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authorAki <please@ignore.pl>2022-01-30 17:44:05 +0100
committerAki <please@ignore.pl>2022-01-30 17:44:05 +0100
commitc01469dddabe404506ef3a64542e8423f9e11f2c (patch)
tree740f6e0e0811227a6e40aac51ba48057f1166b41 /Opcode/OPC_LSSCollider.h
parent51657e10769faa2617d546a06c42e4c62a19bb50 (diff)
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Converted Opcode and Ice into unix newlines format
Diffstat (limited to 'Opcode/OPC_LSSCollider.h')
-rw-r--r--Opcode/OPC_LSSCollider.h198
1 files changed, 99 insertions, 99 deletions
diff --git a/Opcode/OPC_LSSCollider.h b/Opcode/OPC_LSSCollider.h
index a533419..426564c 100644
--- a/Opcode/OPC_LSSCollider.h
+++ b/Opcode/OPC_LSSCollider.h
@@ -1,99 +1,99 @@
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-/*
- * OPCODE - Optimized Collision Detection
- * Copyright (C) 2001 Pierre Terdiman
- * Homepage: http://www.codercorner.com/Opcode.htm
- */
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-/**
- * Contains code for an LSS collider.
- * \file OPC_LSSCollider.h
- * \author Pierre Terdiman
- * \date December, 28, 2002
- */
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Include Guard
-#ifndef __OPC_LSSCOLLIDER_H__
-#define __OPC_LSSCOLLIDER_H__
-
- struct OPCODE_API LSSCache : VolumeCache
- {
- LSSCache()
- {
- Previous.mP0 = IcePoint(0.0f, 0.0f, 0.0f);
- Previous.mP1 = IcePoint(0.0f, 0.0f, 0.0f);
- Previous.mRadius = 0.0f;
- FatCoeff = 1.1f;
- }
-
- // Cached faces signature
- LSS Previous; //!< LSS used when performing the query resulting in cached faces
- // User settings
- float FatCoeff; //!< mRadius2 multiplier used to create a fat LSS
- };
-
- class OPCODE_API LSSCollider : public VolumeCollider
- {
- public:
- // Constructor / Destructor
- LSSCollider();
- virtual ~LSSCollider();
-
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- /**
- * Generic collision query for generic OPCODE models. After the call, access the results:
- * - with GetContactStatus()
- * - with GetNbTouchedPrimitives()
- * - with GetTouchedPrimitives()
- *
- * \param cache [in/out] an lss cache
- * \param lss [in] collision lss in local space
- * \param model [in] Opcode model to collide with
- * \param worldl [in] lss world matrix, or null
- * \param worldm [in] model's world matrix, or null
- * \return true if success
- * \warning SCALE NOT SUPPORTED. The matrices must contain rotation & translation parts only.
- */
- ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- bool Collide(LSSCache& cache, const LSS& lss, const Model& model, const Matrix4x4* worldl=null, const Matrix4x4* worldm=null);
- //
- bool Collide(LSSCache& cache, const LSS& lss, const AABBTree* tree);
- protected:
- // LSS in model space
- IceSegment mSeg; //!< IceSegment
- float mRadius2; //!< LSS radius squared
- // Internal methods
- void _Collide(const AABBCollisionNode* node);
- void _Collide(const AABBNoLeafNode* node);
- void _Collide(const AABBQuantizedNode* node);
- void _Collide(const AABBQuantizedNoLeafNode* node);
- void _Collide(const AABBTreeNode* node);
- void _CollideNoPrimitiveTest(const AABBCollisionNode* node);
- void _CollideNoPrimitiveTest(const AABBNoLeafNode* node);
- void _CollideNoPrimitiveTest(const AABBQuantizedNode* node);
- void _CollideNoPrimitiveTest(const AABBQuantizedNoLeafNode* node);
- // Overlap tests
- inline_ BOOL LSSContainsBox(const IcePoint& bc, const IcePoint& be);
- inline_ BOOL LSSAABBOverlap(const IcePoint& center, const IcePoint& extents);
- inline_ BOOL LSSTriOverlap(const IcePoint& vert0, const IcePoint& vert1, const IcePoint& vert2);
- // Init methods
- BOOL InitQuery(LSSCache& cache, const LSS& lss, const Matrix4x4* worldl=null, const Matrix4x4* worldm=null);
- };
-
- class OPCODE_API HybridLSSCollider : public LSSCollider
- {
- public:
- // Constructor / Destructor
- HybridLSSCollider();
- virtual ~HybridLSSCollider();
-
- bool Collide(LSSCache& cache, const LSS& lss, const HybridModel& model, const Matrix4x4* worldl=null, const Matrix4x4* worldm=null);
- protected:
- Container mTouchedBoxes;
- };
-
-#endif // __OPC_LSSCOLLIDER_H__
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+/*
+ * OPCODE - Optimized Collision Detection
+ * Copyright (C) 2001 Pierre Terdiman
+ * Homepage: http://www.codercorner.com/Opcode.htm
+ */
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+/**
+ * Contains code for an LSS collider.
