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author | milo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2013-07-07 22:08:49 +0000 |
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committer | milo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2013-07-07 22:08:49 +0000 |
commit | d17521c8b9085a91d08fecfd0b51bbbf7b1dccac (patch) | |
tree | 4673104b47dc68a079cac9f94deefd48dfcb66fa /Stars45/StarshipAI.h | |
parent | 1de4b2bdbb019be6f1b7262c3eba5568d7682edd (diff) | |
download | starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.zip starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.gz starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.bz2 |
Updated open source license declaration and fixed some formatting issues.
Diffstat (limited to 'Stars45/StarshipAI.h')
-rw-r--r-- | Stars45/StarshipAI.h | 148 |
1 files changed, 86 insertions, 62 deletions
diff --git a/Stars45/StarshipAI.h b/Stars45/StarshipAI.h index 4f22a52..a7eedf0 100644 --- a/Stars45/StarshipAI.h +++ b/Stars45/StarshipAI.h @@ -1,62 +1,86 @@ -/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: FighterAI.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Starship (low-level) Artifical Intelligence class
-*/
-
-#ifndef StarshipAI_h
-#define StarshipAI_h
-
-#include "Types.h"
-#include "ShipAI.h"
-
-// +--------------------------------------------------------------------+
-
-class StarshipAI : public ShipAI
-{
-public:
- StarshipAI(SimObject* s);
- virtual ~StarshipAI();
-
- // convert the goal point from world to local coords:
- virtual void FindObjective();
-
-protected:
- // accumulate behaviors:
- virtual void Navigator();
- virtual Steer SeekTarget();
- virtual Steer AvoidCollision();
-
- // steering functions:
- virtual Steer Seek(const Point& point);
- virtual Steer Flee(const Point& point);
- virtual Steer Avoid(const Point& point, float radius);
-
- virtual Point Transform(const Point& pt);
-
- // fire on target if appropriate:
- virtual void FireControl();
- virtual void HelmControl();
- virtual void ThrottleControl();
-
- System* SelectSubtarget();
- bool AssessTargetPointDefense();
-
- DWORD sub_select_time;
- DWORD point_defense_time;
- System* subtarget;
- bool tgt_point_defense;
-};
-
-// +--------------------------------------------------------------------+
-
-#endif StarshipAI_h
-
+/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: FighterAI.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Starship (low-level) Artifical Intelligence class +*/ + +#ifndef StarshipAI_h +#define StarshipAI_h + +#include "Types.h" +#include "ShipAI.h" + +// +--------------------------------------------------------------------+ + +class StarshipAI : public ShipAI +{ +public: + StarshipAI(SimObject* s); + virtual ~StarshipAI(); + + // convert the goal point from world to local coords: + virtual void FindObjective(); + +protected: + // accumulate behaviors: + virtual void Navigator(); + virtual Steer SeekTarget(); + virtual Steer AvoidCollision(); + + // steering functions: + virtual Steer Seek(const Point& point); + virtual Steer Flee(const Point& point); + virtual Steer Avoid(const Point& point, float radius); + + virtual Point Transform(const Point& pt); + + // fire on target if appropriate: + virtual void FireControl(); + virtual void HelmControl(); + virtual void ThrottleControl(); + + System* SelectSubtarget(); + bool AssessTargetPointDefense(); + + DWORD sub_select_time; + DWORD point_defense_time; + System* subtarget; + bool tgt_point_defense; +}; + +// +--------------------------------------------------------------------+ + +#endif StarshipAI_h + |