scene 1" }
+event: { event: Exit }
+
+// EOF
diff --git a/data/shatter/Campaigns/04/Scenes/02-Borovan-Archaelith.def b/data/shatter/Campaigns/04/Scenes/02-Borovan-Archaelith.def
new file mode 100644
index 0000000..8d06d28
--- /dev/null
+++ b/data/shatter/Campaigns/04/Scenes/02-Borovan-Archaelith.def
@@ -0,0 +1,174 @@
+MISSION
+
+name: "Cmpn04 News02 - Borovan Archaelith"
+type: "Patrol"
+system: "Museum"
+system: "Borova"
+region: "Borova"
+stardate: 1188022555.0
+
+degrees: true
+
+element: {
+ name: Camera
+ design: CameraPod
+ mission: Misc
+
+ intel: Secret
+ count: 1
+ iff: 1
+ player: 1
+ loc: (0, 0, 0)
+ rgn: Borova
+}
+
+element: {
+ name: "Downtown"
+ design: "City03"
+ mission: "Misc"
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ playable: false
+ region: "Vestapol"
+ loc: (-10e3, 0, 0)
+}
+
+element: {
+ name: "Crosstown"
+ design: "City03"
+ mission: "Misc"
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ playable: false
+ region: "Vestapol"
+ loc: (-16e3, 5e3, 0)
+ head: 270
+}
+
+element: {
+ name: "Fort Talden 1"
+ design: "Bldg00"
+ mission: "Misc"
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ playable: false
+ region: "Vestapol"
+ loc: (-24e3, -10e3, 0)
+}
+
+element: {
+ name: "Fort Talden 2"
+ design: "Bldg00"
+ mission: "Misc"
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ playable: false
+ region: "Vestapol"
+ loc: (-25e3, -10e3, 0)
+}
+
+element: {
+ name: "Barracks 1"
+ design: "Bldg05"
+ mission: "Misc"
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ playable: false
+ region: "Vestapol"
+ loc: (-22e3, -12e3, 0)
+}
+
+element: {
+ name: "Barracks 2"
+ design: "Bldg05"
+ mission: "Misc"
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ playable: false
+ region: "Vestapol"
+ loc: (-24e3, -12e3, 0)
+}
+
+element: {
+ name: "Museum"
+ design: "Bldg01"
+ mission: "Misc"
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ playable: false
+ region: "Vestapol"
+ loc: (-8500, -1e3, 0)
+}
+
+element: {
+ name: Archaelith
+ design: Archaelith
+ intel: Secret
+ iff: 0
+ count: 1
+ region: Museum
+ loc: (0,0,0)
+}
+
+
+
+
+
+event: { event: BeginScene, time: 0, message: "Scene 1" }
+
+event: { event: Display, image: "Campaigns/04/Scenes/Black.pcx", color: 0xffffffff, fade: (0,5,1), rect: (0,0,0,0) }
+event: { event: Display, image: "Campaigns/04/Scenes/News.pcx", color: 0xffffffff, fade: (1,4,1), rect: (0,0, -512,-128) }
+
+event: { event: Camera, param: 3, target: "body:Borova", vec: (1,0,1.5e7) }
+event: { event: Camera, param: 5, vec: (0.11, 0.01, 0.03) }
+
+event: { event: Display, time: 5, message: "Borovan Republic", font: Limerick18, color: 0xffffff80, fade: (1,7,1), rect: (20,20, 300,100) }
+event: { event: Display, message: "Capitol", font: Limerick12, color: 0xffffff80, fade: (1,7,1), rect: (20,40, 300,100) }
+event: { event: Message, sound: "Vox/Scenes/04/News_02_Borovan_Archaelith.ogg" }
+
+
+
+event: { event: Camera, time: 35, param: 3, target: "Archaelith", vec: (1.00, 0.100, 220) }
+event: { event: Camera, param: 5, vec: (0.12, 0.015, -0.02) }
+event: { event: Display, message: "Borovan Archaelith", font: Limerick18, color: 0xff202020, fade: (1,7,1), rect: (20,20, 300,100) }
+event: { event: Display, message: "File Footage", font: Limerick12, color: 0xff202020, fade: (1,7,1), rect: (20,40, 300,100) }
+
+
+
+event: { event: Camera, time: 60, param: 3, target: "Museum", vec: (-0.77, 0.17, 5e3) }
+event: { event: Camera, param: 5, vec: (-0.07, 0.01, -0.01) }
+
+event: { event: Display, message: "Vestapol", font: Limerick18, color: 0xffffff80, fade: (1,7,1), rect: (20,20, 300,100) }
+event: { event: Display, message: "Museum District", font: Limerick12, color: 0xffffff80, fade: (1,7,1), rect: (20,40, 300,100) }
+
+
+
+event: { event: Camera, time: 90, param: 3, target: "Archaelith", vec: (3.00, 0.2, 170) }
+event: { event: Camera, param: 5, vec: (0.12, -0.01, -0.02) }
+
+
+event: { event: EndScene, time: 105, message: "Scene 1" }
+event: { event: Exit }
+
+// EOF
diff --git a/data/shatter/Campaigns/04/Scenes/03-Technite-Found.def b/data/shatter/Campaigns/04/Scenes/03-Technite-Found.def
new file mode 100644
index 0000000..65cd43e
--- /dev/null
+++ b/data/shatter/Campaigns/04/Scenes/03-Technite-Found.def
@@ -0,0 +1,211 @@
+MISSION
+
+name: "Cmpn04 Brief 03 - Technite"
+type: "Patrol"
+system: Haiche
+region: Haiche
+stardate: 1188008811.0
+
+degrees: true
+
+element: {
+ name: Camera
+ design: CameraPod
+ mission: Misc
+
+ intel: Secret
+ count: 1
+ iff: 0
+ player: 1
+ loc: (100e3, 30e3, 0)
+}
+
+
+element: {
+ name: "Tantalus Mining Station",
+ design: "Dsrt05",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tantalus",
+ loc: (0, 0, 0),
+}
+
+element: {
+ name: "Administration",
+ design: "Dsrt01",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tantalus",
+ loc: (3e3, 2e3, 0),
+}
+
+element: {
+ name: "Refinery",
+ design: "Dsrt00",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tantalus",
+ loc: (-4e3, 3e3, 0),
+}
+
+element: {
+ name: "Cooling Tower A",
+ design: "Cool00",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tantalus",
+ loc: (-5e3, 2200, 0)
+}
+
+element: {
+ name: "Cooling Tower B",
+ design: "Cool00",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tantalus",
+ loc: (-5e3, 3000, 0)
+}
+
+element: {
+ name: "Cooling Tower C",
+ design: "Cool00",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tantalus",
+ loc: (-5e3, 3800, 0)
+}
+
+element: {
+ name: "Cryo Tank A",
+ design: "Tank00",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tantalus",
+ loc: (-5.5e3, 2200, 0)
+}
+
+element: {
+ name: "Cryo Tank B",
+ design: "Tank00",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tantalus",
+ loc: (-5.5e3, 3000, 0)
+}
+
+element: {
+ name: "Cryo Tank C",
+ design: "Tank00",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tantalus",
+ loc: (-5.5e3, 3800, 0)
+}
+
+element: {
+ name: "Reactor",
+ design: "Reac01",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tantalus",
+ loc: (2e3, 1e3, 0),
