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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/TerrainClouds.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/TerrainClouds.h')
-rw-r--r-- | Stars45/TerrainClouds.h | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/Stars45/TerrainClouds.h b/Stars45/TerrainClouds.h deleted file mode 100644 index dcabaa3..0000000 --- a/Stars45/TerrainClouds.h +++ /dev/null @@ -1,63 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - A Single Edge Section of a Terrain Object -*/ - -#ifndef TerrainClouds_h -#define TerrainClouds_h - -#include "Types.h" -#include "Graphic.h" -#include "Geometry.h" -#include "Polygon.h" - -// +--------------------------------------------------------------------+ - -class Terrain; -class TerrainRegion; - -// +--------------------------------------------------------------------+ - -class TerrainClouds : public Graphic -{ -public: - TerrainClouds(Terrain* terr, int type); - virtual ~TerrainClouds(); - - virtual void Render(Video* video, DWORD flags); - virtual void Update(); - - // accessors: - virtual int CollidesWith(Graphic& o) { return 0; } - virtual bool Luminous() const { return true; } - virtual bool Translucent() const { return true; } - - void Illuminate(Color ambient, List<Light>& lights); - -protected: - void BuildClouds(); - - Terrain* terrain; - Vec3* mverts; - VertexSet* verts; - Poly* polys; - Material mtl_cloud; - Material mtl_shade; - - int type; - int nbanks; - int nverts; - int npolys; -}; - - -#endif // TerrainClouds_h - |