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authormilo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2013-07-07 22:08:49 +0000
committermilo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2013-07-07 22:08:49 +0000
commitd17521c8b9085a91d08fecfd0b51bbbf7b1dccac (patch)
tree4673104b47dc68a079cac9f94deefd48dfcb66fa /Stars45/JoyDlg.cpp
parent1de4b2bdbb019be6f1b7262c3eba5568d7682edd (diff)
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Updated open source license declaration and fixed some formatting issues.
Diffstat (limited to 'Stars45/JoyDlg.cpp')
-rw-r--r--Stars45/JoyDlg.cpp484
1 files changed, 254 insertions, 230 deletions
diff --git a/Stars45/JoyDlg.cpp b/Stars45/JoyDlg.cpp
index 95f41a5..502374f 100644
--- a/Stars45/JoyDlg.cpp
+++ b/Stars45/JoyDlg.cpp
@@ -1,230 +1,254 @@
-/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: JoyDlg.cpp
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
-*/
-
-#include "MemDebug.h"
-#include "JoyDlg.h"
-#include "KeyMap.h"
-#include "MenuScreen.h"
-#include "Starshatter.h"
-#include "FormatUtil.h"
-
-#include "Game.h"
-#include "ListBox.h"
-#include "ComboBox.h"
-#include "Button.h"
-#include "Joystick.h"
-
-// +--------------------------------------------------------------------+
-// DECLARE MAPPING FUNCTIONS:
-
-DEF_MAP_CLIENT(JoyDlg, OnApply);
-DEF_MAP_CLIENT(JoyDlg, OnCancel);
-DEF_MAP_CLIENT(JoyDlg, OnAxis);
-
-static const char* joy_axis_names[] = {
- "JoyDlg.axis.0",
- "JoyDlg.axis.1",
- "JoyDlg.axis.2",
- "JoyDlg.axis.3",
- "JoyDlg.axis.4",
- "JoyDlg.axis.5",
- "JoyDlg.axis.6",
- "JoyDlg.axis.7"
-};
-
-static int selected_axis = -1;
-static int sample_axis = -1;
-static int samples[8];
-
-static int map_axis[4];
-
-// +--------------------------------------------------------------------+
-
-JoyDlg::JoyDlg(Screen* s, FormDef& def, BaseScreen* mgr)
-: FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr),
-apply(0), cancel(0), message(0)
-{
- Init(def);
-}
-
-JoyDlg::~JoyDlg()
-{
-}
-
-void
-JoyDlg::RegisterControls()
-{
- if (apply)
- return;
-
- for (int i = 0; i < 4; i++) {
- axis_button[i] = (Button*) FindControl(201 + i);
- invert_checkbox[i] = (Button*) FindControl(301 + i);
-
- if (axis_button[i])
- REGISTER_CLIENT(EID_CLICK, axis_button[i], JoyDlg, OnAxis);
- }
-
- message = FindControl(11);
-
- apply = (Button*) FindControl(1);
- REGISTER_CLIENT(EID_CLICK, apply, JoyDlg, OnApply);
-
- cancel = (Button*) FindControl(2);
- REGISTER_CLIENT(EID_CLICK, cancel, JoyDlg, OnCancel);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-JoyDlg::ExecFrame()
-{
- if (selected_axis >= 0 && selected_axis < 4) {
- Joystick* joystick = Joystick::GetInstance();
- if (joystick) {
- joystick->Acquire();
-
- int delta = 1000;
-
- for (int i = 0; i < 8; i++) {
- int a = Joystick::ReadRawAxis(i + KEY_JOY_AXIS_X);
-
- int d = a - samples[i];
- if (d < 0) d = -d;
-
- if (d > delta && samples[i] < 1e6) {
- delta = d;
- sample_axis = i;
- }
-
- samples[i] = a;
- }
-
- Button* b = axis_button[selected_axis];
-
- if (sample_axis >= 0) {
- b->SetText(Game::GetText(joy_axis_names[sample_axis]));
- map_axis[selected_axis] = sample_axis;
- }
-
- else
- b->SetText(Game::GetText("JoyDlg.select"));
- }
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-JoyDlg::Show()
-{
- FormWindow::Show();
-
- for (int i = 0; i < 4; i++) {
- Button* b = axis_button[i];
- if (b) {
- int map = Joystick::GetAxisMap(i) - KEY_JOY_AXIS_X;
