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authorAki <please@ignore.pl>2024-03-12 00:31:44 +0100
committerAki <please@ignore.pl>2024-03-12 00:31:44 +0100
commit2914a714cebae7f30d47362dfe50c39cb6621163 (patch)
tree1bbf4cb36448279ff7ee4f2a4e8b484485f06c1f /Starserver/StarServer.h
parentbee3cae04a8789cfdc1688ae6d2d47c387431783 (diff)
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Removed some connections from Starserver and Game to Types.h
This was intended to be wider but DataLoader seems to stop progress once again. This in turn asks for rework of FoundationEx, Readers and Virtual Filesystem.
Diffstat (limited to 'Starserver/StarServer.h')
-rw-r--r--Starserver/StarServer.h20
1 files changed, 7 insertions, 13 deletions
diff --git a/Starserver/StarServer.h b/Starserver/StarServer.h
index 0bcab06..68f69f2 100644
--- a/Starserver/StarServer.h
+++ b/Starserver/StarServer.h
@@ -4,18 +4,15 @@
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
-
*/
-#ifndef StarServer_h
-#define StarServer_h
+#pragma once
-#include "Game.h"
-#include "NetLobbyServer.h"
-#include "NetServer.h"
-#include "Mission.h"
-#include "Types.h"
-#include "Universe.h"
+#include <Game.h>
+#include <Mission.h>
+#include <NetLobbyServer.h>
+#include <NetServer.h>
+#include <Universe.h>
class StarServer : public Game
@@ -26,7 +23,7 @@ public:
StarServer();
virtual ~StarServer();
- virtual bool Init(HINSTANCE hi, HINSTANCE hpi, LPSTR cmdline, int nCmdShow);
+ virtual bool Init();
virtual bool InitGame();
virtual void UpdateWorld();
@@ -49,6 +46,3 @@ protected:
private:
static StarServer* instance;
};
-
-
-#endif // StarServer_h