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authorAki <please@ignore.pl>2022-02-18 23:54:30 +0100
committerAki <please@ignore.pl>2022-02-18 23:54:30 +0100
commit0052edae47d1e6ae613497c524719eff5838f52a (patch)
tree3ba92a7846374ba274cba38d924e65f7c2ceb344 /Stars45/MouseController.cpp
parent2ae135bbe43065978a4659278d18d9533d8a3b27 (diff)
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Switched to use GetIntance for Game instead of static methods
Diffstat (limited to 'Stars45/MouseController.cpp')
-rw-r--r--Stars45/MouseController.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Stars45/MouseController.cpp b/Stars45/MouseController.cpp
index 6090b45..1cd9504 100644
--- a/Stars45/MouseController.cpp
+++ b/Stars45/MouseController.cpp
@@ -117,11 +117,11 @@ MouseController::Acquire()
roll_enable = 1;
if (!rbutton_latch)
- rbutton_latch = Game::RealTime();
+ rbutton_latch = Game::GetInstance()->RealTime();
}
else {
if (rbutton_latch) {
- rbutton_latch = Game::RealTime() - rbutton_latch;
+ rbutton_latch = Game::GetInstance()->RealTime() - rbutton_latch;
if (rbutton_latch < 250)
action[1] = 1;
}
@@ -131,7 +131,7 @@ MouseController::Acquire()
if (Mouse::MButton()) {
if (!mbutton_latch)
- mbutton_latch = Game::RealTime();
+ mbutton_latch = Game::GetInstance()->RealTime();
}
else {
if (mbutton_latch) {
@@ -187,7 +187,7 @@ MouseController::Acquire()
if (select == 1) {
::SetCursorPos(cx, cy);
- double drain = cx * 4 * Game::FrameTime();
+ double drain = cx * 4 * Game::GetInstance()->FrameTime();
if (dx > drain) {
dx -= drain;