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author | milo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2013-07-07 22:08:49 +0000 |
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committer | milo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2013-07-07 22:08:49 +0000 |
commit | d17521c8b9085a91d08fecfd0b51bbbf7b1dccac (patch) | |
tree | 4673104b47dc68a079cac9f94deefd48dfcb66fa /Stars45/MusicDirector.cpp | |
parent | 1de4b2bdbb019be6f1b7262c3eba5568d7682edd (diff) | |
download | starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.zip starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.gz starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.bz2 |
Updated open source license declaration and fixed some formatting issues.
Diffstat (limited to 'Stars45/MusicDirector.cpp')
-rw-r--r-- | Stars45/MusicDirector.cpp | 1064 |
1 files changed, 544 insertions, 520 deletions
diff --git a/Stars45/MusicDirector.cpp b/Stars45/MusicDirector.cpp index 8db6b51..8b6cdd6 100644 --- a/Stars45/MusicDirector.cpp +++ b/Stars45/MusicDirector.cpp @@ -1,520 +1,544 @@ -/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: MusicDirector.cpp
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Music Director class to manage selection, setup, and playback
- of background music tracks for both menu and game modes
-*/
-
-
-#include "MemDebug.h"
-#include "MusicDirector.h"
-#include "MusicTrack.h"
-
-#include "Random.h"
-#include "DataLoader.h"
-#include "FormatUtil.h"
-#include "Sound.h"
-
-static MusicDirector* music_director = 0;
-
-// +-------------------------------------------------------------------+
-
-MusicDirector::MusicDirector()
-: mode(0), transition(0), track(0), next_track(0), no_music(true),
-hproc(0)
-{
- music_director = this;
-
- ScanTracks();
-
- if (!no_music)
- StartThread();
-}
-
-MusicDirector::~MusicDirector()
-{
- StopThread();
-
- delete track;
- delete next_track;
-
- menu_tracks.destroy();
- intro_tracks.destroy();
- brief_tracks.destroy();
- debrief_tracks.destroy();
- promote_tracks.destroy();
- flight_tracks.destroy();
- combat_tracks.destroy();
- launch_tracks.destroy();
- recovery_tracks.destroy();
- victory_tracks.destroy();
- defeat_tracks.destroy();
- credit_tracks.destroy();
-
- if (this == music_director)
- music_director = 0;
-}
-
-// +--------------------------------------------------------------------+
-
-void
-MusicDirector::Initialize()
-{
- if (music_director) delete music_director;
- music_director = new(__FILE__,__LINE__) MusicDirector();
-}
-
-void
-MusicDirector::Close()
-{
- delete music_director;
- music_director = 0;
-}
-
-MusicDirector*
-MusicDirector::GetInstance()
-{
- return music_director;
-}
-
-// +-------------------------------------------------------------------+
-
-void
-MusicDirector::ExecFrame()
-{
- if (no_music) return;
-
- AutoThreadSync a(sync);
-
- if (next_track && !track) {
- track = next_track;
- next_track = 0;
- }
-
- if (track) {
- if (track->IsDone()) {
- if (mode != NONE && mode != SHUTDOWN && next_track == 0) {
- GetNextTrack(track->GetIndex()+1);
- }
-
- delete track;
- track = next_track;
- next_track = 0;
- }
-
- else if (track->IsLooped()) {
- if (mode != NONE && mode != SHUTDOWN && next_track == 0) {
- GetNextTrack(track->GetIndex()+1);
- }
-
- track->FadeOut();
- track->ExecFrame();
- }
-
- else {
- track->ExecFrame();
- }
- }
-
- if (next_track) {
- if (next_track->IsDone()) {
- delete next_track;
- next_track = 0;
- }
-
- else if (next_track->IsLooped()) {
- next_track->FadeOut();
- next_track->ExecFrame();
- }
-
- else {
- next_track->ExecFrame();
- }
- }
-}
-
-// +-------------------------------------------------------------------+
-
-void
-MusicDirector::ScanTracks()
-{
- DataLoader* loader = DataLoader::GetLoader();
-
- bool old_file_system = loader->IsFileSystemEnabled();
