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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/Galaxy.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/Galaxy.h')
-rw-r--r-- | Stars45/Galaxy.h | 73 |
1 files changed, 0 insertions, 73 deletions
diff --git a/Stars45/Galaxy.h b/Stars45/Galaxy.h deleted file mode 100644 index 1c9c667..0000000 --- a/Stars45/Galaxy.h +++ /dev/null @@ -1,73 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Galaxy (list of star systems) for a single campaign. -*/ - -#ifndef Galaxy_h -#define Galaxy_h - -#include "Types.h" -#include "Solid.h" -#include "Bitmap.h" -#include "Geometry.h" -#include "Text.h" -#include "Term.h" -#include "List.h" - -// +--------------------------------------------------------------------+ - -class Star; -class StarSystem; -class Graphic; -class Light; -class Scene; - -// +--------------------------------------------------------------------+ - -class Galaxy -{ -public: - Galaxy(const char* name); - virtual ~Galaxy(); - - int operator == (const Galaxy& s) const { return name == s.name; } - - // operations: - virtual void Load(); - virtual void Load(const char* filename); - virtual void ExecFrame(); - - // accessors: - const char* Name() const { return name; } - const char* Description() const { return description; } - List<StarSystem>& GetSystemList() { return systems; } - List<Star>& Stars() { return stars; } - double Radius() const { return radius; } - - StarSystem* GetSystem(const char* name); - StarSystem* FindSystemByRegion(const char* rgn_name); - - static void Initialize(); - static void Close(); - static Galaxy* GetInstance(); - -protected: - char filename[64]; - Text name; - Text description; - double radius; // radius in parsecs - - List<StarSystem> systems; - List<Star> stars; -}; - -#endif // Galaxy_h - |