From 2914a714cebae7f30d47362dfe50c39cb6621163 Mon Sep 17 00:00:00 2001 From: Aki Date: Tue, 12 Mar 2024 00:31:44 +0100 Subject: Removed some connections from Starserver and Game to Types.h This was intended to be wider but DataLoader seems to stop progress once again. This in turn asks for rework of FoundationEx, Readers and Virtual Filesystem. --- Starserver/StarServer.h | 20 +++++++------------- 1 file changed, 7 insertions(+), 13 deletions(-) (limited to 'Starserver/StarServer.h') diff --git a/Starserver/StarServer.h b/Starserver/StarServer.h index 0bcab06..68f69f2 100644 --- a/Starserver/StarServer.h +++ b/Starserver/StarServer.h @@ -4,18 +4,15 @@ Copyright (c) 1997-2006, Destroyer Studios LLC. AUTHOR: John DiCamillo - */ -#ifndef StarServer_h -#define StarServer_h +#pragma once -#include "Game.h" -#include "NetLobbyServer.h" -#include "NetServer.h" -#include "Mission.h" -#include "Types.h" -#include "Universe.h" +#include +#include +#include +#include +#include class StarServer : public Game @@ -26,7 +23,7 @@ public: StarServer(); virtual ~StarServer(); - virtual bool Init(HINSTANCE hi, HINSTANCE hpi, LPSTR cmdline, int nCmdShow); + virtual bool Init(); virtual bool InitGame(); virtual void UpdateWorld(); @@ -49,6 +46,3 @@ protected: private: static StarServer* instance; }; - - -#endif // StarServer_h -- cgit v1.1