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2018-04-09All smoke resetting logic moved to Hero; cleanupsAki
2018-04-09Last clean-ups of Player, I guessAki
2018-04-09Restructured Hero a little bit moreAki
2018-04-09Added onJumpStopped, moved jump timer reset there; renamed onJump to onJumpSt...Aki
2018-04-09Clean-ups for PlayerAki
2018-04-09Added onWalkingStopped and moved animation changes there from PlayerAki
2018-04-09Changed jump-related-variables to match to newer parts of codeAki
2018-04-09Punch animations firing now also happens in HeroAki
2018-04-09Walking animation start fires now inside Hero's onWalkingStartedAki
2018-04-09Added method call when Hero starts walkingAki
2018-04-08Merge branch 'love-11.0' into controlAki
2018-04-07Renamed setAnimationsList to setAnimations to follow love's naming conventionAki
2018-04-07Now uses getFixtures instead of deprecated getFixtureListAki
2018-04-07Changed values of colours in mask in newImageAki
2018-04-07Hopefully all uses of setColor now use values in <0,1> rangeAki
2018-04-07Replaced deprecated filesystem functionsAki
2018-04-07Added missing argument to new newSource functionAki
2017-09-30Jump moved completely out of Player (I think)Aki
2017-09-29Moved update part of jumping from Player to HeroAki
2017-09-28Para-interfacing of walking methodsAki
2017-09-24Animations should be now usable with background, not decorations yetAki
2017-09-23Hero walking moved from Player, separated into methodsAki
2017-09-22Respect pixels!Aki
2017-09-22Hero now holds config for World restartAki
2017-09-22Removed obsolete attempts to load portraits atlasAki
2017-09-22Hero now properly uses split-up portraitsAki
2017-09-22Added getIcon for SelectorAki
2017-09-22Changed portrait quad property name in HeroAki
2017-09-22Split nauts.lua into several files now used by Hero and MenuAki
2017-09-21It would work, but it wasn't intendedAki
2017-09-21Debug drawing for TrapsAki
2017-09-21Removed obsolete hotfix for clashes in TrapsAki
2017-09-21Changed Trap collision category, added category constants to Box2D callbacksAki
2017-09-21Flames animations moved to separate config fileAki
2017-09-21Yeah, commit for commentAki
2017-09-20Removed obsolete create methodsAki
2017-09-20buildMap is now a little bit more configurableAki
2017-09-20Removed obsolete verbose call of addFixtureAki
2017-09-20Added fadein and fadeout methods to TrapAki
2017-09-20Moved most important parts from createFlame to TrapAki
2017-09-19Added empty Trap classAki
2017-09-14Prototyped trap map hazard (flames on 205)Aki
2017-09-14Added crude way to toggle Sprite drawingAki
2017-09-14Added missing super constructorAki
2017-09-14Timer now inherits after TriggerAki
2017-09-14Added Timer and Trigger classesAki
2017-09-13I think this should properly place animated backgroundsAki
2017-09-13Camera and Layers now properly handle different resolution ratiosAki
2017-09-13Another attempt to fix real scaling bugAki
2017-09-13Fixed background bug on non-16:9 screensAki