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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/CmdMissionsDlg.cpp
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/CmdMissionsDlg.cpp')
-rw-r--r--Stars45/CmdMissionsDlg.cpp324
1 files changed, 0 insertions, 324 deletions
diff --git a/Stars45/CmdMissionsDlg.cpp b/Stars45/CmdMissionsDlg.cpp
deleted file mode 100644
index ee5b265..0000000
--- a/Stars45/CmdMissionsDlg.cpp
+++ /dev/null
@@ -1,324 +0,0 @@
-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Operational Command Dialog (Mission List Tab)
-*/
-
-#include "CmdMissionsDlg.h"
-#include "CmpnScreen.h"
-#include "Starshatter.h"
-#include "Campaign.h"
-#include "Combatant.h"
-#include "CombatAssignment.h"
-#include "CombatGroup.h"
-#include "CombatUnit.h"
-#include "CombatZone.h"
-#include "Mission.h"
-#include "ShipDesign.h"
-#include "Player.h"
-
-#include "Game.h"
-#include "ContentBundle.h"
-#include "DataLoader.h"
-#include "Button.h"
-#include "ComboBox.h"
-#include "ListBox.h"
-#include "Slider.h"
-#include "Video.h"
-#include "Keyboard.h"
-#include "Mouse.h"
-#include "ParseUtil.h"
-#include "FormatUtil.h"
-
-// +--------------------------------------------------------------------+
-// DECLARE MAPPING FUNCTIONS:
-
-DEF_MAP_CLIENT(CmdMissionsDlg, OnMode);
-DEF_MAP_CLIENT(CmdMissionsDlg, OnSave);
-DEF_MAP_CLIENT(CmdMissionsDlg, OnExit);
-DEF_MAP_CLIENT(CmdMissionsDlg, OnMission);
-DEF_MAP_CLIENT(CmdMissionsDlg, OnAccept);
-
-// +--------------------------------------------------------------------+
-
-CmdMissionsDlg::CmdMissionsDlg(Screen* s, FormDef& def, CmpnScreen* mgr)
- : FormWindow(s, 0, 0, s->Width(), s->Height()), CmdDlg(mgr), manager(mgr),
- lst_missions(0), txt_desc(0), btn_accept(0),
- stars(0), campaign(0), mission(0)
-{
- stars = Starshatter::GetInstance();
- campaign = Campaign::GetCampaign();
-
- Init(def);
-}
-
-CmdMissionsDlg::~CmdMissionsDlg()
-{
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmdMissionsDlg::RegisterControls()
-{
- lst_missions = (ListBox*) FindControl(401);
- txt_desc = FindControl(402);
- btn_accept = (Button*) FindControl(403);
-
- RegisterCmdControls(this);
-
- if (btn_save)
- REGISTER_CLIENT(EID_CLICK, btn_save, CmdMissionsDlg, OnSave);
-
- if (btn_exit)
- REGISTER_CLIENT(EID_CLICK, btn_exit, CmdMissionsDlg, OnExit);
-
- for (int i = 0; i < 5; i++) {
- if (btn_mode[i])
- REGISTER_CLIENT(EID_CLICK, btn_mode[i], CmdMissionsDlg, OnMode);
- }
-
- if (lst_missions) {
- REGISTER_CLIENT(EID_SELECT, lst_missions, CmdMissionsDlg, OnMission);
- }
-
- if (btn_accept) {
- btn_accept->SetEnabled(false);
- REGISTER_CLIENT(EID_CLICK, btn_accept, CmdMissionsDlg, OnAccept);
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmdMissionsDlg::Show()
-{
- mode = MODE_MISSIONS;
-
- FormWindow::Show();
- ShowCmdDlg();
-
- campaign = Campaign::GetCampaign();
-
- if (campaign) {
- if (lst_missions) {
- lst_missions->ClearItems();
-
- Player* player = Player::GetCurrentPlayer();
- List<MissionInfo>& missions = campaign->GetMissionList();
- for (int i = 0; i < missions.size(); i++) {
- MissionInfo* info = missions[i];
- lst_missions->AddItemWithData(info->name, info->id);
-
- Mission* m = info->mission;
- if (m) {
- if (m->Type() == Mission::TRAINING && player->HasTrained(m->Identity())) {
- lst_missions->SetItemText(i, 1, ContentBundle::GetInstance()->GetText("CmdMissionsDlg.training"));
- }
- else {
- lst_missions->SetItemText(i, 1, m->TypeName());
- }
- }
-
- char start_time[64];
- FormatDayTime(start_time, info->start);
- lst_missions->SetItemText(i, 2, start_time);
- }
- }
- }
-}
-
-void
-CmdMissionsDlg::ExecFrame()
-{
- CmdDlg::ExecFrame();
-
- if (campaign) {
- List<MissionInfo>& missions = campaign->GetMissionList();
- Player* player = Player::GetCurrentPlayer();
-
- if (missions.size() > lst_missions->NumItems()) {
- while (missions.size() > lst_missions->NumItems()) {
- MissionInfo* info = missions[lst_missions->NumItems()];