- loader->UseFileSystem(true);
- loader->SetDataPath("Music/");
-
- List<Text> files;
- loader->ListFiles("*.ogg", files, true);
-
- if (files.size() == 0) {
- loader->UseFileSystem(old_file_system);
- no_music = true;
- return;
- }
-
- no_music = false;
-
- ListIter<Text> iter = files;
- while (++iter) {
- Text* name = iter.value();
- Text* file = new(__FILE__,__LINE__) Text("Music/");
-
- name->setSensitive(false);
- file->append(*name);
-
- if (name->indexOf("Menu") == 0) {
- menu_tracks.append(file);
- }
-
- else if (name->indexOf("Intro") == 0) {
- intro_tracks.append(file);
- }
-
- else if (name->indexOf("Brief") == 0) {
- brief_tracks.append(file);
- }
-
- else if (name->indexOf("Debrief") == 0) {
- debrief_tracks.append(file);
- }
-
- else if (name->indexOf("Promot") == 0) {
- promote_tracks.append(file);
- }
-
- else if (name->indexOf("Flight") == 0) {
- flight_tracks.append(file);
- }
-
- else if (name->indexOf("Combat") == 0) {
- combat_tracks.append(file);
- }
-
- else if (name->indexOf("Launch") == 0) {
- launch_tracks.append(file);
- }
-
- else if (name->indexOf("Recovery") == 0) {
- recovery_tracks.append(file);
- }
-
- else if (name->indexOf("Victory") == 0) {
- victory_tracks.append(file);
- }
-
- else if (name->indexOf("Defeat") == 0) {
- defeat_tracks.append(file);
- }
-
- else if (name->indexOf("Credit") == 0) {
- credit_tracks.append(file);
- }
-
- else {
- menu_tracks.append(file);
- }
-
- delete iter.removeItem();
- }
-
- loader->UseFileSystem(old_file_system);
-
- menu_tracks.sort();
- intro_tracks.sort();
- brief_tracks.sort();
- debrief_tracks.sort();
- promote_tracks.sort();
- flight_tracks.sort();
- combat_tracks.sort();
- launch_tracks.sort();
- recovery_tracks.sort();
- victory_tracks.sort();
- defeat_tracks.sort();
- credit_tracks.sort();
-}
-
-// +-------------------------------------------------------------------+
-
-const char*
-MusicDirector::GetModeName(int mode)
-{
- switch (mode) {
- case NONE: return "NONE";
- case MENU: return "MENU";
- case INTRO: return "INTRO";
- case BRIEFING: return "BRIEFING";
- case DEBRIEFING: return "DEBRIEFING";
- case PROMOTION: return "PROMOTION";
- case FLIGHT: return "FLIGHT";
- case COMBAT: return "COMBAT";
- case LAUNCH: return "LAUNCH";
- case RECOVERY: return "RECOVERY";
- case VICTORY: return "VICTORY";
- case DEFEAT: return "DEFEAT";
- case CREDITS: return "CREDITS";
- case SHUTDOWN: return "SHUTDOWN";
- }
-
- return "UNKNOWN?";
-}
-
-// +-------------------------------------------------------------------+
-
-void
-MusicDirector::SetMode(int mode)
-{
- if (!music_director || music_director->no_music) return;
-
- AutoThreadSync a(music_director->sync);
-
- // stay in intro mode until it is complete:
- if (mode == MENU && (music_director->GetMode() == NONE ||
- music_director->GetMode() == INTRO))
- mode = INTRO;
-
- mode = music_director->CheckMode(mode);
-
- if (mode != music_director->mode) {
- ::Print("MusicDirector::SetMode() old: %s new: %s\n",
- GetModeName(music_director->mode),
- GetModeName(mode));
-
- music_director->mode = mode;
-
- MusicTrack* t = music_director->track;
- if (t && t->GetState() && !t->IsDone()) {
- if (mode == NONE || mode == SHUTDOWN)
- t->SetFadeTime(0.5);
-
- t->FadeOut();
- }
-
- t = music_director->next_track;
- if (t && t->GetState() && !t->IsDone()) {
- if (mode == NONE || mode == SHUTDOWN)
- t->SetFadeTime(0.5);
- t->FadeOut();
-
- delete music_director->track;
- music_director->track = t;
- music_director->next_track = 0;
- }
-
- music_director->ShuffleTracks();
- music_director->GetNextTrack(0);
-
- if (music_director->next_track)
- music_director->next_track->FadeIn();
- }
-}
-
-int
-MusicDirector::CheckMode(int req_mode)
-{
- if (req_mode == RECOVERY && recovery_tracks.size() == 0)
- req_mode = LAUNCH;
-
- if (req_mode == LAUNCH && launch_tracks.size() == 0)
