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authorAki <nthirtyone@gmail.com>2017-04-06 16:28:21 +0200
committerAki <nthirtyone@gmail.com>2017-04-06 16:28:21 +0200
commiteff39f1f49d5223cb27b5874f8ac29ce8a2ef85f (patch)
treebb4cd82d2c63c3aed26b6cc68064b7db7b45c123 /not/Player.lua
parent970655737ce7f497f0725d28605fc296c9923a64 (diff)
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Moved damping back to Hero from Player
Diffstat (limited to 'not/Player.lua')
-rw-r--r--not/Player.lua18
1 files changed, 0 insertions, 18 deletions
diff --git a/not/Player.lua b/not/Player.lua
index 30057bb..2a4b2e6 100644
--- a/not/Player.lua
+++ b/not/Player.lua
@@ -69,24 +69,6 @@ function Player:update (dt)
self:applyForce(-250, 0)
end
end
-
- -- Limiting walking speed.
- if not self:isControlDown("left") and
- not self:isControlDown("right")
- then
- local face = nil
- if x < -12 then
- face = 1
- elseif x > 12 then
- face = -1
- else
- face = 0
- end
- self:applyForce(40*face,0)
- if not self.inAir then
- self:applyForce(80*face,0)
- end
- end
end
-- Controller callbacks.