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author | Aki <please@ignore.pl> | 2022-01-30 17:41:24 +0100 |
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committer | Aki <please@ignore.pl> | 2022-01-30 17:41:24 +0100 |
commit | 51657e10769faa2617d546a06c42e4c62a19bb50 (patch) | |
tree | 688ad8b61ac02e50974684b9b7d3f886fb469e5f /Stars45/Color.cpp | |
parent | db987e23d5dd33a5db8764743facbb906ac22b0f (diff) | |
download | starshatter-51657e10769faa2617d546a06c42e4c62a19bb50.zip starshatter-51657e10769faa2617d546a06c42e4c62a19bb50.tar.gz starshatter-51657e10769faa2617d546a06c42e4c62a19bb50.tar.bz2 |
Removed trailing whitespace all over the place
Diffstat (limited to 'Stars45/Color.cpp')
-rw-r--r-- | Stars45/Color.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/Stars45/Color.cpp b/Stars45/Color.cpp index 5991d44..58b25f4 100644 --- a/Stars45/Color.cpp +++ b/Stars45/Color.cpp @@ -194,7 +194,7 @@ Color::Formatted() const DWORD g = Green()>>format.gdown; DWORD b = Blue() >>format.bdown; DWORD a = Alpha()>>format.adown; - + return (r<<format.rshift)|(g<<format.gshift)|(b<<format.bshift)|(a<<format.ashift); } } @@ -239,7 +239,7 @@ Color::Unfaded() const DWORD g = Green()>>format.gdown; DWORD b = Blue() >>format.bdown; DWORD a = Alpha()>>format.adown; - + return (r<<format.rshift)|(g<<format.gshift)|(b<<format.bshift)|(a<<format.ashift); } } @@ -257,12 +257,12 @@ Color::TextureFormat(int keep_alpha) const } else { ColorFormat& tf = texture_format[texture_alpha_level]; - + DWORD r = Red(); DWORD g = Green(); DWORD b = Blue(); DWORD a = 0; - + if (keep_alpha) { a = Alpha()>>tf.adown; } @@ -271,7 +271,7 @@ Color::TextureFormat(int keep_alpha) const // transparent: a = 255>>tf.adown; } - + else if (texture_alpha_level == 2) { // translucent: if (r || g || b) @@ -304,7 +304,7 @@ Color::ShadeColor(int shade) const } else if (shade > SHADE_LEVELS) { // shade towards white double step = (shade - range)/range; - + sr = fr - (fr - 1.0) * step; sg = fg - (fg - 1.0) * step; sb = fb - (fb - 1.0) * step; @@ -339,7 +339,7 @@ Color::Unformat(DWORD formatted_color) BYTE g = (BYTE) ((formatted_color & format.gmask)>>format.gshift) << format.gdown; BYTE b = (BYTE) ((formatted_color & format.bmask)>>format.bshift) << format.bdown; BYTE a = (BYTE) ((formatted_color & format.amask)>>format.ashift) << format.adown; - + return Color(r,g,b,a); } } @@ -465,13 +465,13 @@ static BYTE MatchRGB(PALETTEENTRY* pal, BYTE r, BYTE g, BYTE b) double dr = p->peRed - r; double dg = p->peGreen - g; double db = p->peBlue - b; - + double d = (dr*dr) + (dg*dg) + (db*db); if (d < mindist) { mindist = d; match = i; - + if (d < 1.0) return match; } @@ -497,9 +497,9 @@ Color::SetPalette(PALETTEENTRY* pal, int palsize, BYTE* invpal) BYTE r = (i >> 10) & 0x1f; BYTE g = (i >> 5) & 0x1f; BYTE b = (i ) & 0x1f; - + Color c(r<<3, g<<3, b<<3); - + table[i] = MatchRGB(palette, r<<3, g<<3, b<<3); } } @@ -556,7 +556,7 @@ Color::SetFade(double f, Color c, int build_shade) // modify the video palette as well: if (format.pal && video) { PALETTEENTRY fade_palette[256]; - + double step = (1.0 - fade); for (int i = 0; i < 256; i++) { PALETTEENTRY& entry = fade_palette[i]; @@ -569,7 +569,7 @@ Color::SetFade(double f, Color c, int build_shade) } } - // otherwise, we need to re-compute + // otherwise, we need to re-compute // the shade table: else { if (build_shade) { @@ -601,11 +601,11 @@ Color::BuildBlendTable() for (int dst = 0; dst < 256; dst++) { ColorIndex src_clr = ColorIndex(src); ColorIndex dst_clr = ColorIndex(dst); - + int r = src_clr.Red() + dst_clr.Red(); int g = src_clr.Green() + dst_clr.Green(); int b = src_clr.Blue() + dst_clr.Blue(); - + if (r>255) r=255; if (g>255) g=255; if (b>255) b=255; @@ -700,7 +700,7 @@ inline BYTE bclamp(float x) { return (BYTE) ((x<0) ? 0 : (x>255) ? 255 : x); } Color ColorValue::ToColor() const { - return Color(bclamp(r * 255.0f), + return Color(bclamp(r * 255.0f), bclamp(g * 255.0f), bclamp(b * 255.0f), bclamp(a * 255.0f)); |