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Player.lua
Age
Commit message (
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Author
2018-04-09
Last clean-ups of Player, I guess
Aki
2018-04-09
Added onJumpStopped, moved jump timer reset there; renamed onJump to ↵
Aki
onJumpStarted
2018-04-09
Clean-ups for Player
Aki
2018-04-09
Added onWalkingStopped and moved animation changes there from Player
Aki
2018-04-09
Changed jump-related-variables to match to newer parts of code
Aki
2018-04-09
Punch animations firing now also happens in Hero
Aki
2018-04-09
Walking animation start fires now inside Hero's onWalkingStarted
Aki
2017-09-30
Jump moved completely out of Player (I think)
Aki
2017-09-29
Moved update part of jumping from Player to Hero
Aki
isJumping is now a method added debugging information on player jumps
2017-09-28
Para-interfacing of walking methods
Aki
2017-09-23
Hero walking moved from Player, separated into methods
Aki
2017-07-18
Removed obsolete punchdir and reworked physical animations on punches
Aki
2017-07-17
Trail now works mostly as intended
Aki
2017-07-16
Cleaning-up Hero and Player, this far w/o big changes
Aki
2017-06-28
Fixed animation bug for Player on walking combination
Aki
2017-05-26
Halfway through with moving to new OOP module
Aki
2017-04-06
Moved damping back to Hero from Player
Aki
2017-04-06
Hotfix for destroyed body crash
Aki
2017-04-06
Controller-related methods and variables in Player renamed
Aki
2017-04-05
Hero no longer uses controler-related functions/methods
Aki
2017-04-05
Moved most player-input-related methods from Hero to Player
Aki
2017-04-05
Some of World's create methods are now following new parameter orders of ↵
Aki
entities constructors
2017-04-04
First steps to move player-input logics into Player from Hero
Aki
2017-04-03
World comments, other comments, todos
Aki
2017-03-19
Added tempalte for not.Player
Aki