- req_mode = FLIGHT;
-
- if (req_mode == COMBAT && combat_tracks.size() == 0)
- req_mode = FLIGHT;
-
- if (req_mode == FLIGHT && flight_tracks.size() == 0)
- req_mode = NONE;
-
- if (req_mode == PROMOTION && promote_tracks.size() == 0)
- req_mode = VICTORY;
-
- if (req_mode == DEBRIEFING && debrief_tracks.size() == 0)
- req_mode = BRIEFING;
-
- if (req_mode == BRIEFING && brief_tracks.size() == 0)
- req_mode = MENU;
-
- if (req_mode == INTRO && intro_tracks.size() == 0)
- req_mode = MENU;
-
- if (req_mode == VICTORY && victory_tracks.size() == 0)
- req_mode = MENU;
-
- if (req_mode == DEFEAT && defeat_tracks.size() == 0)
- req_mode = MENU;
-
- if (req_mode == CREDITS && credit_tracks.size() == 0)
- req_mode = MENU;
-
- if (req_mode == MENU && menu_tracks.size() == 0)
- req_mode = NONE;
-
- return req_mode;
-}
-
-// +-------------------------------------------------------------------+
-
-bool
-MusicDirector::IsNoMusic()
-{
- if (music_director)
- return music_director->no_music;
-
- return true;
-}
-
-// +-------------------------------------------------------------------+
-
-void
-MusicDirector::GetNextTrack(int index)
-{
- List<Text>* tracks = 0;
-
- switch (mode) {
- case MENU: tracks = &menu_tracks; break;
- case INTRO: tracks = &intro_tracks; break;
- case BRIEFING: tracks = &brief_tracks; break;
- case DEBRIEFING: tracks = &debrief_tracks; break;
- case PROMOTION: tracks = &promote_tracks; break;
- case FLIGHT: tracks = &flight_tracks; break;
- case COMBAT: tracks = &combat_tracks; break;
- case LAUNCH: tracks = &launch_tracks; break;
- case RECOVERY: tracks = &recovery_tracks; break;
- case VICTORY: tracks = &victory_tracks; break;
- case DEFEAT: tracks = &defeat_tracks; break;
- case CREDITS: tracks = &credit_tracks; break;
- default: tracks = 0; break;
- }
-
- if (tracks && tracks->size()) {
- if (next_track)
- delete next_track;
-
- if (index < 0 || index >= tracks->size()) {
- index = 0;
-
- if (mode == INTRO) {
- mode = MENU;
- ShuffleTracks();
- tracks = &menu_tracks;
-
- ::Print("MusicDirector: INTRO mode complete, switching to MENU\n");
-
- if (!tracks->size())
- return;
- }
- }
-
- next_track = new(__FILE__,__LINE__) MusicTrack(*tracks->at(index), mode, index);
- next_track->FadeIn();
- }
-
- else if (next_track) {
- next_track->FadeOut();
- }
-}
-
-// +-------------------------------------------------------------------+
-
-void
-MusicDirector::ShuffleTracks()
-{
- List<Text>* tracks = 0;
-
- switch (mode) {
- case MENU: tracks = &menu_tracks; break;
- case INTRO: tracks = &intro_tracks; break;
- case BRIEFING: tracks = &brief_tracks; break;
- case DEBRIEFING: tracks = &debrief_tracks; break;
- case PROMOTION: tracks = &promote_tracks; break;
- case FLIGHT: tracks = &flight_tracks; break;
- case COMBAT: tracks = &combat_tracks; break;
- case LAUNCH: tracks = &launch_tracks; break;
- case RECOVERY: tracks = &recovery_tracks; break;
- case VICTORY: tracks = &victory_tracks; break;
- case DEFEAT: tracks = &defeat_tracks; break;
- case CREDITS: tracks = &credit_tracks; break;
- default: tracks = 0; break;
- }
-
- if (tracks && tracks->size() > 1) {
- tracks->sort();
-
- Text* t = tracks->at(0);
-
- if (!isdigit(*t[0]))
- tracks->shuffle();
- }
-}
-
-// +--------------------------------------------------------------------+
-
-DWORD WINAPI MusicDirectorThreadProc(LPVOID link);
-
-void
-MusicDirector::StartThread()
-{
- if (hproc != 0) {
- DWORD result = 0;
- GetExitCodeThread(hproc, &result);
-
- if (result != STILL_ACTIVE) {
- CloseHandle(hproc);
- hproc = 0;
- }
- else {
- return;
- }
- }
-
- if (hproc == 0) {
- DWORD thread_id = 0;
- hproc = CreateThread(0, 4096, MusicDirectorThreadProc, (LPVOID) this, 0, &thread_id);
-
- if (hproc == 0) {
- static int report = 10;
- if (report > 0) {
- ::Print("WARNING: MusicDirector failed to create thread (err=%08x)\n", GetLastError());