- int inv = Joystick::GetAxisInv(i);
-
- if (map >= 0 && map < 8) {
- b->SetText(Game::GetText(joy_axis_names[map]));
- map_axis[i] = map;
- }
- else {
- b->SetText(Game::GetText("JoyDlg.unmapped"));
- }
-
- b->SetButtonState(0);
-
- invert_checkbox[i]->SetButtonState(inv ? 1 : 0);
- }
- }
-
- SetFocus();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-JoyDlg::OnAxis(AWEvent* event)
-{
- for (int i = 0; i < 4; i++) {
- int map = map_axis[i];
- Text name = Game::GetText("JoyDlg.unmapped");
- Button* b = axis_button[i];
-
- if (map >= 0 && map < 8)
- name = Game::GetText(joy_axis_names[map]);
-
- if (b) {
- if (b == event->window) {
- if (selected_axis == i) {
- b->SetText(name);
- b->SetButtonState(0);
- selected_axis = -1;
- }
- else {
- b->SetText(Game::GetText("JoyDlg.select"));
- b->SetButtonState(1);
- selected_axis = i;
- }
- }
- else {
- b->SetText(name);
- b->SetButtonState(0);
- }
- }
- }
-
- for (int i = 0; i < 8; i++) {
- samples[i] = 10000000;
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-JoyDlg::OnApply(AWEvent* event)
-{
- Starshatter* stars = Starshatter::GetInstance();
-
- if (stars) {
- KeyMap& keymap = stars->GetKeyMap();
-
- keymap.Bind(KEY_AXIS_YAW, map_axis[0]+KEY_JOY_AXIS_X, 0);
- keymap.Bind(KEY_AXIS_PITCH, map_axis[1]+KEY_JOY_AXIS_X, 0);
- keymap.Bind(KEY_AXIS_ROLL, map_axis[2]+KEY_JOY_AXIS_X, 0);
- keymap.Bind(KEY_AXIS_THROTTLE, map_axis[3]+KEY_JOY_AXIS_X, 0);
-
- keymap.Bind(KEY_AXIS_YAW_INVERT, invert_checkbox[0]->GetButtonState(), 0);
- keymap.Bind(KEY_AXIS_PITCH_INVERT, invert_checkbox[1]->GetButtonState(), 0);
- keymap.Bind(KEY_AXIS_ROLL_INVERT, invert_checkbox[2]->GetButtonState(), 0);
- keymap.Bind(KEY_AXIS_THROTTLE_INVERT, invert_checkbox[3]->GetButtonState(), 0);
-
- keymap.SaveKeyMap("key.cfg", 256);
-
- stars->MapKeys();
- }
-
- if (manager)
- manager->ShowCtlDlg();
-}
-
-void
-JoyDlg::OnCancel(AWEvent* event)
-{
- if (manager)
- manager->ShowCtlDlg();
-}
-
-// +--------------------------------------------------------------------+
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: JoyDlg.cpp
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+*/
+
+#include "MemDebug.h"
+#include "JoyDlg.h"
+#include "KeyMap.h"
+#include "MenuScreen.h"
+#include "Starshatter.h"
+#include "FormatUtil.h"
+
+#include "Game.h"
+#include "ListBox.h"
+#include "ComboBox.h"
+#include "Button.h"
+#include "Joystick.h"
+
+// +--------------------------------------------------------------------+
+// DECLARE MAPPING FUNCTIONS:
+
+DEF_MAP_CLIENT(JoyDlg, OnApply);
+DEF_MAP_CLIENT(JoyDlg, OnCancel);
+DEF_MAP_CLIENT(JoyDlg, OnAxis);
+
+static const char* joy_axis_names[] = {
+ "JoyDlg.axis.0",
+ "JoyDlg.axis.1",
+ "JoyDlg.axis.2",
+ "JoyDlg.axis.3",
+ "JoyDlg.axis.4",
+ "JoyDlg.axis.5",
+ "JoyDlg.axis.6",
+ "JoyDlg.axis.7"
+};
+
+static int selected_axis = -1;
+static int sample_axis = -1;
+static int samples[8];
+
+static int map_axis[4];
+
+// +--------------------------------------------------------------------+
+
+JoyDlg::JoyDlg(Screen* s, FormDef& def, BaseScreen* mgr)
+: FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr),
+apply(0), cancel(0), message(0)
+{
+ Init(def);
+}
+
+JoyDlg::~JoyDlg()
+{
+}
+
+void
+JoyDlg::RegisterControls()
+{
+ if (apply)
+ return;
+
+ for (int i = 0; i < 4; i++) {
+ axis_button[i] = (Button*) FindControl(201 + i);
+ invert_checkbox[i] = (Button*) FindControl(301 + i);