+}
+
+element: {
+ name: "Downtown",
+ design: "Dsrt04",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tantalus",
+ loc: (-5e3, -2e3, 0),
+}
+
+element: {
+ name: "Outpost",
+ design: "Dsrt04",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tantalus",
+ loc: (15e3, 2e3, 0),
+}
+
+element: {
+ name: "Processing Plant",
+ design: "Fact01",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tantalus",
+ loc: (5e3, 4e3, 0),
+}
+
+
+
+event: { event: BeginScene, time: 0, message: "Scene 1" }
+
+event: { event: Display, image: "Campaigns/04/Scenes/Black.pcx", color: 0xffffffff, fade: (0,1,1), rect: (0,0,0,0) }
+
+event: { event: Camera, param: 3, target: "body:Haiche", vec: (2, -0.15, 2.7e7) }
+event: { event: Camera, param: 5, vec: (-0.11, 0.015, -0.015) }
+
+event: { event: Display, time: 1, fade: (1,5,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffffff,
+ message: "FORCE:INTEL BRIEFING" }
+
+event: { event: Display, time: 1, fade: (1,5,1), rect: (20,40, 600,250), font: OCRB, color: 0xffffff80,
+ message: "*************************************\n*** FLASH CODED +$TIME \n*** TECHNITE FOUND ON HAICHE\n*** TANTALUS SECTOR \n*** CLASSIFIED: SECRET R3 NTK\n*************************************" }
+
+event: { event: Message, time: 3, sound: "Vox/Scenes/04/Briefing_03_sam.ogg" }
+
+
+event: { event: Camera, time: 30, param: 3, target: "Tantalus Mining Station", vec: (0,0.005,9e3) }
+event: { event: Camera, param: 5, vec: (-0.07, 0.007, -0.01) }
+
+
+
+event: { event: Camera, time: 50, param: 3, target: "Downtown", vec: (1,0.005,7e3) }
+event: { event: Camera, param: 5, vec: (0.07, 0.007, 0.01) }
+
+
+
+event: { event: EndScene, time: 82, message: "Scene 1" }
+event: { event: Exit }
+
+// EOF
diff --git a/data/shatter/Campaigns/04/Scenes/04-Zolon-Ambassador.def b/data/shatter/Campaigns/04/Scenes/04-Zolon-Ambassador.def
new file mode 100644
index 0000000..38bf64b
--- /dev/null
+++ b/data/shatter/Campaigns/04/Scenes/04-Zolon-Ambassador.def
@@ -0,0 +1,154 @@
+MISSION
+
+name: "Cmpn04 Brief 04 - Zolon Ambassador"
+type: "Patrol"
+system: Haiche
+system: Ostara
+system: Tarsus
+region: Tarsus
+stardate: 1188009977.0
+
+degrees: true
+
+element: {
+ name: Camera
+ design: CameraPod
+ mission: Misc
+
+ intel: Secret
+ count: 1
+ iff: 0
+ player: 1
+ loc: (100e3, 30e3, 0)
+}
+
+
+element: {
+ name: "Zolon Ambassador"
+ design: ZZCS
+ mission: Misc
+ invulnerable: true
+
+ intel: Secret
+ count: 1
+ iff: 0
+ loc: (0, 0, 0)
+ rgn: Tarsus
+ navpt: { cmd: Vector, loc: (100e3, -200e3, 20e3), rgn: Tarsus }
+}
+
+
+
+element: {
+ name: Consul
+ design: Transport
+ mission: Misc
+ invulnerable: true
+
+ count: 1
+ iff: 1
+ loc: (0, 0, 0)
+ rgn: Haiche
+ navpt: { cmd: Vector, loc: (0,-50e3,0), rgn: Haiche, speed: 500 }
+}
+
+
+
+element: {
+ name: Atlas
+ design: "Orion"
+ mission: "Flight Ops"
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ region: "Aram"
+ loc: (100e3, 300e3, 0)
+ navpt: { cmd: Vector, loc: (100e3, -70e3, 0), rgn: "Aram", speed: 300 }
+}
+
+element: {
+ name: "Loyalty"
+ design: "Courageous"
+ commander: "Atlas"
+ mission: "Fleet"
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ region: Aram
+ loc: (98e3, 311e3, 0)
+ navpt: { cmd: Vector, loc: (90e3, -70e3, 0), rgn: "Aram", speed: 600 }
+}
+
+element: {
+ name: "Vernor"
+ design: "Asher"
+ commander: "Atlas"
+ mission: "Fleet"
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ region: Aram
+ loc: (112e3, 314e3, 0)
+ navpt: { cmd: Vector, loc: (122e3, -70e3, 0), rgn: "Aram", speed: 600 }
+}
+
+element: {
+ name: "Nichols"
+ design: "Asher"
+ commander: "Atlas"
+ mission: "Fleet"
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ region: Aram
+ loc: (94e3, 292e3, 0)
+ navpt: { cmd: Vector, loc: (84e3, -70e3, 0), rgn: "Aram", speed: 600 }
+}
+
+
+
+event: { event: BeginScene, time: 0, message: "Scene 1" }
+
+event: { event: Display, image: "Campaigns/04/Scenes/Black.pcx", color: 0xffffffff, fade: (0,1,1), rect: (0,0,0,0) }
+
+event: { event: Camera, param: 3, target: "body:Tarsus I", vec: (2, -0.15, 1.7e7) }
+event: { event: Camera, param: 5, vec: (-0.11, 0.015, -0.015) }
+
+event: { event: Display, time: 1, fade: (1,5,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffffff,
+ message: "STRATPLAN BRIEFING" }
+
+event: { event: Display, time: 1, fade: (1,5,1), rect: (20,40, 600,150), font: OCRB, color: 0xffffff80,
+ message: "Timestamp: $TIME\nSubject: Zolon Ambassador\nClassified: SECRET R2 NTK" }
+
+event: { event: Message, time: 3, sound: "Vox/Scenes/04/C4-B04-OK.ogg" }
+
+
+event: { event: Camera, time: 10, param: (6,30), target: "Zolon Ambassador" }
+event: { event: Display, message: "Zolon Consular Starship", font: Limerick18, color: 0xffffff80, fade: (1,7,1), rect: (20,20, 300,100) }
+event: { event: Display, message: "Tarsus Orbit", font: Limerick12, color: 0xffffff80, fade: (1,7,1), rect: (20,40, 300,100) }
+
+
+
+event: { event: Camera, time: 30, param: (6,30), target: "Consul" }
+event: { event: Display, message: "Alliance Diplomatic Corps", font: Limerick18, color: 0xffffff80, fade: (1,7,1), rect: (20,20, 300,100) }
+event: { event: Display, message: "En Route to Sixth Fleet", font: Limerick12, color: 0xffffff80, fade: (1,7,1), rect: (20,40, 300,100) }
+
+
+event: { event: Camera, time: 50, param: 3, target: "Atlas", vec: (-2, 0.1, 25e3) }
+event: { event: Camera, param: 5, vec: (-0.07, 0.007, -0.01) }
+event: { event: Display, message: "Force:Space Sixth Fleet", font: Limerick18, color: 0xffffff80, fade: (1,7,1), rect: (20,20, 300,100) }
+event: { event: Display, message: "Ostara System", font: Limerick12, color: 0xffffff80, fade: (1,7,1), rect: (20,40, 300,100) }
+
+
+event: { event: EndScene, time: 75, message: "Scene 1" }
+event: { event: Exit }
+
+// EOF
diff --git a/data/shatter/Campaigns/04/Scenes/05-Operation-Firestorm.def b/data/shatter/Campaigns/04/Scenes/05-Operation-Firestorm.def
new file mode 100644
index 0000000..3837f58
--- /dev/null
+++ b/data/shatter/Campaigns/04/Scenes/05-Operation-Firestorm.def