- report--;
-
- if (report == 0)
- ::Print(" Further warnings of this type will be supressed.\n");
- }
- }
- }
-}
-
-void
-MusicDirector::StopThread()
-{
- if (hproc != 0) {
- SetMode(SHUTDOWN);
- WaitForSingleObject(hproc, 1500);
- CloseHandle(hproc);
- hproc = 0;
- }
-}
-
-DWORD WINAPI MusicDirectorThreadProc(LPVOID link)
-{
- MusicDirector* dir = (MusicDirector*) link;
-
- if (dir) {
- while (dir->GetMode() != MusicDirector::SHUTDOWN) {
- dir->ExecFrame();
- Sleep(100);
- }
-
- return 0;
- }
-
- return (DWORD) E_POINTER;
-}
-
+/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: MusicDirector.cpp + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Music Director class to manage selection, setup, and playback + of background music tracks for both menu and game modes +*/ + + +#include "MemDebug.h" +#include "MusicDirector.h" +#include "MusicTrack.h" + +#include "Random.h" +#include "DataLoader.h" +#include "FormatUtil.h" +#include "Sound.h" + +static MusicDirector* music_director = 0; + +// +-------------------------------------------------------------------+ + +MusicDirector::MusicDirector() +: mode(0), transition(0), track(0), next_track(0), no_music(true), +hproc(0) +{ + music_director = this; + + ScanTracks(); + + if (!no_music) + StartThread(); +} + +MusicDirector::~MusicDirector() +{ + StopThread(); + + delete track; + delete next_track; + + menu_tracks.destroy(); + intro_tracks.destroy(); + brief_tracks.destroy(); + debrief_tracks.destroy(); + promote_tracks.destroy(); + flight_tracks.destroy(); + combat_tracks.destroy(); + launch_tracks.destroy(); + recovery_tracks.destroy(); + victory_tracks.destroy(); + defeat_tracks.destroy(); + credit_tracks.destroy(); + + if (this == music_director) + music_director = 0; +} + +// +--------------------------------------------------------------------+ + +void +MusicDirector::Initialize() +{ + if (music_director) delete music_director; + music_director = new(__FILE__,__LINE__) MusicDirector(); +} + +void +MusicDirector::Close() +{ + delete music_director; + music_director = 0; +} + +MusicDirector* +MusicDirector::GetInstance() +{ + return music_director; +} + +// +-------------------------------------------------------------------+ + +void +MusicDirector::ExecFrame() +{ + if (no_music) return; + + AutoThreadSync a(sync); + + if (next_track && !track) { + track = next_track; + next_track = 0; + } + + if (track) { + if (track->IsDone()) { + if (mode != NONE && mode != SHUTDOWN && next_track == 0) { + GetNextTrack(track->GetIndex()+1); + } + + delete track; + track = next_track; + next_track = 0; + } + + else if (track->IsLooped()) { + if (mode != NONE && mode != SHUTDOWN && next_track == 0) { + GetNextTrack(track->GetIndex()+1); + } + + track->FadeOut(); + track->ExecFrame(); + } + + else { + track->ExecFrame(); + } + } + + if (next_track) { + if (next_track->IsDone()) { + delete next_track; + next_track = 0; + } + + else if (next_track->IsLooped()) { + next_track->FadeOut(); + next_track->ExecFrame(); + } + + else { + next_track->ExecFrame(); + } + } +} + +// +-------------------------------------------------------------------+ + +void +MusicDirector::ScanTracks() +{ + DataLoader* loader = DataLoader::GetLoader(); + + bool old_file_system = loader->IsFileSystemEnabled(); + loader->UseFileSystem(true); + loader->SetDataPath("Music/"); + + List<Text> files; + loader->ListFiles("*.ogg", files, true); + + if (files.size() == 0) { + loader->UseFileSystem(old_file_system); + no_music = true; + return; + } + + no_music = false; + + ListIter<Text> iter = files; + while (++iter) { + Text* name = iter.value(); + Text* file = new(__FILE__,__LINE__) Text("Music/"); + + name->setSensitive(false); + file->append(*name); + + if (name->indexOf("Menu") == 0) { + menu_tracks.append(file); + } + + else if (name->indexOf("Intro") == 