From d17521c8b9085a91d08fecfd0b51bbbf7b1dccac Mon Sep 17 00:00:00 2001 From: "milo24x7@gmail.com" Date: Sun, 7 Jul 2013 22:08:49 +0000 Subject: Updated open source license declaration and fixed some formatting issues. --- Stars45/JoyDlg.cpp | 484 ++++++++++++++++++++++++++++------------------------- 1 file changed, 254 insertions(+), 230 deletions(-) (limited to 'Stars45/JoyDlg.cpp') diff --git a/Stars45/JoyDlg.cpp b/Stars45/JoyDlg.cpp index 95f41a5..502374f 100644 --- a/Stars45/JoyDlg.cpp +++ b/Stars45/JoyDlg.cpp @@ -1,230 +1,254 @@ -/* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. - - SUBSYSTEM: Stars.exe - FILE: JoyDlg.cpp - AUTHOR: John DiCamillo - - - OVERVIEW - ======== -*/ - -#include "MemDebug.h" -#include "JoyDlg.h" -#include "KeyMap.h" -#include "MenuScreen.h" -#include "Starshatter.h" -#include "FormatUtil.h" - -#include "Game.h" -#include "ListBox.h" -#include "ComboBox.h" -#include "Button.h" -#include "Joystick.h" - -// +--------------------------------------------------------------------+ -// DECLARE MAPPING FUNCTIONS: - -DEF_MAP_CLIENT(JoyDlg, OnApply); -DEF_MAP_CLIENT(JoyDlg, OnCancel); -DEF_MAP_CLIENT(JoyDlg, OnAxis); - -static const char* joy_axis_names[] = { - "JoyDlg.axis.0", - "JoyDlg.axis.1", - "JoyDlg.axis.2", - "JoyDlg.axis.3", - "JoyDlg.axis.4", - "JoyDlg.axis.5", - "JoyDlg.axis.6", - "JoyDlg.axis.7" -}; - -static int selected_axis = -1; -static int sample_axis = -1; -static int samples[8]; - -static int map_axis[4]; - -// +--------------------------------------------------------------------+ - -JoyDlg::JoyDlg(Screen* s, FormDef& def, BaseScreen* mgr) -: FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr), -apply(0), cancel(0), message(0) -{ - Init(def); -} - -JoyDlg::~JoyDlg() -{ -} - -void -JoyDlg::RegisterControls() -{ - if (apply) - return; - - for (int i = 0; i < 4; i++) { - axis_button[i] = (Button*) FindControl(201 + i); - invert_checkbox[i] = (Button*) FindControl(301 + i); - - if (axis_button[i]) - REGISTER_CLIENT(EID_CLICK, axis_button[i], JoyDlg, OnAxis); - } - - message = FindControl(11); - - apply = (Button*) FindControl(1); - REGISTER_CLIENT(EID_CLICK, apply, JoyDlg, OnApply); - - cancel = (Button*) FindControl(2); - REGISTER_CLIENT(EID_CLICK, cancel, JoyDlg, OnCancel); -} - -// +--------------------------------------------------------------------+ - -void -JoyDlg::ExecFrame() -{ - if (selected_axis >= 0 && selected_axis < 4) { - Joystick* joystick = Joystick::GetInstance(); - if (joystick) { - joystick->Acquire(); - - int delta = 1000; - - for (int i = 0; i < 8; i++) { - int a = Joystick::ReadRawAxis(i + KEY_JOY_AXIS_X); - - int d = a - samples[i]; - if (d < 0) d = -d; - - if (d > delta && samples[i] < 1e6) { - delta = d; - sample_axis = i; - } - - samples[i] = a; - } - - Button* b = axis_button[selected_axis]; - - if (sample_axis >= 0) { - b->SetText(Game::GetText(joy_axis_names[sample_axis])); - map_axis[selected_axis] = sample_axis; - } - - else - b->SetText(Game::GetText("JoyDlg.select")); - } - } -} - -// +--------------------------------------------------------------------+ - -void -JoyDlg::Show() -{ - FormWindow::Show(); - - for (int i = 0; i < 4; i++) { - Button* b = axis_button[i]; - if (b) { - int map = Joystick::GetAxisMap(i) - KEY_JOY_AXIS_X; - int inv = Joystick::GetAxisInv(i); - - if (map >= 0 && map < 8) { - b->SetText(Game::GetText(joy_axis_names[map])); - map_axis[i] = map; - } - else { - b->SetText(Game::GetText("JoyDlg.unmapped")); - } - - b->SetButtonState(0); - - invert_checkbox[i]->SetButtonState(inv ? 