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author | Aki <please@ignore.pl> | 2024-03-12 00:31:44 +0100 |
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committer | Aki <please@ignore.pl> | 2024-03-12 00:31:44 +0100 |
commit | 2914a714cebae7f30d47362dfe50c39cb6621163 (patch) | |
tree | 1bbf4cb36448279ff7ee4f2a4e8b484485f06c1f /Starserver/StarServer.h | |
parent | bee3cae04a8789cfdc1688ae6d2d47c387431783 (diff) | |
download | starshatter-2914a714cebae7f30d47362dfe50c39cb6621163.zip starshatter-2914a714cebae7f30d47362dfe50c39cb6621163.tar.gz starshatter-2914a714cebae7f30d47362dfe50c39cb6621163.tar.bz2 |
Removed some connections from Starserver and Game to Types.h
This was intended to be wider but DataLoader seems to stop progress
once again. This in turn asks for rework of FoundationEx, Readers and
Virtual Filesystem.
Diffstat (limited to 'Starserver/StarServer.h')
-rw-r--r-- | Starserver/StarServer.h | 20 |
1 files changed, 7 insertions, 13 deletions
diff --git a/Starserver/StarServer.h b/Starserver/StarServer.h index 0bcab06..68f69f2 100644 --- a/Starserver/StarServer.h +++ b/Starserver/StarServer.h @@ -4,18 +4,15 @@ Copyright (c) 1997-2006, Destroyer Studios LLC. AUTHOR: John DiCamillo - */ -#ifndef StarServer_h -#define StarServer_h +#pragma once -#include "Game.h" -#include "NetLobbyServer.h" -#include "NetServer.h" -#include "Mission.h" -#include "Types.h" -#include "Universe.h" +#include <Game.h> +#include <Mission.h> +#include <NetLobbyServer.h> +#include <NetServer.h> +#include <Universe.h> class StarServer : public Game @@ -26,7 +23,7 @@ public: StarServer(); virtual ~StarServer(); - virtual bool Init(HINSTANCE hi, HINSTANCE hpi, LPSTR cmdline, int nCmdShow); + virtual bool Init(); virtual bool InitGame(); virtual void UpdateWorld(); @@ -49,6 +46,3 @@ protected: private: static StarServer* instance; }; - - -#endif // StarServer_h |