From 0052edae47d1e6ae613497c524719eff5838f52a Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 18 Feb 2022 23:54:30 +0100 Subject: Switched to use GetIntance for Game instead of static methods --- Stars45/Weather.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'Stars45/Weather.cpp') diff --git a/Stars45/Weather.cpp b/Stars45/Weather.cpp index 4a79a1d..2f626ea 100644 --- a/Stars45/Weather.cpp +++ b/Stars45/Weather.cpp @@ -149,27 +149,27 @@ Weather::Description() const switch (state) { default: case CLEAR: - description = Game::GetText("weather.clear"); + description = Game::GetInstance()->GetText("weather.clear"); break; case HIGH_CLOUDS: - description = Game::GetText("weather.high-clouds"); + description = Game::GetInstance()->GetText("weather.high-clouds"); break; case MODERATE_CLOUDS: - description = Game::GetText("weather.partly-cloudy"); + description = Game::GetInstance()->GetText("weather.partly-cloudy"); break; case OVERCAST: - description = Game::GetText("weather.overcast"); + description = Game::GetInstance()->GetText("weather.overcast"); break; case FOG: - description = Game::GetText("weather.fog"); + description = Game::GetInstance()->GetText("weather.fog"); break; case STORM: - description = Game::GetText("weather.storm"); + description = Game::GetInstance()->GetText("weather.storm"); break; } -- cgit v1.1