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authorAki <please@ignore.pl>2022-03-20 00:32:25 +0100
committerAki <please@ignore.pl>2022-03-20 00:37:05 +0100
commit32d1aea1790b79ae465048d49e98ba8bc78c2c5c (patch)
tree9832059a59fb9ae22e41dcceb776760ba0e3cd41 /Stars45/GameWinDX9.h
parenta13a9405a3516c03218e710a353cce7557b2dee2 (diff)
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Moved screen color and size functions to GameWinDX9
Diffstat (limited to 'Stars45/GameWinDX9.h')
-rw-r--r--Stars45/GameWinDX9.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/Stars45/GameWinDX9.h b/Stars45/GameWinDX9.h
index 002983a..50484ff 100644
--- a/Stars45/GameWinDX9.h
+++ b/Stars45/GameWinDX9.h
@@ -7,6 +7,7 @@
#ifndef GameWinDX9_h
#define GameWinDX9_h
+#include "Color.h"
#include "Game.h"
#include "Types.h"
@@ -29,14 +30,20 @@ public:
int MaxTexSize() const;
int MaxTexAspect() const;
+ Color GetScreenColor() const;
+ int GetScreenWidth() const;
+ int GetScreenHeight() const;
void SetMaxTexSize(int n);
+ void SetScreenColor(Color c);
+
protected:
PALETTEENTRY standard_palette[256];
BYTE inverse_palette[32768];
int max_tex_size;
+ Color screen_color;
private:
static GameWinDX9* instance;