+ * \file OPC_LSSCollider.h
+ * \author Pierre Terdiman
+ * \date December, 28, 2002
+ */
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Include Guard
+#ifndef __OPC_LSSCOLLIDER_H__
+#define __OPC_LSSCOLLIDER_H__
+
+ struct OPCODE_API LSSCache : VolumeCache
+ {
+ LSSCache()
+ {
+ Previous.mP0 = IcePoint(0.0f, 0.0f, 0.0f);
+ Previous.mP1 = IcePoint(0.0f, 0.0f, 0.0f);
+ Previous.mRadius = 0.0f;
+ FatCoeff = 1.1f;
+ }
+
+ // Cached faces signature
+ LSS Previous; //!< LSS used when performing the query resulting in cached faces
+ // User settings
+ float FatCoeff; //!< mRadius2 multiplier used to create a fat LSS
+ };
+
+ class OPCODE_API LSSCollider : public VolumeCollider
+ {
+ public:
+ // Constructor / Destructor
+ LSSCollider();
+ virtual ~LSSCollider();
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ /**
+ * Generic collision query for generic OPCODE models. After the call, access the results:
+ * - with GetContactStatus()
+ * - with GetNbTouchedPrimitives()
+ * - with GetTouchedPrimitives()
+ *
+ * \param cache [in/out] an lss cache
+ * \param lss [in] collision lss in local space
+ * \param model [in] Opcode model to collide with
+ * \param worldl [in] lss world matrix, or null
+ * \param worldm [in] model's world matrix, or null
+ * \return true if success
+ * \warning SCALE NOT SUPPORTED. The matrices must contain rotation & translation parts only.
+ */
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ bool Collide(LSSCache& cache, const LSS& lss, const Model& model, const Matrix4x4* worldl=null, const Matrix4x4* worldm=null);
+ //
+ bool Collide(LSSCache& cache, const LSS& lss, const AABBTree* tree);
+ protected:
+ // LSS in model space
+ IceSegment mSeg; //!< IceSegment
+ float mRadius2; //!< LSS radius squared
+ // Internal methods
+ void _Collide(const AABBCollisionNode* node);
+ void _Collide(const AABBNoLeafNode* node);
+ void _Collide(const AABBQuantizedNode* node);
+ void _Collide(const AABBQuantizedNoLeafNode* node);
+ void _Collide(const AABBTreeNode* node);
+ void _CollideNoPrimitiveTest(const AABBCollisionNode* node);
+ void _CollideNoPrimitiveTest(const AABBNoLeafNode* node);
+ void _CollideNoPrimitiveTest(const AABBQuantizedNode* node);
+ void _CollideNoPrimitiveTest(const AABBQuantizedNoLeafNode* node);
+ // Overlap tests
+ inline_ BOOL LSSContainsBox(const IcePoint& bc, const IcePoint& be);
+ inline_ BOOL LSSAABBOverlap(const IcePoint& center, const IcePoint& extents);
+ inline_ BOOL LSSTriOverlap(const IcePoint& vert0, const IcePoint& vert1, const IcePoint& vert2);
+ // Init methods
+ BOOL InitQuery(LSSCache& cache, const LSS& lss, const Matrix4x4* worldl=null, const Matrix4x4* worldm=null);
+ };
+
+ class OPCODE_API HybridLSSCollider : public LSSCollider
+ {
+ public:
+ // Constructor / Destructor
+ HybridLSSCollider();
+ virtual ~HybridLSSCollider();
+
+ bool Collide(LSSCache& cache, const LSS& lss, const HybridModel& model, const Matrix4x4* worldl=null, const Matrix4x4* worldm=null);
+ protected:
+ Container mTouchedBoxes;
+ };
+
+#endif // __OPC_LSSCOLLIDER_H__