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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /StarsEx/StarshipTacticalAI.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'StarsEx/StarshipTacticalAI.h')
-rw-r--r-- | StarsEx/StarshipTacticalAI.h | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/StarsEx/StarshipTacticalAI.h b/StarsEx/StarshipTacticalAI.h new file mode 100644 index 0000000..d58b639 --- /dev/null +++ b/StarsEx/StarshipTacticalAI.h @@ -0,0 +1,46 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Starship-specific mid-level (tactical) AI +*/ + +#ifndef StarshipTacticalAI_h +#define StarshipTacticalAI_h + +#include "Types.h" +#include "TacticalAI.h" + +// +--------------------------------------------------------------------+ + +class StarshipTacticalAI : public TacticalAI +{ +public: + StarshipTacticalAI(ShipAI* ai); + virtual ~StarshipTacticalAI(); + + virtual void ExecFrame(double seconds); + +protected: + virtual void FindThreat(); + virtual void FindSupport(); + + virtual void CheckBugOut(Ship* c_ship, double range); + + DWORD THREAT_REACTION_TIME; + int ai_level; + double drop_time; + double initial_integrity; + bool bugout; +}; + +// +--------------------------------------------------------------------+ + +#endif // StarshipTacticalAI_h + |