@@ -0,0 +1,239 @@
+MISSION
+
+name: "Cmpn04 News05 - Operation Firestorm"
+type: "Patrol"
+system: "Janus"
+system: "Museum"
+system: "Tarsus"
+system: "Jarnell"
+region: "Jarnell"
+stardate: 1155670000.0
+
+degrees: true
+
+element: {
+ name: Camera
+ design: CameraPod
+ mission: Misc
+ invulnerable: true
+
+ intel: Secret
+ count: 1
+ iff: 0
+ player: 1
+ loc: (0, 0, 0)
+ rgn: Jarnell
+}
+
+
+element: {
+ name: "Atlas"
+ design: "Orion"
+ mission: "Flight Ops"
+ invulnerable: true
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ region: "Tarsus"
+ loc: (10e3, 0, 0)
+ navpt: { cmd: Vector, loc: (10e3, -70e3, 0), rgn: "Tarsus", speed: 300 }
+}
+
+element: {
+ name: "Loyalty"
+ design: "Courageous"
+ commander: "Atlas"
+ mission: "Fleet"
+ invulnerable: true
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ region: Tarsus
+ loc: (0, 0, 1e3)
+ navpt: { cmd: Vector, loc: (0, -70e3, 0), rgn: "Tarsus", speed: 600 }
+}
+
+element: {
+ name: "Vernor"
+ design: "Asher"
+ commander: "Atlas"
+ mission: "Fleet"
+ invulnerable: true
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ region: Tarsus
+ loc: (-5e3, 0, -2e3)
+ navpt: { cmd: Vector, loc: (-5e3, -70e3, 0), rgn: "Tarsus", speed: 600 }
+}
+
+element: {
+ name: "Nichols"
+ design: "Asher"
+ commander: "Atlas"
+ mission: "Fleet"
+ invulnerable: true
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ region: Tarsus
+ loc: (14e3, 0, 3e3)
+ navpt: { cmd: Vector, loc: (14e3, -70e3, 0), rgn: "Tarsus", speed: 600 }
+}
+
+element: {
+ name: "Sentry"
+ design: "Falcon"
+ commander: "Atlas"
+ mission: "Patrol"
+
+ intel: "Known"
+ count: 4
+ command_ai:1
+ iff: 1
+ playable: false
+ region: Tarsus
+ loc: (18e3, -18e3, -2e3)
+
+ loadout: { ship: -1, name: "ACM Medium Range" }
+ navpt: { cmd: Vector, loc: (20e3,-50e3, 0), rgn: Tarsus }
+}
+
+element: {
+ name: "Victor"
+ design: "Stormhawk"
+ commander: "Atlas"
+ mission: "Patrol"
+
+ intel: "Known"
+ count: 4
+ command_ai:1
+ iff: 1
+ playable: false
+ region: Tarsus
+ loc: (-6e3, -23e3, 3e3)
+
+ loadout: { ship: -1, name: "ACM Medium Range" }
+ navpt: { cmd: Vector, loc: (-10e3,-50e3, 0), rgn: Tarsus }
+}
+
+
+
+
+
+element: {
+ name: Morningstar
+ design: Broadsword
+ mission: Fleet
+ invulnerable: true
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 2
+ region: Tarsus
+ loc: (52e3, -44e3, 0)
+ head: 180
+ navpt: { cmd: Assault, tgt: Loyalty, loc: (0,0,0), rgn: Tarsus }
+}
+
+element: {
+ name: Crossbow
+ design: Broadsword
+ mission: Fleet
+ invulnerable: true
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 2
+ region: Tarsus
+ loc: (70e3, -58e3, 0)
+ head: 180
+ navpt: { cmd: Assault, tgt: Loyalty, loc: (0,0,0), rgn: Tarsus }
+}
+
+element: {
+ name: Gunston
+ design: Tiger
+ mission: Fleet
+ invulnerable: true
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 2
+ region: Tarsus
+ loc: (68e3, -44e3, 0)
+ head: 180
+ navpt: { cmd: Assault, tgt: Loyalty, loc: (0,0,0), rgn: Tarsus }
+}
+
+
+
+element: {
+ name: Archaelith
+ design: Archaelith
+ intel: Secret
+ iff: 0
+ count: 1
+ region: Museum
+ loc: (0,0,0)
+}
+
+
+
+
+event: { event: BeginScene, time: 0, message: "Scene 1" }
+
+event: { event: Camera, param: 3, target: "body:Jarnell", vec: (2,0,1.5e7) }
+event: { event: Camera, param: 5, vec: (-0.12, 0.01, 0.01) }
+event: { event: Display, message: "The PRESIDENT of the TERELLIAN ALLIANCE", font: Limerick18, color: 0xffffff80, fade: (1,10,1), rect: (20,20, 300,300) }
+
+event: { event: Messasge, time: 3, sound: "Vox/Scenes/04/News_05_Operation_Firestorm.ogg" }
+
+
+event: { event: Camera, time: 10, param: (6, 40), target: "Morningstar", vec: (300,0,1200) }
+event: { event: Display, message: "Hegemony Forces", font: Limerick18, color: 0xffffff80, fade: (1,7,1), rect: (20,20, 300,100) }
+event: { event: Display, message: "Tarsus System", font: Limerick12, color: 0xffffff80, fade: (1,7,1), rect: (20,40, 300,100) }
+
+
+event: { event: Camera, time: 25, param: (6, 15), target: "Victor 1" }
+
+event: { event: Camera, time: 35, param: (6, 15), target: "Sentry 1" }
+
+
+event: { event: Camera, time: 45, param: (6, 40), target: "Atlas", vec: (0,0,1800) }
+event: { event: Display, message: "Force:Space Sixth Fleet", font: Limerick18, color: 0xffffff80, fade: (1,7,1), rect: (20,20, 300,100) }
+event: { event: Display, message: "9th Carrier Group 'Atlas'", font: Limerick12, color: 0xffffff80, fade: (1,7,1), rect: (20,40, 300,100) }
+
+event: { event: Camera, time: 70, param: 3, target: "Archaelith", vec: (3.00, 0.05, 170) }
+event: { event: Camera, param: 5, vec: (0.12, 0.01, -0.02) }
+event: { event: Display, message: "Borovan Archaelith", font: Limerick18, color: 0xff202020, fade: (1,7,1), rect: (20,20, 300,100) }
+event: { event: Display, message: "File Footage", font: Limerick12, color: 0xff202020, fade: (1,7,1), rect: (20,40, 300,100) }
+
+
+event: { event: Camera, time: 90, param: 3, target: "Atlas", vec: (-3, 0, 18e3) }
+event: { event: Camera, param: 5, vec: (-0.07, 0.007, -0.01) }
+
+event: { event: Camera, time: 110, param: (6, 25), target: "Vernor" }
+
+event: { event: Camera, time: 125, param: (6, 25), target: "Nichols" }
+
+
+event: { event: Camera, time: 140, param: 3, target: "Atlas", vec: (3, -0.2, 10e3) }
+event: { event: Camera, param: 5, vec: (0.07, 0.02, -0.01) }
+
+
+event: { event: EndScene, time: 155, message: "Scene 1" }
+event: { event: Exit }
+
+// EOF
diff --git a/data/shatter/Campaigns/04/Scenes/06-Strategy.def b/data/shatter/Campaigns/04/Scenes/06-Strategy.def
new file mode 100644
index 0000000..43d00b2
--- /dev/null
+++ b/data/shatter/Campaigns/04/Scenes/06-Strategy.def
@@ -0,0 +1,181 @@
+MISSION
+
+name: "Cmpn04 Brief06 - Strategy"
+type: "Patrol"
+system: "Loris"
+system: "Tarsus"
+system: "Jarnell"
+region: "Jarnell"
+stardate: 1155773311.0
+
+degrees: true
+
+element: {
+ name: Camera
+ design: CameraPod
+ mission: Misc
+ invulnerable: true
+
+ intel: Secret
+ count: 1
+ iff: 0
+ player: 1
+ loc: (0, 0, 0)
+ rgn: Jarnell
+}
+
+
+element: {
