From c01469dddabe404506ef3a64542e8423f9e11f2c Mon Sep 17 00:00:00 2001 From: Aki Date: Sun, 30 Jan 2022 17:44:05 +0100 Subject: Converted Opcode and Ice into unix newlines format --- Opcode/OPC_LSSCollider.h | 198 +++++++++++++++++++++++------------------------ 1 file changed, 99 insertions(+), 99 deletions(-) (limited to 'Opcode/OPC_LSSCollider.h') diff --git a/Opcode/OPC_LSSCollider.h b/Opcode/OPC_LSSCollider.h index a533419..426564c 100644 --- a/Opcode/OPC_LSSCollider.h +++ b/Opcode/OPC_LSSCollider.h @@ -1,99 +1,99 @@ -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -/* - * OPCODE - Optimized Collision Detection - * Copyright (C) 2001 Pierre Terdiman - * Homepage: http://www.codercorner.com/Opcode.htm - */ -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -/** - * Contains code for an LSS collider. - * \file OPC_LSSCollider.h - * \author Pierre Terdiman - * \date December, 28, 2002 - */ -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// Include Guard -#ifndef __OPC_LSSCOLLIDER_H__ -#define __OPC_LSSCOLLIDER_H__ - - struct OPCODE_API LSSCache : VolumeCache - { - LSSCache() - { - Previous.mP0 = IcePoint(0.0f, 0.0f, 0.0f); - Previous.mP1 = IcePoint(0.0f, 0.0f, 0.0f); - Previous.mRadius = 0.0f; - FatCoeff = 1.1f; - } - - // Cached faces signature - LSS Previous; //!< LSS used when performing the query resulting in cached faces - // User settings - float FatCoeff; //!< mRadius2 multiplier used to create a fat LSS - }; - - class OPCODE_API LSSCollider : public VolumeCollider - { - public: - // Constructor / Destructor - LSSCollider(); - virtual ~LSSCollider(); - - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - /** - * Generic collision query for generic OPCODE models. After the call, access the results: - * - with GetContactStatus() - * - with GetNbTouchedPrimitives() - * - with GetTouchedPrimitives() - * - * \param cache [in/out] an lss cache - * \param lss [in] collision lss in local space - * \param model [in] Opcode model to collide with - * \param worldl [in] lss world matrix, or null - * \param worldm [in] model's world matrix, or null - * \return true if success - * \warning SCALE NOT SUPPORTED. The matrices must contain rotation & translation parts only. - */ - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - bool Collide(LSSCache& cache, const LSS& lss, const Model& model, const Matrix4x4* worldl=null, const Matrix4x4* worldm=null); - // - bool Collide(LSSCache& cache, const LSS& lss, const AABBTree* tree); - protected: - // LSS in model space - IceSegment mSeg; //!< IceSegment - float mRadius2; //!< LSS radius squared - // Internal methods - void _Collide(const AABBCollisionNode* node); - void _Collide(const AABBNoLeafNode* node); - void _Collide(const AABBQuantizedNode* node); - void _Collide(const AABBQuantizedNoLeafNode* node); - void _Collide(const AABBTreeNode* node); - void _CollideNoPrimitiveTest(const AABBCollisionNode* node); - void _CollideNoPrimitiveTest(const AABBNoLeafNode* node); - void _CollideNoPrimitiveTest(const AABBQuantizedNode* node); - void _CollideNoPrimitiveTest(const AABBQuantizedNoLeafNode* node); - // Overlap tests - inline_ BOOL LSSContainsBox(const IcePoint& bc, const IcePoint& be); - inline_ BOOL LSSAABBOverlap(const IcePoint& center, const IcePoint& extents); - inline_ BOOL LSSTriOverlap(const IcePoint& vert0, const IcePoint& vert1, const IcePoint& vert2); - // Init methods - BOOL InitQuery(LSSCache& cache, const LSS& lss, const Matrix4x4* worldl=null, const Matrix4x4* worldm=null); - }; - - class OPCODE_API HybridLSSCollider : public LSSCollider - { - public: - // Constructor / Destructor - HybridLSSCollider(); - virtual ~HybridLSSCollider(); - - bool Collide(LSSCache& cache, const LSS& lss, const HybridModel& model, const Matrix4x4* worldl=null, const Matrix4x4* worldm=null); - protected: - Container mTouchedBoxes; - }; - -#endif // __OPC_LSSCOLLIDER_H__ +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +/* + * OPCODE - Optimized Collision Detection + * Copyright (C) 2001 Pierre Terdiman + * Homepage: http://www.codercorner.com/Opcode.htm + */ +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +/** + * Contains code for an LSS collider. + * \file OPC_LSSCollider.h + * \author Pierre Terdiman + * \date December, 28, 2002 + */ +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// Include Guard +#ifndef __OPC_LSSCOLLIDER_H__ +#define __OPC_LSSCOLLIDER_H__ + + struct OPCODE_API LSSCache : VolumeCache + { + LSSCache() + { + Previous.mP0 = IcePoint(0.0f, 0.0f, 0.0f); + Previous.mP1 = IcePoint(0.0f, 0.0f, 0.0f); + Previous.mRadius = 0.0f; + FatCoeff = 1.1f; + } + + // Cached faces signature + LSS Previous; //!< LSS used when performing the query resulting in cached faces + // User settings + float FatCoeff; //!< mRadius2 multiplier used to create a fat LSS + }; + + class OPCODE_API LSSCollider : public VolumeCollider + { + public: + // Constructor / Destructor + LSSCollider(); + virtual ~LSSCollider(); + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + /** + * Generic collision query for generic OPCODE models. After the call, access the results: + * - with GetContactStatus() + * - with GetNbTouchedPrimitives() + * - with GetTouchedPrimitives() + * + * \param cache [in/out] an lss cache + * \param lss [in] collision lss in local space + * \param model [in] Opcode model to collide with + * \param worldl [in] lss world matrix, or null + * \param worldm [in] model's world matrix, or null + * \return true if success + * \warning SCALE NOT SUPPORTED. The matrices must contain rotation & translation parts only. + */ + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + bool Collide(LSSCache& cache, const LSS& lss, const Model& model, const Matrix4x4* worldl=null, const Matrix4x4* worldm=null); + // + bool Collide(LSSCache& cache, const LSS& lss, const AABBTree* tree); + protected: + // LSS in model space + IceSegment mSeg; //!< IceSegment + float mRadius2; //!< LSS radius squared + // Internal methods + void _Collide(const AABBCollisionNode* node); + void _Collide(const AABBNoLeafNode* node); + void _Collide(const AABBQuantizedNode* node); + void _Collide(const AABBQuantizedNoLeafNode* node); + void _Collide(const AABBTreeNode* node); + void _CollideNoPrimitiveTest(const AABBCollisionNode* node); + void _CollideNoPrimitiveTest(const AABBNoLeafNode* node); + void _CollideNoPrimitiveTest(const AABBQuantizedNode* node); + void _CollideNoPrimitiveTest(const AABBQuantizedNoLeafNode* node); + // Overlap tests + inline_ BOOL LSSContainsBox(const IcePoint& bc, const IcePoint& be); + inline_ BOOL LSSAABBOverlap(const IcePoint& center, const IcePoint& extents); + inline_ BOOL LSSTriOverlap(const IcePoint& vert0, const IcePoint& vert1, const IcePoint& vert2); + // Init methods + BOOL InitQuery(LSSCache& cache, const LSS& lss, const Matrix4x4* worldl=null, const Matrix4x4* worldm=null); + }; + + class OPCODE_API HybridLSSCollider : public LSSCollider + { + public: + // Constructor / Destructor + HybridLSSCollider(); + virtual ~HybridLSSCollider(); + + bool Collide(LSSCache& cache, const LSS& lss, const HybridModel& model, const Matrix4x4* worldl=null, const Matrix4x4* worldm=null); + protected: + Container mTouchedBoxes; + }; + +#endif // __OPC_LSSCOLLIDER_H__ -- cgit v1.1