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author | Aki <please@ignore.pl> | 2022-01-30 17:41:24 +0100 |
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committer | Aki <please@ignore.pl> | 2022-01-30 17:41:24 +0100 |
commit | 51657e10769faa2617d546a06c42e4c62a19bb50 (patch) | |
tree | 688ad8b61ac02e50974684b9b7d3f886fb469e5f /Stars45/StarshipTacticalAI.cpp | |
parent | db987e23d5dd33a5db8764743facbb906ac22b0f (diff) | |
download | starshatter-51657e10769faa2617d546a06c42e4c62a19bb50.zip starshatter-51657e10769faa2617d546a06c42e4c62a19bb50.tar.gz starshatter-51657e10769faa2617d546a06c42e4c62a19bb50.tar.bz2 |
Removed trailing whitespace all over the place
Diffstat (limited to 'Stars45/StarshipTacticalAI.cpp')
-rw-r--r-- | Stars45/StarshipTacticalAI.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Stars45/StarshipTacticalAI.cpp b/Stars45/StarshipTacticalAI.cpp index e00e8d2..c51b730 100644 --- a/Stars45/StarshipTacticalAI.cpp +++ b/Stars45/StarshipTacticalAI.cpp @@ -79,7 +79,7 @@ StarshipTacticalAI::StarshipTacticalAI(ShipAI* ai) default: case 2: THREAT_REACTION_TIME = 500; break; case 1: THREAT_REACTION_TIME = 1000; break; - case 0: THREAT_REACTION_TIME = 2500; + case 0: THREAT_REACTION_TIME = 2500; drop_time = STARSHIP_TACTICAL_DROP_TIME + Random(0, STARSHIP_TACTICAL_DROP_TIME); break; @@ -148,7 +148,7 @@ StarshipTacticalAI::FindThreat() } } - if (contact->Threat(ship) && + if (contact->Threat(ship) && (Game::GameTime() - contact->AcquisitionTime()) > THREAT_REACTION_TIME) { if (c_shot) { @@ -158,7 +158,7 @@ StarshipTacticalAI::FindThreat() else { double rng = contact->Range(ship); - if (c_ship && + if (c_ship && c_ship->Class() != Ship::FREIGHTER && c_ship->Class() != Ship::FARCASTER) { |