1 : 0); - } - } - - SetFocus(); -} - -// +--------------------------------------------------------------------+ - -void -JoyDlg::OnAxis(AWEvent* event) -{ - for (int i = 0; i < 4; i++) { - int map = map_axis[i]; - Text name = Game::GetText("JoyDlg.unmapped"); - Button* b = axis_button[i]; - - if (map >= 0 && map < 8) - name = Game::GetText(joy_axis_names[map]); - - if (b) { - if (b == event->window) { - if (selected_axis == i) { - b->SetText(name); - b->SetButtonState(0); - selected_axis = -1; - } - else { - b->SetText(Game::GetText("JoyDlg.select")); - b->SetButtonState(1); - selected_axis = i; - } - } - else { - b->SetText(name); - b->SetButtonState(0); - } - } - } - - for (int i = 0; i < 8; i++) { - samples[i] = 10000000; - } -} - -// +--------------------------------------------------------------------+ - -void -JoyDlg::OnApply(AWEvent* event) -{ - Starshatter* stars = Starshatter::GetInstance(); - - if (stars) { - KeyMap& keymap = stars->GetKeyMap(); - - keymap.Bind(KEY_AXIS_YAW, map_axis[0]+KEY_JOY_AXIS_X, 0); - keymap.Bind(KEY_AXIS_PITCH, map_axis[1]+KEY_JOY_AXIS_X, 0); - keymap.Bind(KEY_AXIS_ROLL, map_axis[2]+KEY_JOY_AXIS_X, 0); - keymap.Bind(KEY_AXIS_THROTTLE, map_axis[3]+KEY_JOY_AXIS_X, 0); - - keymap.Bind(KEY_AXIS_YAW_INVERT, invert_checkbox[0]->GetButtonState(), 0); - keymap.Bind(KEY_AXIS_PITCH_INVERT, invert_checkbox[1]->GetButtonState(), 0); - keymap.Bind(KEY_AXIS_ROLL_INVERT, invert_checkbox[2]->GetButtonState(), 0); - keymap.Bind(KEY_AXIS_THROTTLE_INVERT, invert_checkbox[3]->GetButtonState(), 0); - - keymap.SaveKeyMap("key.cfg", 256); - - stars->MapKeys(); - } - - if (manager) - manager->ShowCtlDlg(); -} - -void -JoyDlg::OnCancel(AWEvent* event) -{ - if (manager) - manager->ShowCtlDlg(); -} - -// +--------------------------------------------------------------------+ +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: JoyDlg.cpp + AUTHOR: John DiCamillo + + + OVERVIEW + ======== +*/ + +#include "MemDebug.h" +#include "JoyDlg.h" +#include "KeyMap.h" +#include "MenuScreen.h" +#include "Starshatter.h" +#include "FormatUtil.h" + +#include "Game.h" +#include "ListBox.h" +#include "ComboBox.h" +#include "Button.h" +#include "Joystick.h" + +// +--------------------------------------------------------------------+ +// DECLARE MAPPING FUNCTIONS: + +DEF_MAP_CLIENT(JoyDlg, OnApply); +DEF_MAP_CLIENT(JoyDlg, OnCancel); +DEF_MAP_CLIENT(JoyDlg, OnAxis); + +static const char* joy_axis_names[] = { + "JoyDlg.axis.0", + "JoyDlg.axis.1", + "JoyDlg.axis.2", + "JoyDlg.axis.3", + "JoyDlg.axis.4", + "JoyDlg.axis.5", + "JoyDlg.axis.6", + "JoyDlg.axis.7" +}; + +static int selected_axis = -1; +static int sample_axis = -1; +static int samples[8]; + +static int map_axis[4]; + +// +--------------------------------------------------------------------+ + +JoyDlg::JoyDlg(Screen* s, FormDef& def, BaseScreen* mgr) +: FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr), +apply(0), cancel(0), message(0) +{ + Init(def); +} + +JoyDlg::~JoyDlg() +{ +} + +void +JoyDlg::RegisterControls() +{ + if (apply) + return; + + for (int i = 0; i < 4; i++) { + axis_button[i] = (Button*) FindControl(201 + i); + invert_checkbox[i] = (Button*) FindControl(301 + i); + + if (axis_button[i]) + REGISTER_CLIENT(EID_CLICK, axis_button[i], JoyDlg, OnAxis); + } + + message = FindControl(11); + + apply = (Button*) FindControl(1); + REGISTER_CLIENT(EID_CLICK, apply, JoyDlg, OnApply); + + cancel = (Button*) FindControl(2); + REGISTER_CLIENT(EID_CLICK, cancel, JoyDlg, OnCancel); +} + +// +--------------------------------------------------------------------+ + +void +JoyDlg::ExecFrame() +{ + if (selected_axis >= 0 && selected_axis < 4) { + Joystick* joystick = Joystick::GetInstance(); + if (joystick) { + joystick->Acquire(); + + int delta = 1000; + + for (int i = 0; i < 8; i++) { + int a = Joystick::ReadRawAxis(i + KEY_JOY_AXIS_X); + + int d = a - samples[i]; + if (d < 0) d = -d; + + if (d > delta && samples[i] < 1e6) { + delta = d; + sample_axis = i; + } + + samples[i] = a; + } + + Button* b = axis_button[selected_axis]; + + if (sample_axis >= 0) { + b->SetText(Game::GetText(joy_axis_names[sample_axis])); + map_axis[selected_axis] = sample_axis; + } + + else + b->SetText(Game::GetText("JoyDlg.select")); + } + } +} + +// +--------------------------------------------------------------------+ + +void +JoyDlg::Show() +{ + FormWindow::Show(); + + for (int i = 0; i < 4; i++) { + Button* b = axis_button[i]; + if (b) { + int map = Joystick::GetAxisMap(i) - KEY_JOY_AXIS_X; + int inv = Joystick::GetAxisInv(i); + + if (map >= 0 && map < 8) { + b->SetText(Game::GetText(joy_axis_names[map])); + map_axis[i] = map; + } + else { + b->SetText(Game::GetText("JoyDlg.unmapped")); + } + + b->SetButtonState(0); + + invert_checkbox[i]->SetButtonState(inv ? 1 : 0); + } + } + + SetFocus(); +} + +// +--------------------------------------------------------------------+ + +void +JoyDlg::OnAxis(AWEvent* event) +{ + for (int i = 0; i < 4; i++) { + int map = map_axis[i]; + Text name = Game::GetText("JoyDlg.unmapped"); + Button* b = axis_button[i]; + + if (map >= 0 && map < 8) + name = Game::GetText(joy_axis_names[map]); + + if (b) { + if (b == event->window) { + if (selected_axis == i) { + b->SetText(name); + b->SetButtonState(0); + selected_axis = -1; + } + else { + b->SetText(Game::GetText("JoyDlg.select")); + b->SetButtonState(1); + selected_axis = i; + } + } + else { + b->SetText(name); + b->SetButtonState(0); + } + } + } + + for (int i = 0; i < 8; i++) { + samples[i] = 10000000; + } +} + +// +--------------------------------------------------------------------+ + +void +JoyDlg::OnApply(AWEvent* event) +{ + Starshatter* stars = Starshatter::GetInstance(); + + if (stars) { + KeyMap& keymap = stars->GetKeyMap(); + + keymap.Bind(KEY_AXIS_YAW, map_axis[0]+KEY_JOY_AXIS_X, 0); + keymap.Bind(KEY_AXIS_PITCH, map_axis[1]+KEY_JOY_AXIS_X, 0); + keymap.Bind(KEY_AXIS_ROLL, map_axis[2]+KEY_JOY_AXIS_X, 0); + keymap.Bind(KEY_AXIS_THROTTLE, map_axis[3]+KEY_JOY_AXIS_X, 0); + + keymap.Bind(KEY_AXIS_YAW_INVERT, invert_checkbox[0]->GetButtonState(), 0); + keymap.Bind(KEY_AXIS_PITCH_INVERT, invert_checkbox[1]->GetButtonState(), 0); + keymap.Bind(KEY_AXIS_ROLL_INVERT, invert_checkbox[2]->GetButtonState(), 0); + keymap.Bind(KEY_AXIS_THROTTLE_INVERT, invert_checkbox[3]->GetButtonState(), 0); + + keymap.SaveKeyMap("key.cfg", 256); + + stars->MapKeys(); + } + + if (manager) + manager->ShowCtlDlg(); +} + +void +JoyDlg::OnCancel(AWEvent* event) +{ + if (manager) + manager->ShowCtlDlg(); +} + +// +--------------------------------------------------------------------+ -- cgit v1.1