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author | Aki <please@ignore.pl> | 2022-02-12 21:08:34 +0100 |
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committer | Aki <please@ignore.pl> | 2022-02-12 21:08:34 +0100 |
commit | f11ce3b1dd5773cd885a1782288ec8b322dab9ec (patch) | |
tree | 33b33fdd00a0373cc617e884ae56358d9353752e /Stars45/Starshatter.cpp | |
parent | 95db7d327a0774f35130352ad0651507b5beedfe (diff) | |
download | starshatter-f11ce3b1dd5773cd885a1782288ec8b322dab9ec.zip starshatter-f11ce3b1dd5773cd885a1782288ec8b322dab9ec.tar.gz starshatter-f11ce3b1dd5773cd885a1782288ec8b322dab9ec.tar.bz2 |
Added some modern screen resolutions and increased the defaults a bit
Diffstat (limited to 'Stars45/Starshatter.cpp')
-rw-r--r-- | Stars45/Starshatter.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Stars45/Starshatter.cpp b/Stars45/Starshatter.cpp index 3077aca..c859741 100644 --- a/Stars45/Starshatter.cpp +++ b/Stars45/Starshatter.cpp @@ -2393,8 +2393,8 @@ void Starshatter::LoadVideoConfig(const char* filename) { // set up defaults: - int screen_width = 1024; - int screen_height = 768; + int screen_width = 1280; + int screen_height = 720; int screen_depth = 32; int terrain_detail_level = 3; bool shadows_enabled = true; |