From e33e19d0587146859d48a134ec9fd94e7b7ba5cd Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 8 Dec 2011 14:53:40 +0000 Subject: Initial upload --- Stars45/ShipCtrl.h | 59 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 59 insertions(+) create mode 100644 Stars45/ShipCtrl.h (limited to 'Stars45/ShipCtrl.h') diff --git a/Stars45/ShipCtrl.h b/Stars45/ShipCtrl.h new file mode 100644 index 0000000..f694832 --- /dev/null +++ b/Stars45/ShipCtrl.h @@ -0,0 +1,59 @@ +/* Project Starshatter 4.5 + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. + + SUBSYSTEM: Stars.exe + FILE: ShipCtrl.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Starship (or space/ground station) class +*/ + +#ifndef ShipCtrl_h +#define ShipCtrl_h + +#include "Types.h" +#include "SimObject.h" +#include "MotionController.h" +#include "Director.h" +#include "Geometry.h" + +// +--------------------------------------------------------------------+ + +class Ship; +class ShipDesign; +class KeyMap; + +// +--------------------------------------------------------------------+ + +class ShipCtrl : public Director +{ +public: + enum TYPE { DIR_TYPE = 1 }; + + ShipCtrl(Ship* s, MotionController* m); + + virtual void ExecFrame(double seconds); + virtual int Subframe() const { return true; } + virtual void Launch(); + + static int KeyDown(int action); + static int Toggled(int action); + + virtual int Type() const { return DIR_TYPE; } + +protected: + Ship* ship; + MotionController* controller; + + bool throttle_active; + bool launch_latch; + bool pickle_latch; + bool target_latch; +}; + +#endif ShipCtrl_h + -- cgit v1.1