From 0052edae47d1e6ae613497c524719eff5838f52a Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 18 Feb 2022 23:54:30 +0100 Subject: Switched to use GetIntance for Game instead of static methods --- Stars45/MouseController.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Stars45/MouseController.cpp') diff --git a/Stars45/MouseController.cpp b/Stars45/MouseController.cpp index 6090b45..1cd9504 100644 --- a/Stars45/MouseController.cpp +++ b/Stars45/MouseController.cpp @@ -117,11 +117,11 @@ MouseController::Acquire() roll_enable = 1; if (!rbutton_latch) - rbutton_latch = Game::RealTime(); + rbutton_latch = Game::GetInstance()->RealTime(); } else { if (rbutton_latch) { - rbutton_latch = Game::RealTime() - rbutton_latch; + rbutton_latch = Game::GetInstance()->RealTime() - rbutton_latch; if (rbutton_latch < 250) action[1] = 1; } @@ -131,7 +131,7 @@ MouseController::Acquire() if (Mouse::MButton()) { if (!mbutton_latch) - mbutton_latch = Game::RealTime(); + mbutton_latch = Game::GetInstance()->RealTime(); } else { if (mbutton_latch) { @@ -187,7 +187,7 @@ MouseController::Acquire() if (select == 1) { ::SetCursorPos(cx, cy); - double drain = cx * 4 * Game::FrameTime(); + double drain = cx * 4 * Game::GetInstance()->FrameTime(); if (dx > drain) { dx -= drain; -- cgit v1.1