+ name: "Force:Space HQ"
+ design: Station1
+ mission: Misc
+
+ count: 1
+ iff: 1
+ loc: (0, 0, 0)
+ rgn: Jarnell
+ head: 90
+}
+
+
+
+element: {
+ name: "Atlas"
+ design: "Orion"
+ mission: "Flight Ops"
+ invulnerable: true
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ region: "Tarsus"
+ loc: (10e3, 0, 0)
+ navpt: { cmd: Vector, loc: (10e3, -70e3, 0), rgn: "Tarsus", speed: 400 }
+}
+
+element: {
+ name: "Loyalty"
+ design: "Courageous"
+ commander: "Atlas"
+ mission: "Fleet"
+ invulnerable: true
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ region: Tarsus
+ loc: (0, 0, 1e3)
+ navpt: { cmd: Vector, loc: (0, -70e3, 0), rgn: "Tarsus", speed: 600 }
+}
+
+element: {
+ name: "Vernor"
+ design: "Asher"
+ commander: "Atlas"
+ mission: "Fleet"
+ invulnerable: true
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ region: Tarsus
+ loc: (-5e3, 0, -2e3)
+ navpt: { cmd: Vector, loc: (-5e3, -70e3, 0), rgn: "Tarsus", speed: 600 }
+}
+
+element: {
+ name: "Nichols"
+ design: "Asher"
+ commander: "Atlas"
+ mission: "Fleet"
+ invulnerable: true
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 1
+ region: Tarsus
+ loc: (14e3, 0, 3e3)
+ navpt: { cmd: Vector, loc: (14e3, -70e3, 0), rgn: "Tarsus", speed: 600 }
+}
+
+
+
+
+element: {
+ name: "Z1"
+ design: "ZZDD"
+ mission: "Fleet"
+ invulnerable: true
+
+ intel: "Secret"
+ count: 1
+ command_ai:1
+ iff: 0
+ region: "Theramin"
+ loc: (10e3, 0, 0)
+ navpt: { cmd: Vector, loc: (10e3, -70e3, 0), rgn: "Theramin", speed: 500 }
+}
+
+
+
+
+element: {
+ name: "Z2"
+ design: "ZZA"
+ mission: "Fleet"
+ invulnerable: true
+
+ intel: "Secret"
+ count: 3
+ command_ai:1
+ iff: 0
+ region: "Theramin"
+ loc: (30e3, 0, 0)
+ navpt: { cmd: Vector, loc: (30e3, -70e3, 0), rgn: "Theramin", speed: 900 }
+}
+
+
+
+
+event: { event: BeginScene, time: 0, message: "Scene 1" }
+
+event: { event: Camera, param: 3, target: "Force:Space HQ", vec: (-2, 0.1, 5e3) }
+event: { event: Camera, param: 5, vec: (-0.07, 0.007, -0.01) }
+
+event: { event: Display, time: 1, fade: (1,5,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffffff,
+ message: "STRATPLAN BRIEFING" }
+
+event: { event: Display, time: 1, fade: (1,5,1), rect: (20,40, 600,150), font: OCRB, color: 0xffffff80,
+ message: "Timestamp: $TIME\nSubject: Operation Firestorm\nClassified: SECRET R3 NTK" }
+
+event: { event: Messasge, time: 3, sound: "Vox/Scenes/04/C4-B06-OK.ogg" }
+
+event: { event: Display, time: 5, image: "Campaigns/04/Scenes/Strat.pcx", color: 0xffffffff, fade: (1,9,1), rect: (-280,-280,256,256) }
+
+
+event: { event: Camera, time: 22, param: 3, target: "body:Loris", vec: (2, -0.2, 2e7) }
+event: { event: Camera, param: 5, vec: (0.09, 0.007, -0.005) }
+event: { event: Display, message: "Loris System", font: Limerick18, color: 0xffffff80, fade: (1,7,1), rect: (20,20, 300,100) }
+event: { event: Display, message: "Marakan Hegemony", font: Limerick12, color: 0xffffff80, fade: (1,7,1), rect: (20,40, 300,100) }
+
+
+event: { event: Camera, time: 35, param: (6, 30), target: "Atlas" }
+event: { event: Display, message: "Force:Space Sixth Fleet", font: Limerick18, color: 0xffffff80, fade: (1,7,1), rect: (20,20, 300,100) }
+event: { event: Display, message: "9th Carrier Group 'Atlas'", font: Limerick12, color: 0xffffff80, fade: (1,7,1), rect: (20,40, 300,100) }
+
+
+event: { event: Camera, time: 50, param: (6, 30), target: "Z1" }
+
+event: { event: Camera, time: 65, param: (6, 20), target: "Z2" }
+
+event: { event: Camera, time: 80, param: 3, target: "Force:Space HQ", vec: ( 2, 0.1, 5e3) }
+event: { event: Camera, param: 5, vec: (-0.07, 0.007, 0.01) }
+
+event: { event: EndScene, time: 95, message: "Scene 1" }
+event: { event: Exit }
+
+// EOF
diff --git a/data/shatter/Campaigns/04/Scenes/07-Loris-Collapse.def b/data/shatter/Campaigns/04/Scenes/07-Loris-Collapse.def
new file mode 100644
index 0000000..9c3dcac
--- /dev/null
+++ b/data/shatter/Campaigns/04/Scenes/07-Loris-Collapse.def
@@ -0,0 +1,146 @@
+MISSION
+
+name: "Cmpn04 Brief07 - Loris"
+type: "Patrol"
+system: Loris
+region: Loris
+stardate: 1177553311.0
+
+degrees: true
+
+element: {
+ name: Camera
+ design: CameraPod
+ mission: Misc
+
+ intel: Secret
+ count: 1
+ iff: 0
+ player: 1
+ loc: (1e3, 30e3, 0)
+}
+
+
+// HEGEMONY 17TH BATTLE GROUP 'INTRUDER'
+
+element: {
+ name: Royale
+ design: Imperial
+ mission: Fleet
+
+ intel: Secret
+ count: 1
+ command_ai:1
+ iff: 0
+ region: Loris
+ loc: (12e3, 15e3, 2e3)
+ head: 90
+ navpt: { cmd: Vector, loc: (78e3, -70e3, 2e3), rgn: Loris, speed: 600 }
+}
+
+
+element: {
+ name: "Merin Asgar"
+ design: Volnaris
+ mission: Fleet
+
+ intel: Secret
+ count: 1
+ command_ai:1
+ iff: 0
+ region: Loris
+ loc: (25e3, 13e3, -1e3)
+ head: 90
+ navpt: { cmd: Vector, loc: (87e3, -90e3, -1e3), rgn: Loris, speed: 600 }
+}
+
+
+// CIVILIAN FREIGHT TRAFFIC
+
+element: {
+ name: Cargo
+ design: IM3500
+ mission: Misc
+
+ count: 1
+ iff: 0
+ loc: (23e3, 50e3, 0)
+ rgn: Casalle
+ navpt: { cmd: Vector, loc: (23e3,-50e3,0), rgn: Casalle, speed: 500 }
+}
+
+
+element: {
+ name: Tanker
+ design: IM1912
+ mission: Misc
+
+ count: 1
+ iff: 0
+ loc: (21e3, 51e3, 60)
+ rgn: Casalle
+ navpt: { cmd: Vector, loc: (20e3,-50e3,60), rgn: Casalle, speed: 500 }
+}
+
+element: {
+ name: Cutlass
+ design: Cutlass
+ iff: 3
+ count: 4
+ intel: Secret
+ loc: (10e3,20e3,0)
+ rgn: Casalle
+ navpt: { cmd: Assault, tgt: Tanker, loc: (20e3, 45e3, 0), rgn: Casalle, speed: 1000 }
+}
+
+element: {
+ name: Marauder
+ design: Marauder
+ iff: 3
+ count: 1
+ intel: Secret
+ loc: (-30e3, -40e3, 2e3)
+ navpt: { cmd: Vector, loc: (20e3, 40e3,0), rgn: Casalle, speed: 500 }
+}
+
+
+event: { event: BeginScene, time: 0, message: "Scene 1" }
+
+event: { event: Display, image: "Campaigns/04/Scenes/Black.pcx", color: 0xffffffff, fade: (0,1,1), rect: (0,0,0,0) }
+
+event: { event: Camera, param: 3, target: "body:Loris", vec: (5, -0.15, 2.2e7) }
+event: { event: Camera, param: 5, vec: (-0.11, 0.015, -0.015) }
+
+event: { event: Display, time: 1, fade: (1,5,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffffff,