- int i = lst_missions->AddItemWithData(info->name, info->id) - 1;
-
- Mission* m = info->mission;
- if (m) {
- if (m->Type() == Mission::TRAINING && player->HasTrained(m->Identity())) {
- lst_missions->SetItemText(i, 1, ContentBundle::GetInstance()->GetText("CmdMissionsDlg.training"));
- }
- else {
- lst_missions->SetItemText(i, 1, m->TypeName());
- }
- }
-
- char start_time[64];
- FormatDayTime(start_time, info->start);
- lst_missions->SetItemText(i, 2, start_time);
- }
- }
-
- else if (missions.size() < lst_missions->NumItems()) {
- lst_missions->ClearItems();
-
- for (int i = 0; i < missions.size(); i++) {
- MissionInfo* info = missions[i];
- lst_missions->AddItemWithData(info->name, info->id);
-
- Mission* m = info->mission;
- if (m) {
- if (m->Type() == Mission::TRAINING && player->HasTrained(m->Identity())) {
- lst_missions->SetItemText(i, 1, ContentBundle::GetInstance()->GetText("CmdMissionsDlg.training"));
- }
- else {
- lst_missions->SetItemText(i, 1, m->TypeName());
- }
- }
-
- char start_time[64];
- FormatDayTime(start_time, info->start);
- lst_missions->SetItemText(i, 2, start_time);
- }
- }
-
- else if (missions.size() > 0 && lst_missions->NumItems() > 0) {
- int id = lst_missions->GetItemData(0);
- MissionInfo* info = campaign->GetMissionInfo(id);
-
- if (!info) {
- int seln = -1;
- int seln_id = 0;
-
- for (int i = 0; i < lst_missions->NumItems(); i++)
- if (lst_missions->IsSelected(i))
- seln = i;
-
- if (seln >= 0)
- seln_id = lst_missions->GetItemData(seln);
-
- lst_missions->ClearItems();
- seln = -1;
-
- for (int i = 0; i < missions.size(); i++) {
- MissionInfo* info = missions[i];
- lst_missions->AddItemWithData(info->name, info->id);
-
- Mission* m = info->mission;
- if (m) {
- if (m->Type() == Mission::TRAINING && player->HasTrained(m->Identity())) {
- lst_missions->SetItemText(i, 1, ContentBundle::GetInstance()->GetText("CmdMissionsDlg.training"));
- }
- else {
- lst_missions->SetItemText(i, 1, m->TypeName());
- }
- }
-
- char start_time[64];
- FormatDayTime(start_time, info->start);
- lst_missions->SetItemText(i, 2, start_time);
-
- if (info->id == seln_id)
- seln = i;
- }
-
- if (seln >= 0)
- lst_missions->SetSelected(seln);
- }
- }
-
- bool found = false;
-
- for (int i = 0; i < missions.size() && !found; i++) {
- MissionInfo* info = missions[i];
- if (info->mission == mission)
- found = true;
- }
-
- if (!found) {
- mission = 0;
- txt_desc->SetText("");
- btn_accept->SetEnabled(false);
- }
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmdMissionsDlg::OnSave(AWEvent* event)
-{
- CmdDlg::OnSave(event);
-}
-
-void
-CmdMissionsDlg::OnExit(AWEvent* event)
-{
- CmdDlg::OnExit(event);
-}
-
-void
-CmdMissionsDlg::OnMode(AWEvent* event)
-{
- CmdDlg::OnMode(event);
-}
-
-
-// +--------------------------------------------------------------------+
-
-void
-CmdMissionsDlg::OnMission(AWEvent* event)
-{
- if (campaign && lst_missions) {
- MissionInfo* info = 0;
- mission = 0;
-
- for (int i = 0; i < lst_missions->NumItems(); i++) {
- if (lst_missions->IsSelected(i)) {
- int id = lst_missions->GetItemData(i);
- info = campaign->GetMissionInfo(id);
- }
- }
-
- btn_accept->SetEnabled((info != 0) ? true : false);
-
- if (info) {
- Text desc("<font Limerick12><color ffff80>");
- desc += info->name;
- desc += "<font Verdana><color ffffff>\n\n";
- desc += info->player_info;
- desc += "\n\n";
- desc += info->description;
-
- txt_desc->SetText(desc);
- mission = info->mission;
- }
- else {
- txt_desc->SetText(" ");
- }
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmdMissionsDlg::OnAccept(AWEvent* event)
-{
- if (!campaign || !mission) {
- ::Print(" ERROR CMD::Accept campaign=0x%08x mission=0x%08x\n", campaign, mission);
- return;
- }
-
- ::Print(" CMD::Accept Mission %d\n", mission->Identity());
-
- Mouse::Show(false);
- campaign->SetMissionId(mission->Identity());
- campaign->StartMission();
- stars->SetGameMode(Starshatter::PREP_MODE);
-}