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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/SimObject.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/SimObject.h')
-rw-r--r-- | Stars45/SimObject.h | 98 |
1 files changed, 0 insertions, 98 deletions
diff --git a/Stars45/SimObject.h b/Stars45/SimObject.h deleted file mode 100644 index 10fcfbf..0000000 --- a/Stars45/SimObject.h +++ /dev/null @@ -1,98 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Simulation Object and Observer classes -*/ - -#ifndef SimObject_h -#define SimObject_h - -#include "Types.h" -#include "Physical.h" -#include "List.h" - -// +--------------------------------------------------------------------+ - -class Sim; -class SimRegion; -class SimObject; -class SimObserver; -class Scene; - -// +--------------------------------------------------------------------+ - -class SimObject : public Physical -{ - friend class SimRegion; - -public: - static const char* TYPENAME() { return "SimObject"; } - - enum TYPES { - SIM_SHIP=100, - SIM_SHOT, - SIM_DRONE, - SIM_EXPLOSION, - SIM_DEBRIS, - SIM_ASTEROID - }; - - SimObject() : region(0), objid(0), active(0), notifying(0) { } - SimObject(const char* n, int t=0) : Physical(n,t), region(0), objid(0), active(0), notifying(0) { } - virtual ~SimObject(); - - virtual SimRegion* GetRegion() const { return region; } - virtual void SetRegion(SimRegion* rgn) { region = rgn; } - - virtual void Notify(); - virtual void Register(SimObserver* obs); - virtual void Unregister(SimObserver* obs); - - virtual void Activate(Scene& scene); - virtual void Deactivate(Scene& scene); - - virtual DWORD GetObjID() const { return objid; } - virtual void SetObjID(DWORD id) { objid = id; } - - virtual bool IsHostileTo(const SimObject* o) - const { return false; } - -protected: - SimRegion* region; - List<SimObserver> observers; - DWORD objid; - bool active; - bool notifying; -}; - -// +--------------------------------------------------------------------+ - -class SimObserver -{ -public: - static const char* TYPENAME() { return "SimObserver"; } - - virtual ~SimObserver(); - - int operator == (const SimObserver& o) const { return this == &o; } - - virtual bool Update(SimObject* obj); - virtual const char* GetObserverName() const; - - virtual void Observe(SimObject* obj); - virtual void Ignore(SimObject* obj); - - -protected: - List<SimObject> observe_list; -}; - -#endif // SimObject_h - |