+
+ if (axis_button[i])
+ REGISTER_CLIENT(EID_CLICK, axis_button[i], JoyDlg, OnAxis);
+ }
+
+ message = FindControl(11);
+
+ apply = (Button*) FindControl(1);
+ REGISTER_CLIENT(EID_CLICK, apply, JoyDlg, OnApply);
+
+ cancel = (Button*) FindControl(2);
+ REGISTER_CLIENT(EID_CLICK, cancel, JoyDlg, OnCancel);
+}
+
+// +--------------------------------------------------------------------+
+
+void
+JoyDlg::ExecFrame()
+{
+ if (selected_axis >= 0 && selected_axis < 4) {
+ Joystick* joystick = Joystick::GetInstance();
+ if (joystick) {
+ joystick->Acquire();
+
+ int delta = 1000;
+
+ for (int i = 0; i < 8; i++) {
+ int a = Joystick::ReadRawAxis(i + KEY_JOY_AXIS_X);
+
+ int d = a - samples[i];
+ if (d < 0) d = -d;
+
+ if (d > delta && samples[i] < 1e6) {
+ delta = d;
+ sample_axis = i;
+ }
+
+ samples[i] = a;
+ }
+
+ Button* b = axis_button[selected_axis];
+
+ if (sample_axis >= 0) {
+ b->SetText(Game::GetText(joy_axis_names[sample_axis]));
+ map_axis[selected_axis] = sample_axis;
+ }
+
+ else
+ b->SetText(Game::GetText("JoyDlg.select"));
+ }
+ }
+}
+
+// +--------------------------------------------------------------------+
+
+void
+JoyDlg::Show()
+{
+ FormWindow::Show();
+
+ for (int i = 0; i < 4; i++) {
+ Button* b = axis_button[i];
+ if (b) {
+ int map = Joystick::GetAxisMap(i) - KEY_JOY_AXIS_X;
+ int inv = Joystick::GetAxisInv(i);
+
+ if (map >= 0 && map < 8) {
+ b->SetText(Game::GetText(joy_axis_names[map]));
+ map_axis[i] = map;
+ }
+ else {
+ b->SetText(Game::GetText("JoyDlg.unmapped"));
+ }
+
+ b->SetButtonState(0);
+
+ invert_checkbox[i]->SetButtonState(inv ? 1 : 0);
+ }
+ }
+
+ SetFocus();
+}
+
+// +--------------------------------------------------------------------+
+
+void
+JoyDlg::OnAxis(AWEvent* event)
+{
+ for (int i = 0; i < 4; i++) {
+ int map = map_axis[i];
+ Text name = Game::GetText("JoyDlg.unmapped");
+ Button* b = axis_button[i];
+
+ if (map >= 0 && map < 8)
+ name = Game::GetText(joy_axis_names[map]);
+
+ if (b) {
+ if (b == event->window) {
+ if (selected_axis == i) {
+ b->SetText(name);
+ b->SetButtonState(0);
+ selected_axis = -1;
+ }
+ else {
+ b->SetText(Game::GetText("JoyDlg.select"));
+ b->SetButtonState(1);
+ selected_axis = i;
+ }
+ }
+ else {
+ b->SetText(name);
+ b->SetButtonState(0);
+ }
+ }
+ }
+
+ for (int i = 0; i < 8; i++) {
+ samples[i] = 10000000;
+ }
+}
+
+// +--------------------------------------------------------------------+
+
+void
+JoyDlg::OnApply(AWEvent* event)
+{
+ Starshatter* stars = Starshatter::GetInstance();
+
+ if (stars) {
+ KeyMap& keymap = stars->GetKeyMap();
+
+ keymap.Bind(KEY_AXIS_YAW, map_axis[0]+KEY_JOY_AXIS_X, 0);
+ keymap.Bind(KEY_AXIS_PITCH, map_axis[1]+KEY_JOY_AXIS_X, 0);
+ keymap.Bind(KEY_AXIS_ROLL, map_axis[2]+KEY_JOY_AXIS_X, 0);
+ keymap.Bind(KEY_AXIS_THROTTLE, map_axis[3]+KEY_JOY_AXIS_X, 0);
+
+ keymap.Bind(KEY_AXIS_YAW_INVERT, invert_checkbox[0]->GetButtonState(), 0);
+ keymap.Bind(KEY_AXIS_PITCH_INVERT, invert_checkbox[1]->GetButtonState(), 0);
+ keymap.Bind(KEY_AXIS_ROLL_INVERT, invert_checkbox[2]->GetButtonState(), 0);
+ keymap.Bind(KEY_AXIS_THROTTLE_INVERT, invert_checkbox[3]->GetButtonState(), 0);
+
+ keymap.SaveKeyMap("key.cfg", 256);
+
+ stars->MapKeys();
+ }
+
+ if (manager)
+ manager->ShowCtlDlg();
+}
+
+void
+JoyDlg::OnCancel(AWEvent* event)
+{
+ if (manager)
+ manager->ShowCtlDlg();
+}
+
+// +--------------------------------------------------------------------+