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author | Aki <nthirtyone@gmail.com> | 2018-04-09 02:23:13 +0200 |
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committer | Aki <nthirtyone@gmail.com> | 2018-04-09 02:23:13 +0200 |
commit | 4e2ad54590449037e4c35e26b285638029c8282d (patch) | |
tree | 087f02f45bbf3e1a45e1b704294613b90dcea04e /not/Player.lua | |
parent | c36b981f54d22c3891856c64b6be780815e8b7df (diff) | |
download | roflnauts-4e2ad54590449037e4c35e26b285638029c8282d.zip roflnauts-4e2ad54590449037e4c35e26b285638029c8282d.tar.gz roflnauts-4e2ad54590449037e4c35e26b285638029c8282d.tar.bz2 |
Added onWalkingStopped and moved animation changes there from Player
Diffstat (limited to 'not/Player.lua')
-rw-r--r-- | not/Player.lua | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/not/Player.lua b/not/Player.lua index 5e73e25..b33e229 100644 --- a/not/Player.lua +++ b/not/Player.lua @@ -65,14 +65,6 @@ function Player:controlreleased (set, action, key) if action == "jump" then self.jumpTimer = Hero.JUMP_TIMER end - -- Walking - if (action == "left" or action == "right") then - if not (self:isControlDown("left") or self:isControlDown("right")) then - if self.current == self.animations.walk then - self:setAnimation("default") - end - end - end end return Player |