0) { + intro_tracks.append(file); + } + + else if (name->indexOf("Brief") == 0) { + brief_tracks.append(file); + } + + else if (name->indexOf("Debrief") == 0) { + debrief_tracks.append(file); + } + + else if (name->indexOf("Promot") == 0) { + promote_tracks.append(file); + } + + else if (name->indexOf("Flight") == 0) { + flight_tracks.append(file); + } + + else if (name->indexOf("Combat") == 0) { + combat_tracks.append(file); + } + + else if (name->indexOf("Launch") == 0) { + launch_tracks.append(file); + } + + else if (name->indexOf("Recovery") == 0) { + recovery_tracks.append(file); + } + + else if (name->indexOf("Victory") == 0) { + victory_tracks.append(file); + } + + else if (name->indexOf("Defeat") == 0) { + defeat_tracks.append(file); + } + + else if (name->indexOf("Credit") == 0) { + credit_tracks.append(file); + } + + else { + menu_tracks.append(file); + } + + delete iter.removeItem(); + } + + loader->UseFileSystem(old_file_system); + + menu_tracks.sort(); + intro_tracks.sort(); + brief_tracks.sort(); + debrief_tracks.sort(); + promote_tracks.sort(); + flight_tracks.sort(); + combat_tracks.sort(); + launch_tracks.sort(); + recovery_tracks.sort(); + victory_tracks.sort(); + defeat_tracks.sort(); + credit_tracks.sort(); +} + +// +-------------------------------------------------------------------+ + +const char* +MusicDirector::GetModeName(int mode) +{ + switch (mode) { + case NONE: return "NONE"; + case MENU: return "MENU"; + case INTRO: return "INTRO"; + case BRIEFING: return "BRIEFING"; + case DEBRIEFING: return "DEBRIEFING"; + case PROMOTION: return "PROMOTION"; + case FLIGHT: return "FLIGHT"; + case COMBAT: return "COMBAT"; + case LAUNCH: return "LAUNCH"; + case RECOVERY: return "RECOVERY"; + case VICTORY: return "VICTORY"; + case DEFEAT: return "DEFEAT"; + case CREDITS: return "CREDITS"; + case SHUTDOWN: return "SHUTDOWN"; + } + + return "UNKNOWN?"; +} + +// +-------------------------------------------------------------------+ + +void +MusicDirector::SetMode(int mode) +{ + if (!music_director || music_director->no_music) return; + + AutoThreadSync a(music_director->sync); + + // stay in intro mode until it is complete: + if (mode == MENU && (music_director->GetMode() == NONE || + music_director->GetMode() == INTRO)) + mode = INTRO; + + mode = music_director->CheckMode(mode); + + if (mode != music_director->mode) { + ::Print("MusicDirector::SetMode() old: %s new: %s\n", + GetModeName(music_director->mode), + GetModeName(mode)); + + music_director->mode = mode; + + MusicTrack* t = music_director->track; + if (t && t->GetState() && !t->IsDone()) { + if (mode == NONE || mode == SHUTDOWN) + t->SetFadeTime(0.5); + + t->FadeOut(); + } + + t = music_director->next_track; + if (t && t->GetState() && !t->IsDone()) { + if (mode == NONE || mode == SHUTDOWN) + t->SetFadeTime(0.5); + t->FadeOut(); + + delete music_director->track; + music_director->track = t; + music_director->next_track = 0; + } + + music_director->ShuffleTracks(); + music_director->GetNextTrack(0); + + if (music_director->next_track) + music_director->next_track->FadeIn(); + } +} + +int +MusicDirector::CheckMode(int req_mode) +{ + if (req_mode == RECOVERY && recovery_tracks.size() == 0) + req_mode = LAUNCH; + + if (req_mode == LAUNCH && launch_tracks.size() == 0) + req_mode = FLIGHT; + + if (req_mode == COMBAT && combat_tracks.size() == 0) + req_mode = FLIGHT; + + if (req_mode == FLIGHT && flight_tracks.size() == 0) + req_mode = NONE; + + if (req_mode == PROMOTION && promote_tracks.size() == 0) + req_mode = VICTORY; + + if (req_mode == DEBRIEFING && debrief_tracks.size() == 0) + req_mode = BRIEFING; + + if (req_mode == BRIEFING && brief_tracks.size() == 0) + req_mode = MENU; + + if (req_mode == INTRO && intro_tracks.size() == 0) + req_mode = MENU; + + if (req_mode == VICTORY && victory_tracks.size() == 