summaryrefslogtreecommitdiffhomepage
path: root/not/PhysicalBody.lua
AgeCommit message (Expand)Author
2018-04-07Now uses getFixtures instead of deprecated getFixtureListAki
2018-04-07Hopefully all uses of setColor now use values in <0,1> rangeAki
2017-09-21Debug drawing for TrapsAki
2017-09-12Removed obsolete offsets and scale from draw of Sprites and childrenAki
2017-09-12Draw debugging utilities using scaled cameraAki
2017-09-11Debug drawing changed to use new Camera properlyAki
2017-07-19Initial clashAki
2017-05-26Halfway through with moving to new OOP moduleAki
2017-04-04Kek, never commit late night. Fail statement back to not.Hero.updateAki
2017-04-03Created physics functions to influence PhysicalBody; changed Hero to use them...Aki
2017-04-03Testing if body isn't destroyed in PhysicalBody's updateAki
2017-04-03World comments, other comments, todosAki
2017-04-03Platform is now child of PhysicalBodyAki
2017-04-03Setting group differently, moved debug draw to PhysicalBody from HeroAki
2017-04-03Position, Fixture, Body init moved from Hero to PhysicalBodyAki
2017-03-19Moving draw away to abstract classesAki
2017-03-19No constructors for abstractsAki
2017-03-19Small changes, commentsAki
2017-03-19Initializers in PhysicalBody, Hero and SpriteAki
2017-03-19Night commit, added PhysicalBody, newImage to spriteAki