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author | FWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2011-12-08 14:53:40 +0000 |
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committer | FWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2011-12-08 14:53:40 +0000 |
commit | e33e19d0587146859d48a134ec9fd94e7b7ba5cd (patch) | |
tree | 69d048c8801858d2756ab3a487090a7a1b74bf14 /Stars45/ShipCtrl.h | |
download | starshatter-e33e19d0587146859d48a134ec9fd94e7b7ba5cd.zip starshatter-e33e19d0587146859d48a134ec9fd94e7b7ba5cd.tar.gz starshatter-e33e19d0587146859d48a134ec9fd94e7b7ba5cd.tar.bz2 |
Initial upload
Diffstat (limited to 'Stars45/ShipCtrl.h')
-rw-r--r-- | Stars45/ShipCtrl.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/Stars45/ShipCtrl.h b/Stars45/ShipCtrl.h new file mode 100644 index 0000000..f694832 --- /dev/null +++ b/Stars45/ShipCtrl.h @@ -0,0 +1,59 @@ +/* Project Starshatter 4.5
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
+
+ SUBSYSTEM: Stars.exe
+ FILE: ShipCtrl.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Starship (or space/ground station) class
+*/
+
+#ifndef ShipCtrl_h
+#define ShipCtrl_h
+
+#include "Types.h"
+#include "SimObject.h"
+#include "MotionController.h"
+#include "Director.h"
+#include "Geometry.h"
+
+// +--------------------------------------------------------------------+
+
+class Ship;
+class ShipDesign;
+class KeyMap;
+
+// +--------------------------------------------------------------------+
+
+class ShipCtrl : public Director
+{
+public:
+ enum TYPE { DIR_TYPE = 1 };
+
+ ShipCtrl(Ship* s, MotionController* m);
+
+ virtual void ExecFrame(double seconds);
+ virtual int Subframe() const { return true; }
+ virtual void Launch();
+
+ static int KeyDown(int action);
+ static int Toggled(int action);
+
+ virtual int Type() const { return DIR_TYPE; }
+
+protected:
+ Ship* ship;
+ MotionController* controller;
+
+ bool throttle_active;
+ bool launch_latch;
+ bool pickle_latch;
+ bool target_latch;
+};
+
+#endif ShipCtrl_h
+
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