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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/GameScreen.h
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/GameScreen.h')
-rw-r--r--Stars45/GameScreen.h191
1 files changed, 0 insertions, 191 deletions
diff --git a/Stars45/GameScreen.h b/Stars45/GameScreen.h
deleted file mode 100644
index 597c6d2..0000000
--- a/Stars45/GameScreen.h
+++ /dev/null
@@ -1,191 +0,0 @@
-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-*/
-
-#ifndef GameScreen_h
-#define GameScreen_h
-
-#include "Types.h"
-#include "Bitmap.h"
-#include "Screen.h"
-#include "BaseScreen.h"
-
-// +--------------------------------------------------------------------+
-
-class Screen;
-class Sim;
-class Window;
-class Font;
-
-class NavDlg;
-class EngDlg;
-class FltDlg;
-class CtlDlg;
-class JoyDlg;
-class KeyDlg;
-class ModDlg;
-class ModInfoDlg;
-
-class CameraDirector;
-class DisplayView;
-class HUDView;
-class WepView;
-class QuantumView;
-class QuitView;
-class RadioView;
-class TacticalView;
-class CameraView;
-class PolyRender;
-class Bitmap;
-class DataLoader;
-class Video;
-class VideoFactory;
-
-// +--------------------------------------------------------------------+
-
-class GameScreen : public BaseScreen
-{
-public:
- GameScreen();
- virtual ~GameScreen();
-
- virtual void Setup(Screen* screen);
- virtual void TearDown();
- virtual bool CloseTopmost();
-
- virtual bool IsShown() const { return isShown; }
- virtual void Show();
- virtual void Hide();
-
- virtual bool IsFormShown() const;
- virtual void ShowExternal();
-
- virtual void ShowNavDlg();
- virtual void HideNavDlg();
- virtual bool IsNavShown();
- virtual NavDlg* GetNavDlg() { return navdlg; }
-
- virtual void ShowEngDlg();
- virtual void HideEngDlg();
- virtual bool IsEngShown();
- virtual EngDlg* GetEngDlg() { return engdlg; }
-
- virtual void ShowFltDlg();
- virtual void HideFltDlg();
- virtual bool IsFltShown();
- virtual FltDlg* GetFltDlg() { return fltdlg; }
-
- virtual void ShowCtlDlg();
- virtual void HideCtlDlg();
- virtual bool IsCtlShown();
-
- virtual void ShowJoyDlg();
- virtual bool IsJoyShown();
-
- virtual void ShowKeyDlg();
- virtual bool IsKeyShown();
-
-
- virtual AudDlg* GetAudDlg() const { return auddlg; }
- virtual VidDlg* GetVidDlg() const { return viddlg; }
- virtual OptDlg* GetOptDlg() const { return optdlg; }
- virtual CtlDlg* GetCtlDlg() const { return ctldlg; }
- virtual JoyDlg* GetJoyDlg() const { return joydlg; }
- virtual KeyDlg* GetKeyDlg() const { return keydlg; }
- virtual ModDlg* GetModDlg() const { return moddlg; }
- virtual ModInfoDlg* GetModInfoDlg() const { return modInfoDlg; }
-
- virtual void ShowAudDlg();
- virtual void HideAudDlg();
- virtual bool IsAudShown();
-
- virtual void ShowVidDlg();
- virtual void HideVidDlg();
- virtual bool IsVidShown();
-
- virtual void ShowOptDlg();
- virtual void HideOptDlg();
- virtual bool IsOptShown();
-
- virtual void ShowModDlg();
- virtual void HideModDlg();
- virtual bool IsModShown();
-
- virtual void ShowModInfoDlg();
- virtual void HideModInfoDlg();
- virtual bool IsModInfoShown();
-
- virtual void ApplyOptions();
- virtual void CancelOptions();
-
- virtual void ShowWeaponsOverlay();
- virtual void HideWeaponsOverlay();
-
- void SetFieldOfView(double fov);
- double GetFieldOfView() const;
- void CycleMFDMode(int mfd);
- void CycleHUDMode();
- void CycleHUDColor();
- void CycleHUDWarn();
- void FrameRate(double f);
- void ExecFrame();
-
- static GameScreen* GetInstance() { return game_screen; }
- CameraView* GetCameraView() const { return cam_view; }
- Bitmap* GetLensFlare(int index);
-
-private:
- void HideAll();
-
- Sim* sim;
- Screen* screen;
-
- Window* gamewin;
- NavDlg* navdlg;
- EngDlg* engdlg;
- FltDlg* fltdlg;
- CtlDlg* ctldlg;
- KeyDlg* keydlg;
- JoyDlg* joydlg;
- AudDlg* auddlg;
- VidDlg* viddlg;
- OptDlg* optdlg;
- ModDlg* moddlg;
- ModInfoDlg* modInfoDlg;
-
- Font* HUDfont;
- Font* GUIfont;
- Font* GUI_small_font;
- Font* title_font;
-
- Bitmap* flare1;
- Bitmap* flare2;
- Bitmap* flare3;
- Bitmap* flare4;
-
- CameraDirector* cam_dir;
- DisplayView* disp_view;
- HUDView* hud_view;
- WepView* wep_view;
- QuantumView* quantum_view;
- QuitView* quit_view;
- TacticalView* tac_view;
- RadioView* radio_view;
- CameraView* cam_view;
- DataLoader* loader;
-
- double frame_rate;
- bool isShown;
-
- static GameScreen* game_screen;
-};
-
-// +--------------------------------------------------------------------+
-
-#endif // GameScreen_h
-