0) + req_mode = MENU; + + if (req_mode == DEFEAT && defeat_tracks.size() == 0) + req_mode = MENU; + + if (req_mode == CREDITS && credit_tracks.size() == 0) + req_mode = MENU; + + if (req_mode == MENU && menu_tracks.size() == 0) + req_mode = NONE; + + return req_mode; +} + +// +-------------------------------------------------------------------+ + +bool +MusicDirector::IsNoMusic() +{ + if (music_director) + return music_director->no_music; + + return true; +} + +// +-------------------------------------------------------------------+ + +void +MusicDirector::GetNextTrack(int index) +{ + List<Text>* tracks = 0; + + switch (mode) { + case MENU: tracks = &menu_tracks; break; + case INTRO: tracks = &intro_tracks; break; + case BRIEFING: tracks = &brief_tracks; break; + case DEBRIEFING: tracks = &debrief_tracks; break; + case PROMOTION: tracks = &promote_tracks; break; + case FLIGHT: tracks = &flight_tracks; break; + case COMBAT: tracks = &combat_tracks; break; + case LAUNCH: tracks = &launch_tracks; break; + case RECOVERY: tracks = &recovery_tracks; break; + case VICTORY: tracks = &victory_tracks; break; + case DEFEAT: tracks = &defeat_tracks; break; + case CREDITS: tracks = &credit_tracks; break; + default: tracks = 0; break; + } + + if (tracks && tracks->size()) { + if (next_track) + delete next_track; + + if (index < 0 || index >= tracks->size()) { + index = 0; + + if (mode == INTRO) { + mode = MENU; + ShuffleTracks(); + tracks = &menu_tracks; + + ::Print("MusicDirector: INTRO mode complete, switching to MENU\n"); + + if (!tracks->size()) + return; + } + } + + next_track = new(__FILE__,__LINE__) MusicTrack(*tracks->at(index), mode, index); + next_track->FadeIn(); + } + + else if (next_track) { + next_track->FadeOut(); + } +} + +// +-------------------------------------------------------------------+ + +void +MusicDirector::ShuffleTracks() +{ + List<Text>* tracks = 0; + + switch (mode) { + case MENU: tracks = &menu_tracks; break; + case INTRO: tracks = &intro_tracks; break; + case BRIEFING: tracks = &brief_tracks; break; + case DEBRIEFING: tracks = &debrief_tracks; break; + case PROMOTION: tracks = &promote_tracks; break; + case FLIGHT: tracks = &flight_tracks; break; + case COMBAT: tracks = &combat_tracks; break; + case LAUNCH: tracks = &launch_tracks; break; + case RECOVERY: tracks = &recovery_tracks; break; + case VICTORY: tracks = &victory_tracks; break; + case DEFEAT: tracks = &defeat_tracks; break; + case CREDITS: tracks = &credit_tracks; break; + default: tracks = 0; break; + } + + if (tracks && tracks->size() > 1) { + tracks->sort(); + + Text* t = tracks->at(0); + + if (!isdigit(*t[0])) + tracks->shuffle(); + } +} + +// +--------------------------------------------------------------------+ + +DWORD WINAPI MusicDirectorThreadProc(LPVOID link); + +void +MusicDirector::StartThread() +{ + if (hproc != 0) { + DWORD result = 0; + GetExitCodeThread(hproc, &result); + + if (result != STILL_ACTIVE) { + CloseHandle(hproc); + hproc = 0; + } + else { + return; + } + } + + if (hproc == 0) { + DWORD thread_id = 0; + hproc = CreateThread(0, 4096, MusicDirectorThreadProc, (LPVOID) this, 0, &thread_id); + + if (hproc == 0) { + static int report = 10; + if (report > 0) { + ::Print("WARNING: MusicDirector failed to create thread (err=%08x)\n", GetLastError()); + report--; + + if (report == 0) + ::Print(" Further warnings of this type will be supressed.\n"); + } + } + } +} + +void +MusicDirector::StopThread() +{ + if (hproc != 0) { + SetMode(SHUTDOWN); + WaitForSingleObject(hproc, 1500); + CloseHandle(hproc); + hproc = 0; + } +} + +DWORD WINAPI MusicDirectorThreadProc(LPVOID link) +{ + MusicDirector* dir = (MusicDirector*) link; + + if (dir) { + while (dir->GetMode() != MusicDirector::SHUTDOWN) { + dir->ExecFrame(); + Sleep(100); + } + + return 0; + } + + return (DWORD) E_POINTER; +} + |