+ message: "FORCE:INTEL BRIEFING" }
+
+event: { event: Display, time: 1, fade: (1,5,1), rect: (20,40, 600,150), font: OCRB, color: 0xffffff80,
+ message: "*************************************\n*** FLASH CODED +$TIME\n*** LORIS GOVERNMENT COLLAPSE\n*** LORIS SECTOR\n*** CLASSIFIED: SECRET R3 NTK\n*************************************" }
+
+event: { event: Message, time: 3, sound: "Vox/Scenes/04/Briefing_07_Loris_Collapse.ogg" }
+
+
+event: { event: Camera, time: 10, param: 3, target: "body:Casalle", vec: (0, -0.1, 5e7) }
+event: { event: Camera, param: 5, vec: (-0.15, 0.01, 0.02) }
+event: { event: Display, fade: (1,3,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffff80,
+ message: "Casalle Sector" }
+
+event: { event: Camera, time: 15, param: (6,90), target: "Tanker" }
+event: { event: Display, fade: (1,7,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffff80,
+ message: "Civilian Freight Traffic" }
+
+
+event: { event: Camera, time: 25, param: (6,25), target: "Cutlass 1" }
+event: { event: Display, fade: (1,7,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffff80,
+ message: "Brotherhood of Iron Fighters" }
+
+
+event: { event: Camera, time: 37, param: (6,17), target: "Marauder" }
+
+
+event: { event: Camera, time: 50, param: (6,30), target: "Royale" }
+
+event: { event: EndScene, time: 77, message: "Scene 1" }
+event: { event: Exit }
+
+// EOF
diff --git a/data/shatter/Campaigns/04/Scenes/08-Masil-Gannet.def b/data/shatter/Campaigns/04/Scenes/08-Masil-Gannet.def
new file mode 100644
index 0000000..ccfb6e0
--- /dev/null
+++ b/data/shatter/Campaigns/04/Scenes/08-Masil-Gannet.def
@@ -0,0 +1,171 @@
+MISSION
+
+name: "Cmpn04 News08 - Masil Gannet"
+type: "Patrol"
+system: Korius
+region: Adantar
+stardate: 1177889900.0
+
+degrees: true
+
+element: {
+ name: Camera
+ design: CameraPod
+ mission: Misc
+
+ intel: Secret
+ count: 1
+ iff: 0
+ player: 1
+ loc: (100e3, 30e3, 0)
+}
+
+
+element: {
+ name: "Tanis Base"
+ design: "Airbase3"
+ count: 1
+ iff: 2
+ region: Tanis
+ loc: (-54e3, 5e3, 0)
+}
+
+element: {
+ name: "Tanis Mining Station",
+ design: "Dsrt05",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tanis",
+ loc: (0, -67e3, 0)
+}
+
+element: {
+ name: "Administration",
+ design: "Dsrt01",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tanis",
+ loc: (3e3, -70e3, 0)
+}
+
+element: {
+ name: "Refinery",
+ design: "Dsrt00",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tanis",
+ loc: (-4e3, -67e3, 0)
+}
+
+
+element: {
+ name: "Reactor",
+ design: "Reac01",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tanis",
+ loc: (5e3, -67e3, 0)
+}
+
+element: {
+ name: "Downtown",
+ design: "Dsrt04",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tanis",
+ loc: (9e3, -9e3, 0)
+}
+
+element: {
+ name: "Outpost",
+ design: "Dsrt04",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tanis",
+ loc: (10e3, -12e3, 0)
+}
+
+
+element: {
+ name: "SAM 1"
+ design: "SAM 1"
+ count: 1
+ iff: 2
+ region: "Tanis"
+ loc: (-60e3, -3e3, 0)
+}
+
+element: {
+ name: "AAA 1"
+ design: "AAA 1"
+ count: 1
+ iff: 2
+ region: "Tanis"
+ loc: (-60e3, -1e3, 0)
+}
+
+
+
+
+event: { event: BeginScene, time: 0, message: "Scene 1" }
+
+event: { event: Display, image: "Campaigns/04/Scenes/Black.pcx", color: 0xffffffff, fade: (0,4,1), rect: (0,0,0,0) }
+event: { event: Display, image: "Campaigns/04/Scenes/News.pcx", color: 0xffffffff, fade: (1,4,1), rect: (0,0, -512,-128) }
+
+event: { event: Camera, param: 3, target: "body:Adantar", vec: (2, -0.15, 2.1e7) }
+event: { event: Camera, param: 5, vec: (-0.11, 0.015, -0.015) }
+
+event: { event: Display, time: 4, message: "Adantar Sector", font: Limerick18, color: 0xffffff80, fade: (1,5,1), rect: (20,20, 300,100) }
+event: { event: Display, message: "Korius System", font: Limerick12, color: 0xffffff80, fade: (1,5,1), rect: (20,40, 300,100) }
+
+event: { event: Message, time: 5, sound: "Vox/Scenes/04/News_08_Masil_Gannet.ogg" }
+
+
+
+event: { event: Camera, time: 10, param: 3, target: "Tanis Mining Station", vec: (0,0.05,9e3) }
+event: { event: Camera, param: 5, vec: (-0.07, 0.007, -0.01) }
+
+
+
+event: { event: Camera, time: 30, param: 3, target: "Downtown", vec: (1,0.1,7e3) }
+event: { event: Camera, param: 5, vec: (0.06, 0.007, 0.01) }
+
+
+
+event: { event: Camera, time: 50, param: 3, target: "Tanis Base", vec: (3,0.125,7e3) }
+event: { event: Camera, param: 5, vec: (0.05, 0.007, 0.01) }
+
+
+
+
+event: { event: Camera, time: 70, param: 3, target: "SAM 1", vec: (1,0.320,7e3) }
+event: { event: Camera, param: 5, vec: (0.07, 0.007, 0.01) }
+
+
+event: { event: Camera, time: 80, param: 3, target: "AAA 1", vec: (2,0.365,7e3) }
+event: { event: Camera, param: 5, vec: (-0.10, 0.007, 0.01) }
+
+
+
+event: { event: EndScene, time: 90, message: "Scene 1" }
+event: { event: Exit }
+
+// EOF
diff --git a/data/shatter/Campaigns/04/Scenes/09-Kolchev.def b/data/shatter/Campaigns/04/Scenes/09-Kolchev.def
new file mode 100644
index 0000000..bcc65f9
--- /dev/null
+++ b/data/shatter/Campaigns/04/Scenes/09-Kolchev.def
@@ -0,0 +1,115 @@
+MISSION
+
+name: "Cmpn04 Brief09 - Kolchev"
+type: "Patrol"
+system: "Kolchev"
+region: "Kolchev"
+stardate: 1177883311.0
+
+degrees: true
+
+element: {
+ name: Camera
+ design: CameraPod
+ mission: Misc
+ invulnerable: true
+
+ intel: Secret
+ count: 1
+ iff: 0
+ player: 1
+ loc: (0, 0, 0)
+ rgn: Kolchev
+}
+
+
+element: {
+ name: Gryphon
+ design: Dragon
+ iff: 0
+ loc: (20e3, 0, 0)
+ rgn: Kolchev
+ navpt: { cmd: Vector, loc: (20e3, -100e3, 0), rgn: Kolchev, speed: 500 }
+}
+
+element: {
+ name: "Gol Duvain"
+ design: Volnaris
+ iff: 0
+ loc: (23e3, 0, 0)
+ rgn: Kolchev
+ navpt: { cmd: Vector, loc: (24e3, -100e3, 0), rgn: Kolchev, speed: 700 }
+}
+
+element: {
+ name: "Tol Branta"
+ design: Volnaris
+ iff: 0
+ loc: (18e3, 0, -2e3)
+ rgn: Kolchev
+ navpt: { cmd: Vector, loc: (15e3, -100e3, -2e3), rgn: Kolchev, speed: 600 }
+}
+
+
+element: {
+ name: Wrath
+ design: Vendetta
