From 3c487c5cd69c53d6fea948643c0a76df03516605 Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Apr 2022 21:23:39 +0200 Subject: Moved Stars45 to StarsEx --- Stars45/GameScreen.h | 191 --------------------------------------------------- 1 file changed, 191 deletions(-) delete mode 100644 Stars45/GameScreen.h (limited to 'Stars45/GameScreen.h') diff --git a/Stars45/GameScreen.h b/Stars45/GameScreen.h deleted file mode 100644 index 597c6d2..0000000 --- a/Stars45/GameScreen.h +++ /dev/null @@ -1,191 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - -*/ - -#ifndef GameScreen_h -#define GameScreen_h - -#include "Types.h" -#include "Bitmap.h" -#include "Screen.h" -#include "BaseScreen.h" - -// +--------------------------------------------------------------------+ - -class Screen; -class Sim; -class Window; -class Font; - -class NavDlg; -class EngDlg; -class FltDlg; -class CtlDlg; -class JoyDlg; -class KeyDlg; -class ModDlg; -class ModInfoDlg; - -class CameraDirector; -class DisplayView; -class HUDView; -class WepView; -class QuantumView; -class QuitView; -class RadioView; -class TacticalView; -class CameraView; -class PolyRender; -class Bitmap; -class DataLoader; -class Video; -class VideoFactory; - -// +--------------------------------------------------------------------+ - -class GameScreen : public BaseScreen -{ -public: - GameScreen(); - virtual ~GameScreen(); - - virtual void Setup(Screen* screen); - virtual void TearDown(); - virtual bool CloseTopmost(); - - virtual bool IsShown() const { return isShown; } - virtual void Show(); - virtual void Hide(); - - virtual bool IsFormShown() const; - virtual void ShowExternal(); - - virtual void ShowNavDlg(); - virtual void HideNavDlg(); - virtual bool IsNavShown(); - virtual NavDlg* GetNavDlg() { return navdlg; } - - virtual void ShowEngDlg(); - virtual void HideEngDlg(); - virtual bool IsEngShown(); - virtual EngDlg* GetEngDlg() { return engdlg; } - - virtual void ShowFltDlg(); - virtual void HideFltDlg(); - virtual bool IsFltShown(); - virtual FltDlg* GetFltDlg() { return fltdlg; } - - virtual void ShowCtlDlg(); - virtual void HideCtlDlg(); - virtual bool IsCtlShown(); - - virtual void ShowJoyDlg(); - virtual bool IsJoyShown(); - - virtual void ShowKeyDlg(); - virtual bool IsKeyShown(); - - - virtual AudDlg* GetAudDlg() const { return auddlg; } - virtual VidDlg* GetVidDlg() const { return viddlg; } - virtual OptDlg* GetOptDlg() const { return optdlg; } - virtual CtlDlg* GetCtlDlg() const { return ctldlg; } - virtual JoyDlg* GetJoyDlg() const { return joydlg; } - virtual KeyDlg* GetKeyDlg() const { return keydlg; } - virtual ModDlg* GetModDlg() const { return moddlg; } - virtual ModInfoDlg* GetModInfoDlg() const { return modInfoDlg; } - - virtual void ShowAudDlg(); - virtual void HideAudDlg(); - virtual bool IsAudShown(); - - virtual void ShowVidDlg(); - virtual void HideVidDlg(); - virtual bool IsVidShown(); - - virtual void ShowOptDlg(); - virtual void HideOptDlg(); - virtual bool IsOptShown(); - - virtual void ShowModDlg(); - virtual void HideModDlg(); - virtual bool IsModShown(); - - virtual void ShowModInfoDlg(); - virtual void HideModInfoDlg(); - virtual bool IsModInfoShown(); - - virtual void ApplyOptions(); - virtual void CancelOptions(); - - virtual void ShowWeaponsOverlay(); - virtual void HideWeaponsOverlay(); - - void SetFieldOfView(double fov); - double GetFieldOfView() const; - void CycleMFDMode(int mfd); - void CycleHUDMode(); - void CycleHUDColor(); - void CycleHUDWarn(); - void FrameRate(double f); - void ExecFrame(); - - static GameScreen* GetInstance() { return game_screen; } - CameraView* GetCameraView() const { return cam_view; } - Bitmap* GetLensFlare(int index); - -private: - void HideAll(); - - Sim* sim; - Screen* screen; - - Window* gamewin; - NavDlg* navdlg; - EngDlg* engdlg; - FltDlg* fltdlg; - CtlDlg* ctldlg; - KeyDlg* keydlg; - JoyDlg* joydlg; - AudDlg* auddlg; - VidDlg* viddlg; - OptDlg* optdlg; - ModDlg* moddlg; - ModInfoDlg* modInfoDlg; - - Font* HUDfont; - Font* GUIfont; - Font* GUI_small_font; - Font* title_font; - - Bitmap* flare1; - Bitmap* flare2; - Bitmap* flare3; - Bitmap* flare4; - - CameraDirector* cam_dir; - DisplayView* disp_view; - HUDView* hud_view; - WepView* wep_view; - QuantumView* quantum_view; - QuitView* quit_view; - TacticalView* tac_view; - RadioView* radio_view; - CameraView* cam_view; - DataLoader* loader; - - double frame_rate; - bool isShown; - - static GameScreen* game_screen; -}; - -// +--------------------------------------------------------------------+ - -#endif // GameScreen_h - -- cgit v1.1