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authorAki <please@ignore.pl>2022-01-30 17:41:24 +0100
committerAki <please@ignore.pl>2022-01-30 17:41:24 +0100
commit51657e10769faa2617d546a06c42e4c62a19bb50 (patch)
tree688ad8b61ac02e50974684b9b7d3f886fb469e5f /Stars45/FighterTacticalAI.cpp
parentdb987e23d5dd33a5db8764743facbb906ac22b0f (diff)
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Removed trailing whitespace all over the place
Diffstat (limited to 'Stars45/FighterTacticalAI.cpp')
-rw-r--r--Stars45/FighterTacticalAI.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Stars45/FighterTacticalAI.cpp b/Stars45/FighterTacticalAI.cpp
index a1d2cce..9463a92 100644
--- a/Stars45/FighterTacticalAI.cpp
+++ b/Stars45/FighterTacticalAI.cpp
@@ -368,7 +368,7 @@ FighterTacticalAI::SelectSecondaryForTarget(Ship* tgt)
WeaponGroup* best = 0;
List<WeaponGroup> weps;
-
+
if (ListSecondariesForTarget(tgt, weps)) {
winchester[wix] = false;
@@ -417,7 +417,7 @@ FighterTacticalAI::SelectSecondaryForTarget(Ship* tgt)
}
}
}
-
+
else {
winchester[wix] = true;
@@ -498,9 +498,9 @@ FighterTacticalAI::FindThreat()
while (++c_iter) {
Contact* contact = c_iter.value();
- if (contact->Threat(ship) &&
+ if (contact->Threat(ship) &&
(Game::GameTime() - contact->AcquisitionTime()) > THREAT_REACTION_TIME) {
-
+
double rng = contact->Range(ship);
if (contact->GetShot()) {