+ iff: 0
+ loc: (20e3, 0, 0)
+ rgn: Anatoly
+ navpt: { cmd: Vector, loc: (20e3, -100e3, 0), rgn: Anatoly, speed: 600 }
+}
+
+
+element: {
+ name: Narom
+ design: Raptor
+ iff: 0
+ count: 4
+ loc: (20e3, 0, 0)
+ rgn: Volova
+ navpt: { cmd: Vector, loc: (220e3, -100e3, 0), rgn: Volova, speed: 700 }
+ loadout: { ship: -1, name: "ACM Medium Range" }
+}
+
+
+event: { event: BeginScene, time: 0, message: "Scene 1" }
+
+event: { event: Camera, param: 3, target: "body:Kolchev", vec: (-2, 0.1, 2e7) }
+event: { event: Camera, param: 5, vec: (-0.07, 0.007, -0.01) }
+
+event: { event: Display, time: 1, fade: (1,5,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffffff,
+ message: "STRATPLAN BRIEFING" }
+
+event: { event: Display, time: 1, fade: (1,5,1), rect: (20,40, 600,150), font: OCRB, color: 0xffffff80,
+ message: "Timestamp: $TIME\nSubject: Kolchev System\nClassified: SECRET R3 NTK" }
+
+event: { event: Message, time: 3, sound: "Vox/Scenes/04/C4-B09-OK.ogg" }
+
+event: { event: Camera, time: 12, param: (6,13), target: "Gryphon" }
+event: { event: Display, fade: (1,5,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffff80,
+ message: "Kolchev Sector" }
+
+
+event: { event: Camera, time: 25, param: 3, target: "body:Ilya", vec: (5, 0.1, 1.8e7) }
+event: { event: Camera, param: 5, vec: (0.1, 0.007, -0.01) }
+event: { event: Display, fade: (1,5,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffff80,
+ message: "Ilya Sector" }
+event: { event: Display, fade: (1,5,1), rect: (20,40, 300,100), font: Limerick12, color: 0xffffff80,
+ message: "Kolchev System" }
+
+
+event: { event: Camera, time: 35, param: (6,20), target: "Narom 1" }
+event: { event: Display, fade: (1,5,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffff80,
+ message: "Volova Sector" }
+
+
+event: { event: Camera, time: 48, param: (6,20), target: "Wrath" }
+event: { event: Display, fade: (1,5,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffff80,
+ message: "Anatoly Sector" }
+
+
+event: { event: EndScene, time: 60, message: "Scene 1" }
+event: { event: Exit }
+
+// EOF
diff --git a/data/shatter/Campaigns/04/Scenes/10-Korius.def b/data/shatter/Campaigns/04/Scenes/10-Korius.def
new file mode 100644
index 0000000..4ad4653
--- /dev/null
+++ b/data/shatter/Campaigns/04/Scenes/10-Korius.def
@@ -0,0 +1,190 @@
+MISSION
+
+name: "Cmpn04 Brief10 - Korius"
+type: "Patrol"
+system: Korius
+region: Adantar
+stardate: 1178019500
+
+degrees: true
+
+element: {
+ name: Camera
+ design: CameraPod
+ mission: Misc
+
+ intel: Secret
+ count: 1
+ iff: 0
+ player: 1
+ loc: (100e3, 30e3, 0)
+}
+
+
+element: {
+ name: "Tanis Base"
+ design: "Airbase3"
+ count: 1
+ iff: 2
+ region: Tanis
+ loc: (-54e3, 5e3, 0)
+}
+
+element: {
+ name: "Tanis Mining Station",
+ design: "Dsrt05",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tanis",
+ loc: (0, -67e3, 0)
+}
+
+element: {
+ name: "Administration",
+ design: "Dsrt01",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tanis",
+ loc: (3e3, -70e3, 0)
+}
+
+element: {
+ name: "Refinery",
+ design: "Dsrt00",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tanis",
+ loc: (-4e3, -67e3, 0)
+}
+
+
+element: {
+ name: "Reactor",
+ design: "Reac01",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tanis",
+ loc: (5e3, -67e3, 0)
+}
+
+element: {
+ name: "Downtown",
+ design: "Dsrt04",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tanis",
+ loc: (9e3, -9e3, 0)
+}
+
+element: {
+ name: "Outpost",
+ design: "Dsrt04",
+ mission: "Misc",
+ intel: "Located",
+ count: 1,
+ iff: 2,
+ playable: false,
+ region: "Tanis",
+ loc: (10e3, -12e3, 0)
+}
+
+
+element: {
+ name: "SAM 1"
+ design: "SAM 1"
+ count: 1
+ iff: 2
+ region: "Tanis"
+ loc: (-60e3, -3e3, 0)
+}
+
+element: {
+ name: "AAA 1"
+ design: "AAA 1"
+ count: 1
+ iff: 2
+ region: "Tanis"
+ loc: (-60e3, -1e3, 0)
+}
+
+
+element: {
+ name: "Gannet"
+ design: "Viper"
+ count: 4
+ iff: 2
+ region: "Tanis"
+ loc: (-54e3, 5e3, 7e3)
+ navpt: { cmd: Vector, loc: (0, 0, 8e3), rgn: Tanis, speed: 500 }
+ loadout: { ship: -1, name: "ACM Medium Range" }
+}
+
+
+element: {
+ name: Kinch
+ design: Wolf
+ iff: 2
+ region: Solnas
+ loc: (-54e3, 5e3, 7e3)
+ navpt: { cmd: Vector, loc: (0, 0, 8e3), rgn: Solnas, speed: 500 }
+}
+
+
+event: { event: BeginScene, time: 0, message: "Scene 1" }
+
+event: { event: Camera, param: 3, target: "body:Rhomin", vec: (-2, 0.1, 5e7) }
+event: { event: Camera, param: 5, vec: (-0.07, 0.007, -0.01) }
+
+event: { event: Display, time: 1, fade: (1,5,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffffff,
+ message: "STRATPLAN BRIEFING" }
+
+event: { event: Display, time: 1, fade: (1,5,1), rect: (20,40, 600,150), font: OCRB, color: 0xffffff80,
+ message: "Timestamp: $TIME\nSubject: Kolchev System\nClassified: SECRET R3 NTK" }
+
+event: { event: Message, time: 3, sound: "Vox/Scenes/04/C4-B10-OK.ogg" }
+
+event: { event: Camera, time: 10, param: 3, target: "body:Korius", vec: (-2, 0.1, 2e7) }
+event: { event: Camera, param: 5, vec: (-0.07, 0.007, -0.01) }
+
+event: { event: Display, message: "Korius Sector", font: Limerick18, color: 0xffffff80, fade: (1,5,1), rect: (20,20, 300,100) }
+
+event: { event: Camera, time: 18, param: 3, target: "body:Adantar", vec: ( 3, 0.1, 2e7) }
+event: { event: Camera, param: 5, vec: (-0.07, 0.007, -0.01) }
+
+event: { event: Display, message: "Adantar Sector", font: Limerick18, color: 0xffffff80, fade: (1,5,1), rect: (20,20, 300,100) }
+event: { event: Display, message: "Korius System", font: Limerick12, color: 0xffffff80, fade: (1,5,1), rect: (20,40, 300,100) }
+
+
+event: { event: Camera, time: 30, param: 3, target: "Tanis Mining Station", vec: (3,0.155,7e3) }
+event: { event: Camera, param: 5, vec: (0.07, 0.007, 0.01) }
+
+event: { event: Camera, time: 38, param: 3, target: "Tanis Base", vec: (3,0.255,7e3) }
+event: { event: Camera, param: 5, vec: (0.08, 0.007, 0.01) }
+
+
+event: { event: Camera, time: 45, param: (6,20), target: "Gannet 1" }
+
+
+event: { event: Camera, time: 55, param: 3, target: "Kinch", vec: (3,-0.05,25e3) }
