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author | milo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2013-07-07 22:08:49 +0000 |
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committer | milo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2013-07-07 22:08:49 +0000 |
commit | d17521c8b9085a91d08fecfd0b51bbbf7b1dccac (patch) | |
tree | 4673104b47dc68a079cac9f94deefd48dfcb66fa /Stars45/FighterAI.h | |
parent | 1de4b2bdbb019be6f1b7262c3eba5568d7682edd (diff) | |
download | starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.zip starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.gz starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.bz2 |
Updated open source license declaration and fixed some formatting issues.
Diffstat (limited to 'Stars45/FighterAI.h')
-rw-r--r-- | Stars45/FighterAI.h | 194 |
1 files changed, 109 insertions, 85 deletions
diff --git a/Stars45/FighterAI.h b/Stars45/FighterAI.h index 25a3097..4ac5c1c 100644 --- a/Stars45/FighterAI.h +++ b/Stars45/FighterAI.h @@ -1,85 +1,109 @@ -/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: FighterAI.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Fighter (low-level) Artifical Intelligence class
-*/
-
-#ifndef FighterAI_h
-#define FighterAI_h
-
-#include "Types.h"
-#include "ShipAI.h"
-
-// +--------------------------------------------------------------------+
-
-class Ship;
-class Shot;
-class InboundSlot;
-
-// +--------------------------------------------------------------------+
-
-class FighterAI : public ShipAI
-{
-public:
- FighterAI(SimObject* s);
- virtual ~FighterAI();
-
- virtual void ExecFrame(double seconds);
- virtual int Subframe() const { return true; }
-
- // convert the goal point from world to local coords:
- virtual void FindObjective();
- virtual void FindObjectiveNavPoint();
-
-protected:
- // behaviors:
- virtual Steer AvoidTerrain();
- virtual Steer SeekTarget();
- virtual Steer EvadeThreat();
- virtual Point ClosingVelocity();
-
- // accumulate behaviors:
- virtual void Navigator();
-
- // steering functions:
- virtual Steer Seek(const Point& point);
- virtual Steer SeekFormationSlot();
-
- // fire on target if appropriate:
- virtual void FireControl();
- virtual void HelmControl();
- virtual void ThrottleControl();
-
- virtual double CalcDefensePerimeter(Ship* starship);
- virtual void ReturnToBase(Ship* controller);
-
- Shot* decoy_missile;
- double missile_time;
- int terrain_warning;
- int drop_state;
- char dir_info[32];
- double brakes;
- double z_shift;
- double time_to_dock;
- InboundSlot* inbound;
- int rtb_code;
- bool evading;
- DWORD jink_time;
- Point jink;
- bool over_threshold;
- bool form_up;
- bool go_manual;
-};
-
-// +--------------------------------------------------------------------+
-
-#endif FighterAI_h
-
+/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: FighterAI.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Fighter (low-level) Artifical Intelligence class +*/ + +#ifndef FighterAI_h +#define FighterAI_h + +#include "Types.h" +#include "ShipAI.h" + +// +--------------------------------------------------------------------+ + +class Ship; +class Shot; +class InboundSlot; + +// +--------------------------------------------------------------------+ + +class FighterAI : public ShipAI +{ +public: + FighterAI(SimObject* s); + virtual ~FighterAI(); + + virtual void ExecFrame(double seconds); + virtual int Subframe() const { return true; } + + // convert the goal point from world to local coords: + virtual void FindObjective(); + virtual void FindObjectiveNavPoint(); + +protected: + // behaviors: + virtual Steer AvoidTerrain(); + virtual Steer SeekTarget(); + virtual Steer EvadeThreat(); + virtual Point ClosingVelocity(); + + // accumulate behaviors: + virtual void Navigator(); + + // steering functions: + virtual Steer Seek(const Point& point); + virtual Steer SeekFormationSlot(); + + // fire on target if appropriate: + virtual void FireControl(); + virtual void HelmControl(); + virtual void ThrottleControl(); + + virtual double CalcDefensePerimeter(Ship* starship); + virtual void ReturnToBase(Ship* controller); + + Shot* decoy_missile; + double missile_time; + int terrain_warning; + int drop_state; + char dir_info[32]; + double brakes; + double z_shift; + double time_to_dock; + InboundSlot* inbound; + int rtb_code; + bool evading; + DWORD jink_time; + Point jink; + bool over_threshold; + bool form_up; + bool go_manual; +}; + +// +--------------------------------------------------------------------+ + +#endif FighterAI_h + |