From 0052edae47d1e6ae613497c524719eff5838f52a Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 18 Feb 2022 23:54:30 +0100 Subject: Switched to use GetIntance for Game instead of static methods --- Stars45/NetLobbyServer.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Stars45/NetLobbyServer.cpp') diff --git a/Stars45/NetLobbyServer.cpp b/Stars45/NetLobbyServer.cpp index f3085d7..eecb5c5 100644 --- a/Stars45/NetLobbyServer.cpp +++ b/Stars45/NetLobbyServer.cpp @@ -256,9 +256,9 @@ NetLobbyServer::ExecFrame() { NetLobby::ExecFrame(); - if (announce_time == 0 || Game::RealTime() - announce_time > 200000) { + if (announce_time == 0 || Game::GetInstance()->RealTime() - announce_time > 200000) { GameOn(); - announce_time = Game::RealTime(); + announce_time = Game::GetInstance()->RealTime(); } if (GetStatus() == NetServerInfo::BRIEFING) { @@ -377,7 +377,7 @@ NetLobbyServer::CheckSessions() // announce drop: char timestr[64]; - FormatTime(timestr, Game::RealTime()/1000); + FormatTime(timestr, Game::GetInstance()->RealTime()/1000); Print("NetLobbyServer: Dropped inactive connection '%s' %s\n", u->Name().data(), timestr); -- cgit v1.1