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authorAki <please@ignore.pl>2022-02-18 23:54:30 +0100
committerAki <please@ignore.pl>2022-02-18 23:54:30 +0100
commit0052edae47d1e6ae613497c524719eff5838f52a (patch)
tree3ba92a7846374ba274cba38d924e65f7c2ceb344 /Stars45/Weather.cpp
parent2ae135bbe43065978a4659278d18d9533d8a3b27 (diff)
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Switched to use GetIntance for Game instead of static methods
Diffstat (limited to 'Stars45/Weather.cpp')
-rw-r--r--Stars45/Weather.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/Stars45/Weather.cpp b/Stars45/Weather.cpp
index 4a79a1d..2f626ea 100644
--- a/Stars45/Weather.cpp
+++ b/Stars45/Weather.cpp
@@ -149,27 +149,27 @@ Weather::Description() const
switch (state) {
default:
case CLEAR:
- description = Game::GetText("weather.clear");
+ description = Game::GetInstance()->GetText("weather.clear");
break;
case HIGH_CLOUDS:
- description = Game::GetText("weather.high-clouds");
+ description = Game::GetInstance()->GetText("weather.high-clouds");
break;
case MODERATE_CLOUDS:
- description = Game::GetText("weather.partly-cloudy");
+ description = Game::GetInstance()->GetText("weather.partly-cloudy");
break;
case OVERCAST:
- description = Game::GetText("weather.overcast");
+ description = Game::GetInstance()->GetText("weather.overcast");
break;
case FOG:
- description = Game::GetText("weather.fog");
+ description = Game::GetInstance()->GetText("weather.fog");
break;
case STORM:
- description = Game::GetText("weather.storm");
+ description = Game::GetInstance()->GetText("weather.storm");
break;
}