+event: { event: Camera, param: 5, vec: (0.08, 0.007, 0.01) }
+
+
+event: { event: EndScene, time: 60, message: "Scene 1" }
+event: { event: Exit }
+
+// EOF
diff --git a/data/shatter/Campaigns/04/Scenes/Defeat1.def b/data/shatter/Campaigns/04/Scenes/Defeat1.def
new file mode 100644
index 0000000..38c78eb
--- /dev/null
+++ b/data/shatter/Campaigns/04/Scenes/Defeat1.def
@@ -0,0 +1,76 @@
+MISSION
+
+name: "Cmpn 04 Defeat 01"
+type: "Patrol"
+system: "Ostara"
+region: "Aram"
+stardate: 1177998877
+
+element: {
+ name: Falcon
+ design: CameraPod
+ count: 1
+ iff: 0
+ player: 1
+ loc: (50e3, 0, 0)
+}
+
+element: {
+ name: Volnaris
+ design: Volnaris
+ iff: 2
+ loc: (8e3,2e3,0)
+ rgn: Aram
+ navpt: { cmd: Vector, loc: (9e3,-100e3, 0), rgn: Aram, speed: 500 }
+}
+
+element: {
+ name: Avenger
+ design: Avenger
+ count: 4
+ iff: 2
+ loc: (34e3,6e3,200)
+ rgn: Aram
+ navpt: { cmd: Vector, loc: (35e3,-100e3,300), rgn: Aram, speed: 1000 }
+ loadout: { ship: -1, name: "ACM Medium Range" }
+}
+
+element: {
+ name: Vendetta
+ design: Vendetta
+ count: 1
+ command_ai:1
+ iff: 2
+ loc: (-20e3,-100e3,0)
+ rgn: Aram
+ navpt: { cmd: Vector, loc: (-20e3, 100e3,0), rgn: Aram, speed: 500 }
+ head: 180
+}
+
+
+event: { event: BeginScene, time: 0, message: "Scene 1" }
+
+event: { event: Camera, param: 3, target: "body:Aram", vec: (1,0.3,1.2e6) }
+event: { event: Camera, param: 5, vec: (0.06, 0.002, 0.01) }
+
+event: { event: Display, message: "Operation Firestorm", font: Limerick18, color: 0xffffff80, fade: (0,73,0), rect: (20,20, 600,100) }
+event: { event: Display, message: "Defeat", font: Limerick18, color: 0xffffff80, fade: (0,73,0), rect: (20,42, 600,100) }
+
+event: {
+ event: Message
+ time: 2
+ sound: "Vox/Scenes/04/End_02_Defeat.ogg"
+}
+
+event: { event: Camera, time: 10, param: (6,22), target: Volnaris }
+
+event: { event: Camera, time: 20, param: (6,15), target: "Avenger 1" }
+
+event: { event: Camera, time: 30, param: (6,32), target: Vendetta }
+
+event: { event: Display, time: 38, image: "Campaigns/04/Scenes/Black.pcx", color: 0xffffffff, fade: (1,10,0), rect: (0,0,0,0) }
+
+event: { event: EndScene, time: 40, message: "Scene 1" }
+event: { event: Exit }
+
+// EOF
diff --git a/data/shatter/Campaigns/04/Scenes/Defeat2.def b/data/shatter/Campaigns/04/Scenes/Defeat2.def
new file mode 100644
index 0000000..f4e4333
--- /dev/null
+++ b/data/shatter/Campaigns/04/Scenes/Defeat2.def
@@ -0,0 +1,86 @@
+MISSION
+
+name: "Cmpn 04 Defeat 02"
+type: "Patrol"
+system: Korius
+region: Adantar
+stardate: 1177998877
+
+element: {
+ name: Falcon
+ design: CameraPod
+ iff: 10
+ player: 1
+ loc: (50e3, 0, 0)
+}
+
+element: {
+ name: Vendetta
+ design: Vendetta
+ invulnerable: true
+ iff: 2
+ loc: (0,0,0)
+ navpt: { cmd: Assault, tgt: Heracles, loc: (0,-60e3,0), speed: 500 }
+}
+
+element: {
+ name: Broadsword
+ design: Broadsword
+ invulnerable: true
+ iff: 2
+ loc: (18e3,0,-300)
+ navpt: { cmd: Assault, tgt: Heracles, loc: (7e3,-60e3,-300), speed: 500 }
+}
+
+
+element: {
+ name: Heracles
+ design: Orion
+ iff: 1
+ loc: (0, -30e3, 0)
+ rgn: Adantar
+ navpt: { cmd: Vector, loc: (-25e3, -100e3, 0), rgn: Adantar, speed: 780 }
+}
+
+element: {
+ name: Devastator
+ design: Devastator
+ iff: 1
+ loc: (45e3, -25e3, 0)
+ rgn: Adantar
+ head: 180
+ navpt: { cmd: Assault, tgt: Broadsword, loc: (5e3,0,0), speed: 600 }
+}
+
+event: { event: BeginScene, time: 0, message: "Scene 1" }
+
+event: { event: Camera, param: 3, target: "body:Adantar", vec: (1,0,2.5e7) }
+event: { event: Camera, param: 5, vec: (0.06, 0.002, 0.01) }
+
+event: { event: Display, message: "Operation Firestorm", font: Limerick18, color: 0xffffff80, fade: (0,73,0), rect: (20,20, 600,100) }
+event: { event: Display, message: "Defeat", font: Limerick18, color: 0xffffff80, fade: (0,73,0), rect: (20,42, 600,100) }
+
+event: {
+ event: Message
+ time: 2
+ sound: "Vox/Scenes/04/End_03_Defeat.ogg"
+}
+
+event: { event: Camera, time: 10, param: (6,20), target: Vendetta }
+
+event: { event: Camera, time: 20, param: (6,11), target: Heracles }
+event: { event: Damage, time: 22, param: 2e4, ship: Heracles, target: Heracles }
+event: { event: Damage, time: 24, param: 2e4, ship: Heracles, target: Heracles }
+event: { event: Damage, time: 25, param: 1e4, ship: Heracles, target: Heracles }
+event: { event: Damage, time: 27, param: 1e4, ship: Heracles, target: Heracles }
+
+event: { event: Camera, time: 30, param: 3, target: Devastator, vec: (2,0,5e3) }
+event: { event: Camera, param: 5, vec: (0.1,0,0) }
+
+event: { event: Damage, time: 32, param: 1e9, ship: Heracles, target: Heracles }
+
+event: { event: Display, time: 43, image: "Campaigns/04/Scenes/Black.pcx", color: 0xffffffff, fade: (1,10,0), rect: (0,0,0,0) }
+event: { event: EndScene, time: 45, message: "Scene 1" }
+event: { event: Exit }
+
+// EOF
diff --git a/data/shatter/Campaigns/04/Scenes/M1-New-Job.def b/data/shatter/Campaigns/04/Scenes/M1-New-Job.def
new file mode 100644
index 0000000..8bce735
--- /dev/null
+++ b/data/shatter/Campaigns/04/Scenes/M1-New-Job.def
@@ -0,0 +1,46 @@
+MISSION
+
+name: "Cmpn 04 Mail 01"
+type: "Patrol"
+system: "Thralis"
+region: "Thrale"
+
+element: {
+ name: Camera
+ design: CameraPod
+ mission: Misc
+
+ intel: Secret
+ count: 1
+ iff: 1
+ player: 1
+ loc: (0, 0, 0)
+}
+
+
+event: { event: BeginScene, time: 0, message: "Scene 1" }
+
+event: { event: Display, message: "MAIL", font: Limerick18, color: 0xffffffff, fade: (0,73,0), rect: (20,20, 300,100) }
+
+event: { event: Display, time: 1, message: "Decoding Path...", fade: (0,2,0), rect: (20, 40, 600,150), font: OCRB, color: 0xff33ff44, sound: "Bleep6.wav" }
+
+event: { event: Display, time: 3, message: "Decoding Content...", fade: (0,2,0), rect: (20,190, 600,800), font: OCRB, color: 0xff33ff44, sound: "Bleep12.wav" }
+
+event: { event: Display, fade: (0,60,0), rect: (20,40, 600,150), font: OCRB, color: 0xff33ff44,
+ message: "TO: $RANK $NAME\nCO: $GROUP\nFM: Jonas Devlin, Force:Intel Third Directorate\nRE: NEW JOB\n-----\nPATH: FI3D HQ | Thralis Relay | Force Command Transceiver | 6TH FLEET HQ | $GROUP\n-----" }
