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authorAki <please@ignore.pl>2022-10-14 01:19:36 +0200
committerAki <please@ignore.pl>2022-10-14 01:19:36 +0200
commitc9cad4935e1fa1358ca443237f25c1308f66c90a (patch)
treee9204007b608a1828a61fd073611605edf092f08
parentcef6416226df27b42796b4b5179cb7bc0524e101 (diff)
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Added content dat to ignore list for ModConfig
In case language packs will be selected via modding interface this should be reconsidered. One way would be to merge content into main datafile and then use English text as base for translations.
-rw-r--r--StarsEx/ModConfig.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/StarsEx/ModConfig.cpp b/StarsEx/ModConfig.cpp
index 3cc433e..9cbd1c7 100644
--- a/StarsEx/ModConfig.cpp
+++ b/StarsEx/ModConfig.cpp
@@ -173,7 +173,8 @@ ModConfig::FindMods()
Text* name = iter.value();
name->setSensitive(false);
- if (*name == "shatter.dat" ||
+ if (*name == "shatter.dat" ||
+ *name == "content.dat" ||
*name == "beta.dat" ||
*name == "start.dat" ||
*name == "irunin.dat" ||