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author | Aki <please@ignore.pl> | 2022-02-18 23:54:30 +0100 |
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committer | Aki <please@ignore.pl> | 2022-02-18 23:54:30 +0100 |
commit | 0052edae47d1e6ae613497c524719eff5838f52a (patch) | |
tree | 3ba92a7846374ba274cba38d924e65f7c2ceb344 /Stars45/NetLobbyServer.cpp | |
parent | 2ae135bbe43065978a4659278d18d9533d8a3b27 (diff) | |
download | starshatter-0052edae47d1e6ae613497c524719eff5838f52a.zip starshatter-0052edae47d1e6ae613497c524719eff5838f52a.tar.gz starshatter-0052edae47d1e6ae613497c524719eff5838f52a.tar.bz2 |
Switched to use GetIntance for Game instead of static methods
Diffstat (limited to 'Stars45/NetLobbyServer.cpp')
-rw-r--r-- | Stars45/NetLobbyServer.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Stars45/NetLobbyServer.cpp b/Stars45/NetLobbyServer.cpp index f3085d7..eecb5c5 100644 --- a/Stars45/NetLobbyServer.cpp +++ b/Stars45/NetLobbyServer.cpp @@ -256,9 +256,9 @@ NetLobbyServer::ExecFrame() { NetLobby::ExecFrame(); - if (announce_time == 0 || Game::RealTime() - announce_time > 200000) { + if (announce_time == 0 || Game::GetInstance()->RealTime() - announce_time > 200000) { GameOn(); - announce_time = Game::RealTime(); + announce_time = Game::GetInstance()->RealTime(); } if (GetStatus() == NetServerInfo::BRIEFING) { @@ -377,7 +377,7 @@ NetLobbyServer::CheckSessions() // announce drop: char timestr[64]; - FormatTime(timestr, Game::RealTime()/1000); + FormatTime(timestr, Game::GetInstance()->RealTime()/1000); Print("NetLobbyServer: Dropped inactive connection '%s' %s\n", u->Name().data(), timestr); |