+
+event: { event: Display, time: 5, fade: (0,60,0), rect: (20,190, 600,800), font: OCRB, color: 0xff33ff44,
+ message: "Hey Mate\n\nWell, it looks like my trade scouting days are officially over. This may come as some surprise, but I've been working as a Force:Intel field agent for the past two years. I got recruited at a traders conference here in Thralis. Anyway, after that series of scrapes I went through trying to get out of the Nephrys system, my boss decided he wanted to keep me where he could see that I was in one piece. So he kicked me upstairs and made me an Analyst in Third Directorate. Now I just get to read the kinds of reports I used to submit.\n\nI guess I'm not that surprised to hear the Zolons have gotten actively involved in the fight. The Nephrys system was crawling with them when I was out there. It seems to be their main hangout in Hegemony space. Still, something seems really off about the "phony peace treaty" ruse. I can't put my finger on it, but something doesn't add up.\n\nGood luck, mate. Watch your back out there.\n\n--Jonas" }
+
+
+event: {
+ event: Message
+ time: 5
+ sound: "Vox/Scenes/04/Mail_01_New_Job.ogg"
+}
+
+
+event: { event: EndScene, time: 60, message: "Scene 1" }
+event: { event: Exit }
+
+// EOF
diff --git a/data/shatter/Campaigns/04/Scenes/M2-Need-to-Know.def b/data/shatter/Campaigns/04/Scenes/M2-Need-to-Know.def
new file mode 100644
index 0000000..11d90df
--- /dev/null
+++ b/data/shatter/Campaigns/04/Scenes/M2-Need-to-Know.def
@@ -0,0 +1,46 @@
+MISSION
+
+name: "Cmpn 03 Mail 02"
+type: "Patrol"
+system: "Jarnell"
+region: "Jarnell"
+
+element: {
+ name: Camera
+ design: CameraPod
+ mission: Misc
+
+ intel: Secret
+ count: 1
+ iff: 1
+ player: 1
+ loc: (0, 0, 0)
+}
+
+
+event: { event: BeginScene, time: 0, message: "Scene 1" }
+
+event: { event: Display, message: "MAIL", font: Limerick18, color: 0xffffffff, fade: (0,80,0), rect: (20,20, 300,100) }
+
+event: { event: Display, time: 1, message: "Decoding Path...", fade: (0,2,0), rect: (20, 40, 600,150), font: OCRB, color: 0xff33ff44, sound: "Bleep6.wav" }
+
+event: { event: Display, time: 3, message: "Decoding Content...", fade: (0,2,0), rect: (20,190, 600,800), font: OCRB, color: 0xff33ff44, sound: "Bleep12.wav" }
+
+event: { event: Display, fade: (0,80,0), rect: (20,40, 600,150), font: OCRB, color: 0xff33ff44,
+ message: "TO: $RANK $NAME\nCO: $GROUP\nFM: Sara Hunter - Ele'aan Consulate Jarnell\nRE: SOMETHING YOU NEED TO KNOW\n-----\nPATH: Ele'aan Consular Net Center | Jarnell Main Traffic Relay | Athenar Terminus | Janek Station Courier Drop | 6TH FLEET HQ |$GROUP\n-----\n" }
+
+event: { event: Display, time: 5, fade: (0,80,0), rect: (20,190, 600,800), font: OCRB, color: 0xff33ff44,
+ message: "Hello,\n\nCouncilor Auris just left here to return home to Ele'aan space. The Consulate Center feels really strange with no ambassador here. He said it was just a routine trip, but I have a feeling he isn't planning on coming back. Now that he has convinced the President that the Zolons are behind this whole war, I think he feels like his job is done here.\n\nBut there's more - something else you need to know. I'm afraid to discuss it on an open channel like this; I don't know who else might have access to the fleet mail feed. I think it might be really important, I don't know. I wish I could see you face to face. I'm afraid to just sit on this information, and I don't know who else I can trust.\n\nI just need someone to tell me that we are all doing the right thing...\n\nLove from\nSara" }
+
+
+event: {
+ event: Message
+ time: 5
+ sound: "Vox/Scenes/04/Mail_02_Something_you_need_to_know.ogg"
+}
+
+
+event: { event: EndScene, time: 70, message: "Scene 1" }
+event: { event: Exit }
+
+// EOF
diff --git a/data/shatter/Campaigns/04/Scenes/Victory1.def b/data/shatter/Campaigns/04/Scenes/Victory1.def
new file mode 100644
index 0000000..11f40ca
--- /dev/null
+++ b/data/shatter/Campaigns/04/Scenes/Victory1.def
@@ -0,0 +1,89 @@
+MISSION
+
+name: "Cmpn 04 Victory"
+type: "Patrol"
+system: "Korius"
+region: "Adantar"
+stardate: 1177998877
+
+element: {
+ name: Falcon
+ design: CameraPod
+ mission: Misc
+
+ intel: Secret
+ count: 1
+ iff: 1
+ player: 1
+ loc: (0, 0, 0)
+}
+
+element: {
+ name: "Heracles"
+ design: "Orion"
+ mission: "Flight Ops"
+
+ count: 1
+ command_ai:1
+ iff: 1
+ playable: false
+ region: Adantar
+ loc: (-140e3, 160e3, 0)
+ navpt: { cmd: Vector, loc: (-140,-50e3,0), speed: 350, rgn: Adantar }
+}
+
+element: {
+ name: "Forthright"
+ design: "Courageous"
+ commander: "Archon"
+ mission: "Escort"
+
+ intel: "Known"
+ count: 1
+ command_ai:1
+ iff: 1
+ playable: false
+ region: Adantar
+ loc: (-135e3, 158e3, -550)
+ navpt: { cmd: Vector, loc: (-132e3,-50e3,-550), speed: 450, rgn: Adantar }
+}
+
+element: {
+ name: "Arthur"
+ design: "Asher"
+ commander: "Archon"
+ mission: "Escort"
+
+ intel: "Known"
+ count: 1
+ command_ai:1
+ iff: 1
+ playable: false
+ region: Adantar
+ loc: (-145e3, 162e3, -1e3)
+ navpt: { cmd: Vector, loc: (-147,-50e3,-1e3), speed: 350, rgn: Adantar }
+}
+
+
+
+event: { event: BeginScene, time: 0, message: "Scene 1" }
+
+event: { event: Camera, param: 3, target: "body:Adantar", vec: (1,0,1.3e7) }
+event: { event: Camera, param: 5, vec: (0.06, 0.002, 0.01) }
+
+event: { event: Display, message: "Operation Firestorm", font: Limerick18, color: 0xffffff80, fade: (0,73,0), rect: (20,20, 600,100) }
+event: { event: Display, message: "Victory", font: Limerick18, color: 0xffffff80, fade: (0,73,0), rect: (20,42, 600,100) }
+
+event: {
+ event: Message
+ time: 2
+ sound: "Vox/Scenes/04/End_01_Victory.ogg"
+}
+
+event: { event: Camera, time: 15, param: (6,30), target: Heracles }
+
+event: { event: Display, time: 38, image: "Campaigns/04/Scenes/Black.pcx", color: 0xffffffff, fade: (1,10,0), rect: (0,0,0,0) }
+event: { event: EndScene, time: 40, message: "Scene 1" }
+event: { event: Exit }
+
+// EOF